mirror of
https://github.com/mpv-player/mpv
synced 2025-01-13 02:16:40 +00:00
66e20ef8ad
The --flip option flipped the image upside-down, by trying to use VO support, or if not available, by inserting a video filter. I'm not sure why it existed. Maybe it was important in ancient times when VfW based decoders output an image this way (but even then, flipping an image is a free operation by negating the stride). One nice thing about this is that it provided a possible path for implementing video orientation, which is a feature we should probably support eventually. The important part is that it would be for free for VOs that support it, and would work even with hardware decoding. But for now get rid of it. It's useless, trivial, stands in the way, and supporting video orientation would require solving other problems first.
461 lines
12 KiB
C
461 lines
12 KiB
C
/*
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* This file is part of MPlayer.
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*
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* Based on vo_gl.c by Reimar Doeffinger.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* You can alternatively redistribute this file and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <libavutil/common.h>
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#include "config.h"
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#include "talloc.h"
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#include "mpvcore/mp_common.h"
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#include "mpvcore/bstr.h"
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#include "mpvcore/mp_msg.h"
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#include "mpvcore/m_config.h"
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#include "vo.h"
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#include "video/vfcap.h"
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#include "video/mp_image.h"
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#include "sub/osd.h"
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#include "gl_common.h"
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#include "gl_osd.h"
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#include "filter_kernels.h"
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#include "video/memcpy_pic.h"
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#include "video/hwdec.h"
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#include "gl_video.h"
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#include "gl_lcms.h"
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struct gl_priv {
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struct vo *vo;
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MPGLContext *glctx;
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GL *gl;
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struct gl_video *renderer;
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struct gl_hwdec *hwdec;
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// Options
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struct gl_video_opts *renderer_opts;
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struct mp_icc_opts *icc_opts;
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int use_glFinish;
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int use_gl_debug;
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int allow_sw;
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int swap_interval;
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char *backend;
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int vo_flipped;
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int frames_rendered;
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};
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// Always called under mpgl_lock
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static void resize(struct gl_priv *p)
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{
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struct vo *vo = p->vo;
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MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight);
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struct mp_rect wnd = {0, 0, vo->dwidth, vo->dheight};
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struct mp_rect src, dst;
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struct mp_osd_res osd;
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vo_get_src_dst_rects(vo, &src, &dst, &osd);
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gl_video_resize(p->renderer, &wnd, &src, &dst, &osd);
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vo->want_redraw = true;
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}
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static void flip_page(struct vo *vo)
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{
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struct gl_priv *p = vo->priv;
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GL *gl = p->gl;
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mpgl_lock(p->glctx);
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if (p->use_glFinish)
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gl->Finish();
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p->glctx->swapGlBuffers(p->glctx);
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p->frames_rendered++;
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if (p->frames_rendered > 5)
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gl_video_set_debug(p->renderer, false);
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mpgl_unlock(p->glctx);
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}
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static void draw_osd(struct vo *vo, struct osd_state *osd)
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{
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struct gl_priv *p = vo->priv;
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mpgl_lock(p->glctx);
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gl_video_draw_osd(p->renderer, osd);
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mpgl_unlock(p->glctx);
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}
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static void draw_image(struct vo *vo, mp_image_t *mpi)
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{
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struct gl_priv *p = vo->priv;
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if (p->vo_flipped)
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mp_image_vflip(mpi);
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mpgl_lock(p->glctx);
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gl_video_upload_image(p->renderer, mpi);
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gl_video_render_frame(p->renderer);
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mpgl_unlock(p->glctx);
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}
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static int query_format(struct vo *vo, uint32_t format)
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{
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struct gl_priv *p = vo->priv;
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int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW;
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if (!gl_video_check_format(p->renderer, format))
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return 0;
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return caps;
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}
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static bool config_window(struct gl_priv *p, uint32_t d_width,
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uint32_t d_height, uint32_t flags)
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{
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if (p->renderer_opts->stereo_mode == GL_3D_QUADBUFFER)
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flags |= VOFLAG_STEREO;
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if (p->renderer_opts->alpha_mode == 1)
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flags |= VOFLAG_ALPHA;
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if (p->use_gl_debug)
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flags |= VOFLAG_GL_DEBUG;
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int mpgl_caps = MPGL_CAP_GL21 | MPGL_CAP_TEX_RG;
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if (!p->allow_sw)
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mpgl_caps |= MPGL_CAP_NO_SW;
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return mpgl_config_window(p->glctx, mpgl_caps, d_width, d_height, flags);
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}
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static void video_resize_redraw_callback(struct vo *vo, int w, int h)
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{
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struct gl_priv *p = vo->priv;
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gl_video_resize_redraw(p->renderer, w, h);
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}
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static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
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{
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struct gl_priv *p = vo->priv;
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mpgl_lock(p->glctx);
