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https://github.com/mpv-player/mpv
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-x/-y were rather useless and obscure. The only use I can see is forcing a specific aspect ratio without having to calculate the aspect ratio float value (although --aspect takes values of the form w:h). This can be also done with --geometry and --no-keepaspect. There was also a comment that -x/-y is useful for -vm, although I don't see how this is useful as it still messes up aspect ratio. -xy is mostly obsolete. It does two things: a) set the window width to a pixel value, b) scale the window size by a factor. a) is already done by --autofit (--autofit=num does exactly the same thing as --xy=num, if num >= 8). b) is not all that useful, so we just drop that functionality. |
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.. | ||
aspect.c | ||
aspect.h | ||
bitmap_packer.c | ||
bitmap_packer.h | ||
cocoa_common.h | ||
cocoa_common.m | ||
d3d_shader_yuv.h | ||
d3d_shader_yuv.hlsl | ||
filter_kernels.c | ||
filter_kernels.h | ||
gl_common.c | ||
gl_common.h | ||
gl_header_fixes.h | ||
gl_osd.c | ||
gl_osd.h | ||
osx_common.h | ||
osx_common.m | ||
pnm_loader.c | ||
pnm_loader.h | ||
vo_caca.c | ||
vo_corevideo.h | ||
vo_corevideo.m | ||
vo_direct3d.c | ||
vo_image.c | ||
vo_lavc.c | ||
vo_null.c | ||
vo_opengl_old.c | ||
vo_opengl_shaders.glsl | ||
vo_opengl.c | ||
vo_sdl.c | ||
vo_vdpau.c | ||
vo_x11.c | ||
vo_xv.c | ||
vo.c | ||
vo.h | ||
w32_common.c | ||
w32_common.h | ||
x11_common.c | ||
x11_common.h |