mirror of
https://github.com/mpv-player/mpv
synced 2024-12-11 09:25:56 +00:00
e83cbde1a4
In general, this warning can hint to actual bugs. We don't enable it yet, because it would conflict with some unmerged code, and we should check with clang too (this commit was done by testing with gcc).
345 lines
11 KiB
C
345 lines
11 KiB
C
/*
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* This file is part of mplayer.
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*
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* mplayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mplayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mplayer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#include <assert.h>
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#include <libavutil/mem.h>
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#include <libavutil/common.h>
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#include "talloc.h"
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#include "img_convert.h"
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#include "sub.h"
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#include "video/img_format.h"
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#include "video/mp_image.h"
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#include "video/sws_utils.h"
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#include "video/memcpy_pic.h"
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struct osd_conv_cache {
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struct sub_bitmap part[MP_SUB_BB_LIST_MAX];
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struct sub_bitmap *parts;
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void *scratch;
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};
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struct osd_conv_cache *osd_conv_cache_new(void)
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{
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return talloc_zero(NULL, struct osd_conv_cache);
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}
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static void rgba_to_premultiplied_rgba(uint32_t *colors, size_t count)
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{
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for (int n = 0; n < count; n++) {
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uint32_t c = colors[n];
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int b = c & 0xFF;
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int g = (c >> 8) & 0xFF;
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int r = (c >> 16) & 0xFF;
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int a = (c >> 24) & 0xFF;
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b = b * a / 255;
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g = g * a / 255;
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r = r * a / 255;
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colors[n] = b | (g << 8) | (r << 16) | (a << 24);
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}
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}
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bool osd_conv_idx_to_rgba(struct osd_conv_cache *c, struct sub_bitmaps *imgs)
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{
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struct sub_bitmaps src = *imgs;
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if (src.format != SUBBITMAP_INDEXED)
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return false;
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imgs->format = SUBBITMAP_RGBA;
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talloc_free(c->parts);
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imgs->parts = c->parts = talloc_array(c, struct sub_bitmap, src.num_parts);
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for (int n = 0; n < src.num_parts; n++) {
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struct sub_bitmap *d = &imgs->parts[n];
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struct sub_bitmap *s = &src.parts[n];
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struct osd_bmp_indexed sb = *(struct osd_bmp_indexed *)s->bitmap;
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rgba_to_premultiplied_rgba(sb.palette, 256);
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*d = *s;
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struct mp_image *image = mp_image_alloc(IMGFMT_BGRA, s->w, s->h);
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talloc_steal(c->parts, image);
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d->stride = image->stride[0];
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d->bitmap = image->planes[0];
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for (int y = 0; y < s->h; y++) {
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uint8_t *inbmp = sb.bitmap + y * s->stride;
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uint32_t *outbmp = (uint32_t*)((uint8_t*)d->bitmap + y * d->stride);
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for (int x = 0; x < s->w; x++)
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*outbmp++ = sb.palette[*inbmp++];
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}
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}
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return true;
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}
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bool osd_conv_blur_rgba(struct osd_conv_cache *c, struct sub_bitmaps *imgs,
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double gblur)
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{
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struct sub_bitmaps src = *imgs;
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if (src.format != SUBBITMAP_RGBA)
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return false;
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talloc_free(c->parts);
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imgs->parts = c->parts = talloc_array(c, struct sub_bitmap, src.num_parts);
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for (int n = 0; n < src.num_parts; n++) {
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struct sub_bitmap *d = &imgs->parts[n];
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struct sub_bitmap *s = &src.parts[n];
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// add a transparent padding border to reduce artifacts
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int pad = 5;
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struct mp_image *temp = mp_image_alloc(IMGFMT_BGRA, s->w + pad * 2,
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s->h + pad * 2);
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memset_pic(temp->planes[0], 0, temp->w * 4, temp->h, temp->stride[0]);
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uint8_t *p0 = temp->planes[0] + pad * 4 + pad * temp->stride[0];
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memcpy_pic(p0, s->bitmap, s->w * 4, s->h, temp->stride[0], s->stride);
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double sx = (double)s->dw / s->w;
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double sy = (double)s->dh / s->h;
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d->x = s->x - pad * sx;
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d->y = s->y - pad * sy;
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d->w = d->dw = s->dw + pad * 2 * sx;
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d->h = d->dh = s->dh + pad * 2 * sy;
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struct mp_image *image = mp_image_alloc(IMGFMT_BGRA, d->w, d->h);
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talloc_steal(c->parts, image);
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d->stride = image->stride[0];
