mpv/libao2/ao_win32.c

251 lines
7.8 KiB
C

/******************************************************************************
* ao_win32.c: Windows waveOut interface for MPlayer
* Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <mmsystem.h>
#include "afmt.h"
#include "audio_out.h"
#include "audio_out_internal.h"
#include "../mp_msg.h"
#include "../libvo/fastmemcpy.h"
#define SAMPLESIZE 1024
#define BUFFER_SIZE 4096
#define BUFFER_COUNT 16
static WAVEHDR* waveBlocks; //pointer to our ringbuffer memory
static HWAVEOUT hWaveOut; //handle to the waveout device
static DWORD restoredvolume; //saves the volume to restore after playing
static unsigned int buf_write=0;
static unsigned int buf_write_pos=0;
static int full_buffers=0;
static int buffered_bytes=0;
static ao_info_t info =
{
"Windows waveOut audio output",
"win32",
"Sascha Sommer <saschasommer@freenet.de>",
""
};
LIBAO_EXTERN(win32)
static void CALLBACK waveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD dwInstance,
DWORD dwParam1,DWORD dwParam2)
{
if(uMsg != WOM_DONE)
return;
if(full_buffers==0) return; //no more data buffered!
buffered_bytes-=BUFFER_SIZE;
--full_buffers;
}
// to set/get/query special features/parameters
static int control(int cmd,void *arg)
{
DWORD volume;
switch (cmd)
{
case AOCONTROL_GET_VOLUME:
{
ao_control_vol_t* vol = (ao_control_vol_t*)arg;
waveOutGetVolume(hWaveOut,&volume);
vol->left = (float)(LOWORD(volume)/655.35);
vol->right = (float)(HIWORD(volume)/655.35);
mp_msg(MSGT_AO, MSGL_DBG2,"ao_win32: volume left:%f volume right:%f\n",vol->left,vol->right);
return CONTROL_OK;
}
case AOCONTROL_SET_VOLUME:
{
ao_control_vol_t* vol = (ao_control_vol_t*)arg;
volume = MAKELONG(vol->left*655.35,vol->right*655.35);
waveOutSetVolume(hWaveOut,volume);
return CONTROL_OK;
}
}
return -1;
}
// open & setup audio device
// return: 1=success 0=fail
static int init(int rate,int channels,int format,int flags)
{
WAVEFORMATEX wformat;
DWORD totalBufferSize = (BUFFER_SIZE + sizeof(WAVEHDR)) * BUFFER_COUNT;
MMRESULT result;
unsigned char* buffer;
int i;
//fill global ao_data
ao_data.channels=channels;
ao_data.samplerate=rate;
ao_data.format=format;
ao_data.bps=channels*rate;
if(format != AFMT_U8 && format != AFMT_S8)
ao_data.bps*=2;
if(ao_data.buffersize==-1)
{
ao_data.buffersize=audio_out_format_bits(format)/8;
ao_data.buffersize*= channels;
ao_data.buffersize*= SAMPLESIZE;
}
mp_msg(MSGT_AO, MSGL_V,"ao_win32: Samplerate:%iHz Channels:%i Format:%s\n",rate, channels, audio_out_format_name(format));
mp_msg(MSGT_AO, MSGL_V,"ao_win32: Buffersize:%d\n",ao_data.buffersize);
//fill waveformatex
ZeroMemory( &wformat, sizeof(WAVEFORMATEX));
wformat.cbSize = 0; /* size of _extra_ info */
wformat.wFormatTag = WAVE_FORMAT_PCM;
wformat.nChannels = channels;
wformat.nSamplesPerSec = rate;
wformat.wBitsPerSample = audio_out_format_bits(format);
wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3);
wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign;
//open sound device
//WAVE_MAPPER always points to the default wave device on the system
result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
if(result == WAVERR_BADFORMAT)
{
mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: format not supported switching to default\n");
ao_data.channels = wformat.nChannels = 2;
ao_data.samplerate = wformat.nSamplesPerSec = 44100;
ao_data.format = AFMT_S16_LE;
ao_data.bps=ao_data.channels * ao_data.samplerate;
ao_data.buffersize=wformat.wBitsPerSample=16;
wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3);
wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign;
ao_data.buffersize/=8;
ao_data.buffersize*= ao_data.channels;
ao_data.buffersize*= SAMPLESIZE;
result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
}
if(result != MMSYSERR_NOERROR)
{
mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: unable to open wave mapper device\n");
return 0;
}
//save volume
waveOutGetVolume(hWaveOut,&restoredvolume);
//allocate buffer memory as one big block
buffer = malloc(totalBufferSize);
memset(buffer,0x0,totalBufferSize);
//and setup pointers to each buffer
waveBlocks = (WAVEHDR*)buffer;
buffer += sizeof(WAVEHDR) * BUFFER_COUNT;
for(i = 0; i < BUFFER_COUNT; i++) {
waveBlocks[i].dwBufferLength = BUFFER_SIZE;
waveBlocks[i].lpData = buffer;
buffer += BUFFER_SIZE;
}
return 1;
}
// close audio device
static void uninit()
{
waveOutSetVolume(hWaveOut,restoredvolume); //restore volume
waveOutReset(hWaveOut);
waveOutClose(hWaveOut);
mp_msg(MSGT_AO, MSGL_V,"waveOut device closed\n");
full_buffers=0;
free(waveBlocks);
mp_msg(MSGT_AO, MSGL_V,"buffer memory freed\n");
}
// stop playing and empty buffers (for seeking/pause)
static void reset()
{
waveOutReset(hWaveOut);
buf_write=0;
buf_write_pos=0;
full_buffers=0;
buffered_bytes=0;
}
// stop playing, keep buffers (for pause)
static void audio_pause()
{
waveOutPause(hWaveOut);
}
// resume playing, after audio_pause()
static void audio_resume()
{
waveOutRestart(hWaveOut);
}
// return: how many bytes can be played without blocking
static int get_space()
{
return (BUFFER_COUNT-full_buffers)*BUFFER_SIZE - buf_write_pos;
}
//writes data into buffer, based on ringbuffer code in ao_sdl.c
static int write_waveOutBuffer(unsigned char* data,int len){
WAVEHDR* current;
int len2=0;
int x;
while(len>0){
current = &waveBlocks[buf_write];
if(full_buffers==BUFFER_COUNT) break;
//unprepare the header if it is prepared
if(current->dwFlags & WHDR_PREPARED)
waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR));
x=BUFFER_SIZE-buf_write_pos;
if(x>len) x=len;
memcpy(current->lpData+buf_write_pos,data+len2,x);
len2+=x; len-=x;
buffered_bytes+=x; buf_write_pos+=x;
//prepare header and write data to device
waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, current, sizeof(WAVEHDR));
if(buf_write_pos>=BUFFER_SIZE){ //buffer is full find next
// block is full, find next!
buf_write=(buf_write+1)%BUFFER_COUNT;
++full_buffers;
buf_write_pos=0;
}
}
return len2;
}
// plays 'len' bytes of 'data'
// it should round it down to outburst*n
// return: number of bytes played
static int play(void* data,int len,int flags)
{
return write_waveOutBuffer(data,len);
}
// return: delay in seconds between first and last sample in buffer
static float get_delay()
{
return (float)(buffered_bytes + ao_data.buffersize)/(float)ao_data.bps;
}