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if (!config_window(p, vo->dwidth, vo->dheight, flags)) {
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mpgl_unlock(p->glctx);
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return -1;
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}
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if (p->glctx->register_resize_callback) {
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p->glctx->register_resize_callback(vo, video_resize_redraw_callback);
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}
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gl_video_config(p->renderer, params);
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p->vo_flipped = !!(flags & VOFLAG_FLIPPING);
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resize(p);
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mpgl_unlock(p->glctx);
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return 0;
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}
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static void load_hwdec_driver(struct gl_priv *p,
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const struct gl_hwdec_driver *drv)
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{
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assert(!p->hwdec);
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struct gl_hwdec *hwdec = talloc(NULL, struct gl_hwdec);
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*hwdec = (struct gl_hwdec) {
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.driver = drv,
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.log = mp_log_new(hwdec, p->vo->log, drv->api_name),
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.mpgl = p->glctx,
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.info = talloc_zero(hwdec, struct mp_hwdec_info),
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.gl_texture_target = GL_TEXTURE_2D,
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};
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mpgl_lock(p->glctx);
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if (hwdec->driver->create(hwdec) < 0) {
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mpgl_unlock(p->glctx);
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talloc_free(hwdec);
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MP_ERR(p->vo, "Couldn't load hwdec driver '%s'\n", drv->api_name);
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return;
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}
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p->hwdec = hwdec;
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gl_video_set_hwdec(p->renderer, p->hwdec);
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mpgl_unlock(p->glctx);
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}
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static void request_hwdec_api(struct mp_hwdec_info *info, const char *api_name)
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{
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struct gl_priv *p = info->load_api_ctx;
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// Load at most one hwdec API
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if (p->hwdec)
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return;
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for (int n = 0; mpgl_hwdec_drivers[n]; n++) {
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const struct gl_hwdec_driver *drv = mpgl_hwdec_drivers[n];
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if (api_name && strcmp(drv->api_name, api_name) == 0) {
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load_hwdec_driver(p, drv);
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if (p->hwdec) {
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*info = *p->hwdec->info;
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return;
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}
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}
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}
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}
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static void get_hwdec_info(struct gl_priv *p, struct mp_hwdec_info *info)
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{
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if (p->hwdec) {
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*info = *p->hwdec->info;
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} else {
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*info = (struct mp_hwdec_info) {
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.load_api = request_hwdec_api,
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.load_api_ctx = p,
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};
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}
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}
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static void unload_hwdec_driver(struct gl_priv *p)
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{
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if (p->hwdec) {
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mpgl_lock(p->glctx);
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gl_video_set_hwdec(p->renderer, NULL);
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p->hwdec->driver->destroy(p->hwdec);
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talloc_free(p->hwdec);
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p->hwdec = NULL;
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mpgl_unlock(p->glctx);
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}
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}
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static bool reparse_cmdline(struct gl_priv *p, char *args)
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{
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struct m_config *cfg = NULL;
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struct gl_video_opts *opts = NULL;
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int r = 0;
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if (strcmp(args, "-") == 0) {
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opts = p->renderer_opts;
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} else {
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const struct gl_priv *vodef = p->vo->driver->priv_defaults;
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const struct gl_video_opts *def =
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vodef ? vodef->renderer_opts : gl_video_conf.defaults;
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cfg = m_config_new(NULL, sizeof(*opts), def, gl_video_conf.opts);
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opts = cfg->optstruct;
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r = m_config_parse_suboptions(cfg, "opengl", args);
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}
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if (r >= 0) {
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mpgl_lock(p->glctx);
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gl_video_set_options(p->renderer, opts);
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resize(p);
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mpgl_unlock(p->glctx);
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}
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talloc_free(cfg);
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return r >= 0;
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}
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static int control(struct vo *vo, uint32_t request, void *data)
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{
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struct gl_priv *p = vo->priv;
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switch (request) {
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case VOCTRL_GET_PANSCAN:
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return VO_TRUE;
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case VOCTRL_SET_PANSCAN:
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mpgl_lock(p->glctx);
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resize(p);
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mpgl_unlock(p->glctx);
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return VO_TRUE;
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case VOCTRL_GET_EQUALIZER: {
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struct voctrl_get_equalizer_args *args = data;
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mpgl_lock(p->glctx);
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bool r = gl_video_get_equalizer(p->renderer, args->name,
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args->valueptr);
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mpgl_unlock(p->glctx);
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return r ? VO_TRUE : VO_NOTIMPL;
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}
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case VOCTRL_SET_EQUALIZER: {
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struct voctrl_set_equalizer_args *args = data;
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mpgl_lock(p->glctx);
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bool r = gl_video_set_equalizer(p->renderer, args->name, args->value);
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mpgl_unlock(p->glctx);
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if (r)