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d->bitmap = image->planes[0];
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mp_image_sw_blur_scale(image, temp, gblur);
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talloc_free(temp);
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}
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return true;
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}
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static void rgba_to_gray(uint32_t *colors, size_t count)
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{
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for (int n = 0; n < count; n++) {
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uint32_t c = colors[n];
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int b = c & 0xFF;
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int g = (c >> 8) & 0xFF;
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int r = (c >> 16) & 0xFF;
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int a = (c >> 24) & 0xFF;
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r = g = b = (r + g + b) / 3;
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colors[n] = b | (g << 8) | (r << 16) | (a << 24);
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}
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}
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bool osd_conv_idx_to_gray(struct osd_conv_cache *c, struct sub_bitmaps *imgs)
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{
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struct sub_bitmaps src = *imgs;
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if (src.format != SUBBITMAP_INDEXED)
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return false;
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talloc_free(c->parts);
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imgs->parts = c->parts = talloc_array(c, struct sub_bitmap, src.num_parts);
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for (int n = 0; n < src.num_parts; n++) {
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struct sub_bitmap *d = &imgs->parts[n];
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struct sub_bitmap *s = &src.parts[n];
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struct osd_bmp_indexed sb = *(struct osd_bmp_indexed *)s->bitmap;
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rgba_to_gray(sb.palette, 256);
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*d = *s;
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d->bitmap = talloc_memdup(c->parts, &sb, sizeof(sb));
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}
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return true;
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}
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static void draw_ass_rgba(unsigned char *src, int src_w, int src_h,
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int src_stride, unsigned char *dst, size_t dst_stride,
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int dst_x, int dst_y, uint32_t color)
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{
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const unsigned int r = (color >> 24) & 0xff;
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const unsigned int g = (color >> 16) & 0xff;
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const unsigned int b = (color >> 8) & 0xff;
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const unsigned int a = 0xff - (color & 0xff);
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dst += dst_y * dst_stride + dst_x * 4;
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for (int y = 0; y < src_h; y++, dst += dst_stride, src += src_stride) {
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uint32_t *dstrow = (uint32_t *) dst;
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for (int x = 0; x < src_w; x++) {
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const unsigned int v = src[x];
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int rr = (r * a * v);
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int gg = (g * a * v);
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int bb = (b * a * v);
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int aa = a * v;
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uint32_t dstpix = dstrow[x];
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unsigned int dstb = dstpix & 0xFF;
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unsigned int dstg = (dstpix >> 8) & 0xFF;
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unsigned int dstr = (dstpix >> 16) & 0xFF;
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unsigned int dsta = (dstpix >> 24) & 0xFF;
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dstb = (bb + dstb * (255 * 255 - aa)) / (255 * 255);
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dstg = (gg + dstg * (255 * 255 - aa)) / (255 * 255);
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dstr = (rr + dstr * (255 * 255 - aa)) / (255 * 255);
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dsta = (aa * 255 + dsta * (255 * 255 - aa)) / (255 * 255);
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dstrow[x] = dstb | (dstg << 8) | (dstr << 16) | (dsta << 24);
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}
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}
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}
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bool osd_conv_ass_to_rgba(struct osd_conv_cache *c, struct sub_bitmaps *imgs)
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{
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struct sub_bitmaps src = *imgs;
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if (src.format != SUBBITMAP_LIBASS)
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return false;
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assert(!src.scaled); // ASS is always unscaled
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struct mp_rect bb_list[MP_SUB_BB_LIST_MAX];
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int num_bb = mp_get_sub_bb_list(&src, bb_list, MP_SUB_BB_LIST_MAX);
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imgs->format = SUBBITMAP_RGBA;
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imgs->parts = c->part;
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imgs->num_parts = num_bb;
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size_t newsize = 0;
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for (int n = 0; n < num_bb; n++) {
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struct mp_rect bb = bb_list[n];
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int w = bb.x1 - bb.x0;
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int h = bb.y1 - bb.y0;
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int stride = w * 4;
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newsize += h * stride;
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}
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if (talloc_get_size(c->scratch) < newsize) {
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talloc_free(c->scratch);
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c->scratch = talloc_array(c, uint8_t, newsize);
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}
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uint8_t *data = c->scratch;
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for (int n = 0; n < num_bb; n++) {
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struct mp_rect bb = bb_list[n];
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struct sub_bitmap *bmp = &c->part[n];
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bmp->x = bb.x0;
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bmp->y = bb.y0;
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bmp->w = bmp->dw = bb.x1 - bb.x0;
