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mpv/osdep/w32_keyboard.c
wm4 1b7ce759b1 Revert "win32: add mappings for some special keys"
This reverts commit fc9695e63b.

Users were complaining that both mpv and something else (what? I don't
know) respond to some multimedia keys, such as volume change.
2015-06-24 15:14:38 +02:00

92 lines
3.0 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <windows.h>
#include "osdep/w32_keyboard.h"
#include "input/keycodes.h"
struct keymap {
int from;
int to;
};
static const struct keymap vk_map_ext[] = {
// cursor keys
{VK_LEFT, MP_KEY_LEFT}, {VK_UP, MP_KEY_UP}, {VK_RIGHT, MP_KEY_RIGHT},
{VK_DOWN, MP_KEY_DOWN},
// navigation block
{VK_INSERT, MP_KEY_INSERT}, {VK_DELETE, MP_KEY_DELETE},
{VK_HOME, MP_KEY_HOME}, {VK_END, MP_KEY_END}, {VK_PRIOR, MP_KEY_PAGE_UP},
{VK_NEXT, MP_KEY_PAGE_DOWN},
// numpad independent of numlock
{VK_RETURN, MP_KEY_KPENTER},
{0, 0}
};
static const struct keymap vk_map[] = {
// special keys
{VK_ESCAPE, MP_KEY_ESC}, {VK_BACK, MP_KEY_BS}, {VK_TAB, MP_KEY_TAB},
{VK_RETURN, MP_KEY_ENTER}, {VK_PAUSE, MP_KEY_PAUSE},
{VK_SNAPSHOT, MP_KEY_PRINT}, {VK_APPS, MP_KEY_MENU},
// F-keys
{VK_F1, MP_KEY_F+1}, {VK_F2, MP_KEY_F+2}, {VK_F3, MP_KEY_F+3},
{VK_F4, MP_KEY_F+4}, {VK_F5, MP_KEY_F+5}, {VK_F6, MP_KEY_F+6},
{VK_F7, MP_KEY_F+7}, {VK_F8, MP_KEY_F+8}, {VK_F9, MP_KEY_F+9},
{VK_F10, MP_KEY_F+10}, {VK_F11, MP_KEY_F+11}, {VK_F12, MP_KEY_F+12},
// numpad with numlock
{VK_NUMPAD0, MP_KEY_KP0}, {VK_NUMPAD1, MP_KEY_KP1},
{VK_NUMPAD2, MP_KEY_KP2}, {VK_NUMPAD3, MP_KEY_KP3},
{VK_NUMPAD4, MP_KEY_KP4}, {VK_NUMPAD5, MP_KEY_KP5},
{VK_NUMPAD6, MP_KEY_KP6}, {VK_NUMPAD7, MP_KEY_KP7},
{VK_NUMPAD8, MP_KEY_KP8}, {VK_NUMPAD9, MP_KEY_KP9},
{VK_DECIMAL, MP_KEY_KPDEC},
// numpad without numlock
{VK_INSERT, MP_KEY_KPINS}, {VK_END, MP_KEY_KP1}, {VK_DOWN, MP_KEY_KP2},
{VK_NEXT, MP_KEY_KP3}, {VK_LEFT, MP_KEY_KP4}, {VK_CLEAR, MP_KEY_KP5},
{VK_RIGHT, MP_KEY_KP6}, {VK_HOME, MP_KEY_KP7}, {VK_UP, MP_KEY_KP8},
{VK_PRIOR, MP_KEY_KP9}, {VK_DELETE, MP_KEY_KPDEL},
{0, 0}
};
static int lookup_keymap(const struct keymap *map, int key)
{
while (map->from && map->from != key) map++;
return map->to;
}
int mp_w32_vkey_to_mpkey(UINT vkey, bool extended)
{
// The extended flag is set for the navigation cluster and the arrow keys,
// so it can be used to differentiate between them and the numpad. The
// numpad enter key also has this flag set.
int mpkey = lookup_keymap(extended ? vk_map_ext : vk_map, vkey);
// If we got the extended flag for a key we don't recognize, search the
// normal keymap before giving up
if (extended && !mpkey)
mpkey = lookup_keymap(vk_map, vkey);
return mpkey;
}