mirror of https://github.com/mpv-player/mpv
317 lines
9.5 KiB
C
317 lines
9.5 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <assert.h>
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#include <limits.h>
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#include "common/common.h"
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#include "chmap_sel.h"
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static const struct mp_chmap speaker_replacements[][2] = {
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// 5.1 <-> 5.1 (side)
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{ MP_CHMAP2(SL, SR), MP_CHMAP2(BL, BR) },
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// 7.1 <-> 7.1 (rear ext)
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{ MP_CHMAP2(SL, SR), MP_CHMAP2(SDL, SDR) },
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};
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// Try to replace speakers from the left of the list with the ones on the
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// right, or the other way around.
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static bool replace_speakers(struct mp_chmap *map, struct mp_chmap list[2])
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{
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assert(list[0].num == list[1].num);
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if (!mp_chmap_is_valid(map))
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return false;
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for (int dir = 0; dir < 2; dir++) {
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int from = dir ? 0 : 1;
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int to = dir ? 1 : 0;
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bool replaced = false;
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struct mp_chmap t = *map;
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for (int n = 0; n < t.num; n++) {
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for (int i = 0; i < list[0].num; i++) {
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if (t.speaker[n] == list[from].speaker[i]) {
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t.speaker[n] = list[to].speaker[i];
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replaced = true;
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break;
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}
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}
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}
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if (replaced && mp_chmap_is_valid(&t)) {
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*map = t;
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return true;
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}
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}
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return false;
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}
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// Allow all channel layouts that can be expressed with mp_chmap.
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// (By default, all layouts are rejected.)
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void mp_chmap_sel_add_any(struct mp_chmap_sel *s)
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{
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s->allow_any = true;
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}
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// Allow all waveext formats, and force waveext channel order.
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void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s)
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{
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s->allow_waveext = true;
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}
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// Classic ALSA-based MPlayer layouts.
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void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s)
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{
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for (int n = 0; n < MP_NUM_CHANNELS; n++) {
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struct mp_chmap t;
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mp_chmap_from_channels_alsa(&t, n);
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if (t.num)
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mp_chmap_sel_add_map(s, &t);
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}
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}
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// Add a channel map that should be allowed.
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void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map)
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{
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if (!mp_chmap_is_valid(map))
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return;
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if (!s->chmaps)
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s->chmaps = s->chmaps_storage;
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if (s->num_chmaps == MP_ARRAY_SIZE(s->chmaps_storage)) {
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if (!s->tmp)
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return;
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s->chmaps = talloc_memdup(s->tmp, s->chmaps, sizeof(s->chmaps_storage));
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}
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if (s->chmaps != s->chmaps_storage)
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MP_TARRAY_GROW(s->tmp, s->chmaps, s->num_chmaps);
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s->chmaps[s->num_chmaps++] = *map;
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}
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// Allow all waveext formats in default order.
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void mp_chmap_sel_add_waveext_def(struct mp_chmap_sel *s)
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{
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for (int n = 1; n < MP_NUM_CHANNELS; n++) {
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struct mp_chmap map;
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mp_chmap_from_channels(&map, n);
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mp_chmap_sel_add_map(s, &map);
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}
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}
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// Whitelist a speaker (MP_SPEAKER_ID_...). All layouts that contain whitelisted
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// speakers are allowed.
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void mp_chmap_sel_add_speaker(struct mp_chmap_sel *s, int id)
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{
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assert(id >= 0 && id < MP_SPEAKER_ID_COUNT);
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s->speakers[id] = true;
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}
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static bool test_speakers(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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for (int n = 0; n < map->num; n++) {
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if (!s->speakers[map->speaker[n]])
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return false;
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}
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return true;
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}
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static bool test_maps(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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for (int n = 0; n < s->num_chmaps; n++) {
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if (mp_chmap_equals_reordered(&s->chmaps[n], map)) {
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*map = s->chmaps[n];
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return true;
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}
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}
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return false;
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}
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static bool test_waveext(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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if (s->allow_waveext) {
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struct mp_chmap t = *map;
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mp_chmap_reorder_to_waveext(&t);
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if (mp_chmap_is_waveext(&t)) {
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*map = t;
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return true;
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}
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}
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return false;
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}
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static bool test_layout(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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if (!mp_chmap_is_valid(map))
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return false;
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return s->allow_any || test_waveext(s, map) || test_speakers(s, map) ||
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test_maps(s, map);
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}
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// Determine which channel map to use given a source channel map, and various
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// parameters restricting possible choices. If the map doesn't match, select
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// a fallback and set it.
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// If no matching layout is found, a reordered layout may be returned.
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// If that is not possible, a fallback for up/downmixing may be returned.
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// If no choice is possible, set *map to empty.
