mirror of
https://github.com/mpv-player/mpv
synced 2024-12-12 18:06:18 +00:00
a3680d1b2d
Requested. The wild code for setting up the mpv_node probably deserves to be cleaned up later. Fixes #1800.
49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPLAYER_SCREENSHOT_H
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#define MPLAYER_SCREENSHOT_H
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#include <stdbool.h>
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struct MPContext;
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// One time initialization at program start.
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void screenshot_init(struct MPContext *mpctx);
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// Request a taking & saving a screenshot of the currently displayed frame.
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// mode: 0: -, 1: save the actual output window contents, 2: with subtitles.
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// each_frame: If set, this toggles per-frame screenshots, exactly like the
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// screenshot slave command (MP_CMD_SCREENSHOT).
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// osd: show status on OSD
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void screenshot_request(struct MPContext *mpctx, int mode, bool each_frame,
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bool osd);
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// filename: where to store the screenshot; doesn't try to find an alternate
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// name if the file already exists
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// mode, osd: same as in screenshot_request()
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void screenshot_to_file(struct MPContext *mpctx, const char *filename, int mode,
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bool osd);
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// mode is the same as in screenshot_request()
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struct mp_image *screenshot_get_rgb(struct MPContext *mpctx, int mode);
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// Called by the playback core code when a new frame is displayed.
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void screenshot_flip(struct MPContext *mpctx);
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#endif /* MPLAYER_SCREENSHOT_H */
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