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https://github.com/mpv-player/mpv
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885e991312
When selecting a device that simply doesn't exist with --audio-device, AudioUnit will still initialize and start playback without complaining. But it will never call the audio render callback, which leads to audio playback simply not progressing. I couldn't find a way to get AudioUnit to report an error at all, so here's a crappy hack that takes care of this in most cases. We assume that all devices have a kAudioDevicePropertyDeviceIsAlive property. Invalid devices will error when querying the property (with 'obj!' as status code). This is not the correct fix, because we try to double-guess AudioUnit's behavior by accessing a lower label API. Suggestions welcome. |
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.. | ||
decode | ||
filter | ||
out | ||
audio_buffer.c | ||
audio_buffer.h | ||
audio.c | ||
audio.h | ||
chmap_sel.c | ||
chmap_sel.h | ||
chmap.c | ||
chmap.h | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
format.c | ||
format.h | ||
mixer.c | ||
mixer.h |