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bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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if (test_layout(s, map))
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return true;
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if (mp_chmap_is_unknown(map)) {
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struct mp_chmap t = {0};
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if (mp_chmap_sel_get_def(s, &t, map->num) && test_layout(s, &t)) {
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*map = t;
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return true;
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}
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}
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for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
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struct mp_chmap t = *map;
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struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
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if (replace_speakers(&t, r) && test_layout(s, &t)) {
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*map = t;
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return true;
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}
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}
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if (mp_chmap_sel_fallback(s, map))
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return true;
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// Fallback to mono/stereo as last resort
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*map = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
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if (test_layout(s, map))
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return true;
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*map = (struct mp_chmap) MP_CHMAP_INIT_MONO;
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if (test_layout(s, map))
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return true;
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*map = (struct mp_chmap) {0};
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return false;
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}
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#define UPMIX_IDX 0
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#define DOWNMIX_IDX 1
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#define FALLBACK_IDX 2
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static bool test_fallbacks(struct mp_chmap *a, struct mp_chmap *b,
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int best_diffs[2], struct mp_chmap best[2])
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{
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struct mp_chmap diff1, diff2;
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mp_chmap_diff(a, b, &diff1);
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if (mp_chmap_contains(a, b) && best_diffs[UPMIX_IDX] > diff1.num) {
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best[UPMIX_IDX] = *a;
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best_diffs[UPMIX_IDX] = diff1.num;
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return true;
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}
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mp_chmap_diff(b, a, &diff2);
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if (mp_chmap_contains(b, a) && best_diffs[DOWNMIX_IDX] > diff2.num) {
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best[DOWNMIX_IDX] = *a;
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best_diffs[DOWNMIX_IDX] = diff2.num;
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return true;
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}
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if (diff1.num > 0 && best_diffs[FALLBACK_IDX] > diff1.num) {
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best[FALLBACK_IDX] = *a;
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best_diffs[FALLBACK_IDX] = diff1.num;
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return true;
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}
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if (diff2.num > 0 && best_diffs[FALLBACK_IDX] > diff2.num) {
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best[FALLBACK_IDX] = *a;
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best_diffs[FALLBACK_IDX] = diff2.num;
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return true;
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}
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return false;
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}
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// Determine which channel map to fallback to given a source channel map. It
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// uses the following heuristic:
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// 1) If mono is required always prefer stereo to a multichannel upmix.
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// 2) Search for an upmix that is an exact superset of the required chmap.
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// 3) Search for a downmix that is the exact subset of the required chmap.
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// 4) Search for either an upmix or downmix that is the closest (minimum
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// difference of speakers) to the required chmap.
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bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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// special case: if possible always fallback mono to stereo (instead of
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// looking for a multichannel upmix)
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struct mp_chmap mono = MP_CHMAP_INIT_MONO;
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struct mp_chmap stereo = MP_CHMAP_INIT_STEREO;
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if (mp_chmap_equals(&mono, map) && test_layout(s, &stereo)) {
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*map = stereo;
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return true;
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}
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int best_diffs[] = { INT_MAX, INT_MAX, INT_MAX };
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struct mp_chmap best[] = { {0}, {0}, {0} };
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for (int n = 0; n < s->num_chmaps; n++) {
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struct mp_chmap e = s->chmaps[n];
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if (mp_chmap_is_unknown(&e))
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continue;
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if (test_fallbacks(&e, map, best_diffs, best))
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continue;
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// in case we didn't match any fallback retry after replacing speakers
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for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
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struct mp_chmap t = e;
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struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
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if (replace_speakers(&t, r)) {
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if (test_fallbacks(&t, map, best_diffs, best))
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continue;
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}
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}
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}
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for (int i = UPMIX_IDX; i < MP_ARRAY_SIZE(best); i++) {
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if (best_diffs[i] < INT_MAX) {
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*map = best[i];
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return true;
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}
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}
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return false;
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}
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// Set map to a default layout with num channels. Used for audio APIs that
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// return a channel count as part of format negotiation, but give no
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// information about the channel layout.
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// If the channel count is correct, do nothing and leave *map untouched.
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bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
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int num)
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{
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if (map->num != num) {
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*map = (struct mp_chmap) {0};
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// Set of speakers or waveext might allow it.
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struct mp_chmap t;
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mp_chmap_from_channels(&t, num);
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mp_chmap_reorder_to_waveext(&t);
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if (test_layout(s, &t)) {
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*map = t;
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} else {
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for (int n = 0; n < s->num_chmaps; n++) {
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if (s->chmaps[n].num == num) {
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*map = s->chmaps[n];
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break;
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}
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}
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}
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}
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return map->num > 0;
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}
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