mirror of
https://github.com/mpv-player/mpv
synced 2025-01-21 07:10:52 +00:00
6f8d98f812
The old one would actually crash if the libplacebo.cache file was invalid. Additionally, set a max size of 1 GiB for icc cache and 50 MiB for gpu shader cache. The per object size limit is removed which puts mpv in line with plplay. Finally, a few memory leaks are also fixed since several objects previously were not freed on uninit. |
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.. | ||
decode | ||
filter | ||
out | ||
csputils.c | ||
csputils.h | ||
cuda.c | ||
d3d.c | ||
d3d.h | ||
drmprime.c | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
hwdec.c | ||
hwdec.h | ||
image_loader.c | ||
image_loader.h | ||
image_writer.c | ||
image_writer.h | ||
img_format.c | ||
img_format.h | ||
mp_image_pool.c | ||
mp_image_pool.h | ||
mp_image.c | ||
mp_image.h | ||
repack.c | ||
repack.h | ||
sws_utils.c | ||
sws_utils.h | ||
vaapi.c | ||
vaapi.h | ||
vdpau_functions.inc | ||
vdpau_mixer.c | ||
vdpau_mixer.h | ||
vdpau.c | ||
vdpau.h | ||
zimg.c | ||
zimg.h |