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bmp->h = bmp->dh = bb.y1 - bb.y0;
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bmp->stride = bmp->w * 4;
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bmp->bitmap = data;
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data += bmp->h * bmp->stride;
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memset_pic(bmp->bitmap, 0, bmp->w * 4, bmp->h, bmp->stride);
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for (int p = 0; p < src.num_parts; p++) {
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struct sub_bitmap *s = &src.parts[p];
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// Assume mp_get_sub_bb_list() never splits sub bitmaps
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// So we don't clip/adjust the size of the sub bitmap
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if (s->x > bb.x1 || s->x + s->w < bb.x0 ||
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s->y > bb.y1 || s->y + s->h < bb.y0)
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continue;
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draw_ass_rgba(s->bitmap, s->w, s->h, s->stride,
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bmp->bitmap, bmp->stride,
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s->x - bb.x0, s->y - bb.y0,
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s->libass.color);
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}
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}
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return true;
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}
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bool mp_sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb)
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{
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struct mp_rect bb = {INT_MAX, INT_MAX, INT_MIN, INT_MIN};
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for (int n = 0; n < imgs->num_parts; n++) {
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struct sub_bitmap *p = &imgs->parts[n];
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bb.x0 = FFMIN(bb.x0, p->x);
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bb.y0 = FFMIN(bb.y0, p->y);
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bb.x1 = FFMAX(bb.x1, p->x + p->dw);
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bb.y1 = FFMAX(bb.y1, p->y + p->dh);
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}
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// avoid degenerate bounding box if empty
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bb.x0 = FFMIN(bb.x0, bb.x1);
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bb.y0 = FFMIN(bb.y0, bb.y1);
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*out_bb = bb;
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return bb.x0 < bb.x1 && bb.y0 < bb.y1;
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}
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// Merge bounding rectangles if they're closer than the given amount of pixels.
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// Avoids having too many rectangles due to spacing between letter.
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#define MERGE_RC_PIXELS 50
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static void remove_intersecting_rcs(struct mp_rect *list, int *count)
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{
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int M = MERGE_RC_PIXELS;
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bool changed = true;
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while (changed) {
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changed = false;
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for (int a = 0; a < *count; a++) {
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struct mp_rect *rc_a = &list[a];
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for (int b = *count - 1; b > a; b--) {
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struct mp_rect *rc_b = &list[b];
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if (rc_a->x0 - M <= rc_b->x1 && rc_a->x1 + M >= rc_b->x0 &&
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rc_a->y0 - M <= rc_b->y1 && rc_a->y1 + M >= rc_b->y0)
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{
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mp_rect_union(rc_a, rc_b);
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MP_TARRAY_REMOVE_AT(list, *count, b);
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changed = true;
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}
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}
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}
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}
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}
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// Cluster the given subrectangles into a small numbers of bounding rectangles,
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// and store them into list. E.g. when subtitles and toptitles are visible at
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// the same time, there should be two bounding boxes, so that the video between
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// the text is left untouched (need to resample less pixels -> faster).
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// Returns number of rectangles added to out_rc_list (<= rc_list_count)
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// NOTE: some callers assume that sub bitmaps are never split or partially
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// covered by returned rectangles.
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int mp_get_sub_bb_list(struct sub_bitmaps *sbs, struct mp_rect *out_rc_list,
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int rc_list_count)
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{
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int M = MERGE_RC_PIXELS;
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int num_rc = 0;
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for (int n = 0; n < sbs->num_parts; n++) {
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struct sub_bitmap *sb = &sbs->parts[n];
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struct mp_rect bb = {sb->x, sb->y, sb->x + sb->dw, sb->y + sb->dh};
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bool intersects = false;
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for (int r = 0; r < num_rc; r++) {
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struct mp_rect *rc = &out_rc_list[r];
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if ((bb.x0 - M <= rc->x1 && bb.x1 + M >= rc->x0 &&
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bb.y0 - M <= rc->y1 && bb.y1 + M >= rc->y0) ||
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num_rc == rc_list_count)
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{
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mp_rect_union(rc, &bb);
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intersects = true;
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break;
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}
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}
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if (!intersects) {
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out_rc_list[num_rc++] = bb;
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remove_intersecting_rcs(out_rc_list, &num_rc);
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}
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}
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remove_intersecting_rcs(out_rc_list, &num_rc);
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return num_rc;
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}
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