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vo->want_redraw = true;
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return r ? VO_TRUE : VO_NOTIMPL;
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}
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case VOCTRL_GET_YUV_COLORSPACE:
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mpgl_lock(p->glctx);
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gl_video_get_csp_override(p->renderer, data);
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mpgl_unlock(p->glctx);
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return VO_TRUE;
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case VOCTRL_SCREENSHOT: {
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struct voctrl_screenshot_args *args = data;
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mpgl_lock(p->glctx);
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if (args->full_window)
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args->out_image = glGetWindowScreenshot(p->gl);
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else
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args->out_image = gl_video_download_image(p->renderer);
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mpgl_unlock(p->glctx);
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return true;
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}
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case VOCTRL_GET_HWDEC_INFO: {
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get_hwdec_info(p, data);
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return true;
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}
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case VOCTRL_REDRAW_FRAME:
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mpgl_lock(p->glctx);
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gl_video_render_frame(p->renderer);
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mpgl_unlock(p->glctx);
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return true;
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case VOCTRL_SET_COMMAND_LINE: {
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char *arg = data;
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return reparse_cmdline(p, arg);
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}
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}
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mpgl_lock(p->glctx);
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int events = 0;
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int r = p->glctx->vo_control(vo, &events, request, data);
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if (events & VO_EVENT_RESIZE)
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resize(p);
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if (events & VO_EVENT_EXPOSE)
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vo->want_redraw = true;
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mpgl_unlock(p->glctx);
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return r;
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}
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static void uninit(struct vo *vo)
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{
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struct gl_priv *p = vo->priv;
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if (p->glctx) {
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unload_hwdec_driver(p);
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if (p->renderer)
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gl_video_uninit(p->renderer);
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mpgl_uninit(p->glctx);
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}
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}
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static int preinit(struct vo *vo)
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{
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struct gl_priv *p = vo->priv;
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p->vo = vo;
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p->glctx = mpgl_init(vo, p->backend);
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if (!p->glctx)
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goto err_out;
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p->gl = p->glctx->gl;
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if (!config_window(p, 320, 200, VOFLAG_HIDDEN))
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goto err_out;
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mpgl_set_context(p->glctx);
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if (p->gl->SwapInterval)
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p->gl->SwapInterval(p->swap_interval);
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p->renderer = gl_video_init(p->gl, vo->log);
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gl_video_set_output_depth(p->renderer, p->glctx->depth_r, p->glctx->depth_g,
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p->glctx->depth_b);
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gl_video_set_options(p->renderer, p->renderer_opts);
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if (p->icc_opts->profile) {
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struct lut3d *lut3d = mp_load_icc(p->icc_opts, vo->log);
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if (!lut3d)
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goto err_out;
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gl_video_set_lut3d(p->renderer, lut3d);
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talloc_free(lut3d);
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}
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mpgl_unset_context(p->glctx);
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return 0;
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err_out:
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uninit(vo);
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return -1;
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}
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#define OPT_BASE_STRUCT struct gl_priv
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const struct m_option options[] = {
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OPT_FLAG("glfinish", use_glFinish, 0),
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OPT_INT("swapinterval", swap_interval, 0, OPTDEF_INT(1)),
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OPT_FLAG("debug", use_gl_debug, 0),
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OPT_STRING_VALIDATE("backend", backend, 0, mpgl_validate_backend_opt),
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OPT_FLAG("sw", allow_sw, 0),
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OPT_SUBSTRUCT("", renderer_opts, gl_video_conf, 0),
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OPT_SUBSTRUCT("", icc_opts, mp_icc_conf, 0),
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{0},
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};
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const struct vo_driver video_out_opengl = {
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.description = "Extended OpenGL Renderer",
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.name = "opengl",
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.preinit = preinit,
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.query_format = query_format,
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.reconfig = reconfig,
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.control = control,
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.draw_image = draw_image,
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.draw_osd = draw_osd,
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.flip_page = flip_page,
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.uninit = uninit,
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.priv_size = sizeof(struct gl_priv),
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.options = options,
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};
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const struct vo_driver video_out_opengl_hq = {
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.description = "Extended OpenGL Renderer (high quality rendering preset)",
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.name = "opengl-hq",
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.preinit = preinit,
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.query_format = query_format,
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.reconfig = reconfig,
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.control = control,
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.draw_image = draw_image,
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.draw_osd = draw_osd,
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.flip_page = flip_page,
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.uninit = uninit,
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.priv_size = sizeof(struct gl_priv),
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.priv_defaults = &(const struct gl_priv){
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.renderer_opts = (struct gl_video_opts *)&gl_video_opts_hq_def,
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},
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.options = options,
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};
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