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mirror of https://github.com/mpv-player/mpv synced 2024-12-14 19:05:33 +00:00
mpv/Gui/win32
reimar 6a77e34f94 OpenGL outputs actually support WinID, not to mention that showing the option
but just ignoring the setting is a very ugly and confusing way to handle it.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18952 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-08 14:05:47 +00:00
..
Changelog
dialogs.c
dialogs.h
gui.c vo_init hack is no longer required after the last patch removed the call 2006-07-08 14:00:37 +00:00
gui.h
interface.c OpenGL outputs actually support WinID, not to mention that showing the option 2006-07-08 14:05:47 +00:00
playlist.c
playlist.h
preferences.c OpenGL outputs actually support WinID, not to mention that showing the option 2006-07-08 14:05:47 +00:00
README
skinload.c
skinload.h
widgetrender.c
wincfg.c
wincfg.h

MPlayer Windows GUI (c)
2003 Sascha Sommer - <saschasommer@freenet.de>
2006 Erik Augustson - <erik_27can@yahoo.com>
2006 Gianluigi Tiesi - <sherpya@netfarm.it>

This beta gui for win32 was originally written by Sascha Sommer and
has since been heavily modified by myself (Erik Augustson) and Gianluigi
Tiesi. It follows the same concept for the linux gui, and should be
able to load all(most) of the current skins available for the linux gui.

To compile, quite simply pass --enable-gui to configure, and it is highly
recommended to also pass --enable-static="-mwindows" to link mplayer as
a windows binary. NOTE: this will also link mencoder with -mwindows
and thus link mencoder as a windows binary as well.

Please send all bug reports/comments/requests/gripes to:
<erik_27can@yahoo.com>