mpv/video/out/gpu
James Ross-Gowan 9abb710afb vo_gpu: d3d11_helpers: use better formatting for PCI IDs
The old format was definitely misleading, since it used an 0x prefix and
formatted the device IDs with %d.
2017-12-04 20:11:20 +11:00
..
context.c vo_gpu: d3d11: initial implementation 2017-11-07 20:27:13 +11:00
context.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
d3d11_helpers.c vo_gpu: d3d11_helpers: use better formatting for PCI IDs 2017-12-04 20:11:20 +11:00
d3d11_helpers.h vo_gpu: move d3d11_screenshot to shared code 2017-11-07 20:27:13 +11:00
hwdec.c vo_gpu: make it possible to load multiple hwdec interop drivers 2017-12-01 05:57:01 +01:00
hwdec.h vo_gpu: hwdec: remove redundant fields 2017-12-01 05:57:41 +01:00
lcms.c Fix various typos in log messages 2017-12-03 21:24:18 +01:00
lcms.h
osd.c vo_gpu: osd: simplify some code 2017-10-27 14:19:57 +02:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c vo_gpu: export the GLSL format qualifier for ra_format 2017-11-07 20:27:13 +11:00
ra.h vo_gpu: d3d11: add RA caps for ra_d3d11 2017-11-07 20:27:13 +11:00
shader_cache.c vo_gpu: export the GLSL format qualifier for ra_format 2017-11-07 20:27:13 +11:00
shader_cache.h vo_gpu: make the vertex attribs dynamic 2017-09-28 01:54:38 +02:00
spirv.c vo_gpu: fix memleak in spirv.c 2017-09-26 17:32:36 +02:00
spirv.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
spirv_shaderc.c vo_gpu: shaderc: include debug info when --gpu-debug is set 2017-10-11 12:22:21 +11:00
user_shaders.c
user_shaders.h vo_gpu: make the vertex attribs dynamic 2017-09-28 01:54:38 +02:00
utils.c vo_gpu: fix ra_tex_upload_pbo for 2D textures 2017-10-27 16:56:23 +02:00
utils.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video.c vo_gpu: make it possible to load multiple hwdec interop drivers 2017-12-01 05:57:01 +01:00
video.h vo_gpu: make it possible to load multiple hwdec interop drivers 2017-12-01 05:57:01 +01:00
video_shaders.c vo_gpu: d3d11: add RA caps for ra_d3d11 2017-11-07 20:27:13 +11:00
video_shaders.h vo_gpu: d3d11: add RA caps for ra_d3d11 2017-11-07 20:27:13 +11:00