mirror of https://github.com/mpv-player/mpv
6cdce9e18e
Officially, the most cursed part of the wayland code in mpv (third or fourth try now?) This time, let's allocate a pool during init (arbitrarily set to the maximum swapchain length mpv allows, 8; don't even know if this actually works in wayland). Then we add/remove feedbacks from the pool during the lifecycle of the VO, and clean it up all at the end. Hopefully, this does the trick for good this time. |
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.. | ||
decode | ||
filter | ||
out | ||
csputils.c | ||
csputils.h | ||
cuda.c | ||
d3d.c | ||
d3d.h | ||
drmprime.c | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
hwdec.c | ||
hwdec.h | ||
image_loader.c | ||
image_loader.h | ||
image_writer.c | ||
image_writer.h | ||
img_format.c | ||
img_format.h | ||
mp_image.c | ||
mp_image.h | ||
mp_image_pool.c | ||
mp_image_pool.h | ||
repack.c | ||
repack.h | ||
sws_utils.c | ||
sws_utils.h | ||
vaapi.c | ||
vaapi.h | ||
vdpau.c | ||
vdpau.h | ||
vdpau_functions.inc | ||
vdpau_mixer.c | ||
vdpau_mixer.h | ||
zimg.c | ||
zimg.h |