mirror of
https://github.com/mpv-player/mpv
synced 2024-12-22 23:02:37 +00:00
8ed32e90c9
vo_vaapi is the only thing which can't scale RGBA on the GPU. (Other cases of RGBA scaling are handled in draw_bmp.c for some reason.) Move this code and get rid of the osd_conv_cache thing. Functionally, nothing changes.
24 lines
671 B
C
24 lines
671 B
C
#ifndef MPLAYER_SUB_IMG_CONVERT_H
|
|
#define MPLAYER_SUB_IMG_CONVERT_H
|
|
|
|
#include <stdbool.h>
|
|
|
|
struct sub_bitmaps;
|
|
struct sub_bitmap;
|
|
struct mp_rect;
|
|
|
|
// Sub postprocessing
|
|
void mp_blur_rgba_sub_bitmap(struct sub_bitmap *d, double gblur);
|
|
|
|
bool mp_sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb);
|
|
|
|
// Intentionally limit the maximum number of bounding rects to something low.
|
|
// This prevents the algorithm from degrading to O(N^2).
|
|
// Most subtitles yield a very low number of bounding rects (<5).
|
|
#define MP_SUB_BB_LIST_MAX 15
|
|
|
|
int mp_get_sub_bb_list(struct sub_bitmaps *sbs, struct mp_rect *out_rc_list,
|
|
int rc_list_count);
|
|
|
|
#endif
|