mirror of
https://github.com/mpv-player/mpv
synced 2024-12-27 09:32:40 +00:00
8f96169117
This was forgotten in commit 5a8c48fde2
when the number of buffers was reduced to 1.
263 lines
7.7 KiB
C
263 lines
7.7 KiB
C
/*
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* OpenSL ES audio output driver.
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* Copyright (C) 2016 Ilya Zhuravlev <whatever@xyz.is>
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ao.h"
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#include "internal.h"
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#include "common/msg.h"
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#include "audio/format.h"
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#include "options/m_option.h"
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#include "osdep/timer.h"
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#include <pthread.h>
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struct priv {
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SLObjectItf sl, output_mix, player;
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SLBufferQueueItf buffer_queue;
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SLEngineItf engine;
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SLPlayItf play;
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void *buf;
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int bytes_per_enqueue;
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pthread_mutex_t buffer_lock;
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double audio_latency;
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int frames_per_enqueue;
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int buffer_size_in_ms;
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};
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#define DESTROY(thing) \
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if (p->thing) { \
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(*p->thing)->Destroy(p->thing); \
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p->thing = NULL; \
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}
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static void uninit(struct ao *ao)
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{
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struct priv *p = ao->priv;
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DESTROY(player);
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DESTROY(output_mix);
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DESTROY(sl);
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p->buffer_queue = NULL;
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p->engine = NULL;
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p->play = NULL;
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pthread_mutex_destroy(&p->buffer_lock);
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free(p->buf);
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p->buf = NULL;
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}
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#undef DESTROY
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static void buffer_callback(SLBufferQueueItf buffer_queue, void *context)
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{
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struct ao *ao = context;
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struct priv *p = ao->priv;
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SLresult res;
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double delay;
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pthread_mutex_lock(&p->buffer_lock);
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delay = p->frames_per_enqueue / (double)ao->samplerate;
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delay += p->audio_latency;
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ao_read_data(ao, &p->buf, p->frames_per_enqueue,
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mp_time_us() + 1000000LL * delay);
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res = (*buffer_queue)->Enqueue(buffer_queue, p->buf, p->bytes_per_enqueue);
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if (res != SL_RESULT_SUCCESS)
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MP_ERR(ao, "Failed to Enqueue: %d\n", res);
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pthread_mutex_unlock(&p->buffer_lock);
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}
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#define CHK(stmt) \
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{ \
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SLresult res = stmt; \
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if (res != SL_RESULT_SUCCESS) { \
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MP_ERR(ao, "%s: %d\n", #stmt, res); \
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goto error; \
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} \
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}
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static int init(struct ao *ao)
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{
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struct priv *p = ao->priv;
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SLDataLocator_BufferQueue locator_buffer_queue;
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SLDataLocator_OutputMix locator_output_mix;
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SLAndroidDataFormat_PCM_EX pcm;
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SLDataSource audio_source;
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SLDataSink audio_sink;
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// This AO only supports two channels at the moment
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mp_chmap_from_channels(&ao->channels, 2);
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CHK(slCreateEngine(&p->sl, 0, NULL, 0, NULL, NULL));
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CHK((*p->sl)->Realize(p->sl, SL_BOOLEAN_FALSE));
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CHK((*p->sl)->GetInterface(p->sl, SL_IID_ENGINE, (void*)&p->engine));
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CHK((*p->engine)->CreateOutputMix(p->engine, &p->output_mix, 0, NULL, NULL));
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CHK((*p->output_mix)->Realize(p->output_mix, SL_BOOLEAN_FALSE));
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locator_buffer_queue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
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locator_buffer_queue.numBuffers = 8;
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if (af_fmt_is_int(ao->format)) {
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// Be future-proof
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if (af_fmt_to_bytes(ao->format) > 2)
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ao->format = AF_FORMAT_S32;
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else
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ao->format = af_fmt_from_planar(ao->format);
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pcm.formatType = SL_DATAFORMAT_PCM;
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} else {
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ao->format = AF_FORMAT_FLOAT;
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pcm.formatType = SL_ANDROID_DATAFORMAT_PCM_EX;
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pcm.representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT;
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}
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pcm.numChannels = ao->channels.num;
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pcm.containerSize = pcm.bitsPerSample = 8 * af_fmt_to_bytes(ao->format);
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pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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pcm.sampleRate = ao->samplerate * 1000;
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if (p->buffer_size_in_ms) {
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ao->device_buffer = ao->samplerate * p->buffer_size_in_ms / 1000;
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// As the purpose of buffer_size_in_ms is to request a specific
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// soft buffer size:
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ao->def_buffer = 0;
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}
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// But it does not make sense if it is smaller than the enqueue size:
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if (p->frames_per_enqueue) {
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ao->device_buffer = MPMAX(ao->device_buffer, p->frames_per_enqueue);
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} else {
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if (ao->device_buffer) {
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p->frames_per_enqueue = ao->device_buffer;
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} else if (ao->def_buffer) {
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p->frames_per_enqueue = ao->def_buffer * ao->samplerate;
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} else {
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MP_ERR(ao, "Enqueue size is not set and can neither be derived\n");
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goto error;
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}
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}
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p->bytes_per_enqueue = p->frames_per_enqueue * ao->channels.num *
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af_fmt_to_bytes(ao->format);
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p->buf = calloc(1, p->bytes_per_enqueue);
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if (!p->buf) {
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MP_ERR(ao, "Failed to allocate device buffer\n");
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goto error;
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}
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int r = pthread_mutex_init(&p->buffer_lock, NULL);
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if (r) {
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MP_ERR(ao, "Failed to initialize the mutex: %d\n", r);
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goto error;
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}
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audio_source.pFormat = (void*)&pcm;
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audio_source.pLocator = (void*)&locator_buffer_queue;
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locator_output_mix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
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locator_output_mix.outputMix = p->output_mix;
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audio_sink.pLocator = (void*)&locator_output_mix;
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audio_sink.pFormat = NULL;
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SLInterfaceID iid_array[] = { SL_IID_BUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
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SLboolean required[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE };
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CHK((*p->engine)->CreateAudioPlayer(p->engine, &p->player, &audio_source,
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&audio_sink, 2, iid_array, required));
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CHK((*p->player)->Realize(p->player, SL_BOOLEAN_FALSE));
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CHK((*p->player)->GetInterface(p->player, SL_IID_PLAY, (void*)&p->play));
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CHK((*p->player)->GetInterface(p->player, SL_IID_BUFFERQUEUE,
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(void*)&p->buffer_queue));
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CHK((*p->buffer_queue)->RegisterCallback(p->buffer_queue,
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buffer_callback, ao));
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CHK((*p->play)->SetPlayState(p->play, SL_PLAYSTATE_PLAYING));
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SLAndroidConfigurationItf android_config;
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SLuint32 audio_latency = 0, value_size = sizeof(SLuint32);
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SLint32 get_interface_result = (*p->player)->GetInterface(
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p->player,
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SL_IID_ANDROIDCONFIGURATION,
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&android_config
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);
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if (get_interface_result == SL_RESULT_SUCCESS) {
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SLint32 get_configuration_result = (*android_config)->GetConfiguration(
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android_config,
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(const SLchar *)"androidGetAudioLatency",
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&value_size,
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&audio_latency
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);
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if (get_configuration_result == SL_RESULT_SUCCESS) {
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p->audio_latency = (double)audio_latency / 1000.0;
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MP_INFO(ao, "Device latency is %f\n", p->audio_latency);
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}
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}
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return 1;
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error:
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uninit(ao);
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return -1;
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}
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#undef CHK
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static void reset(struct ao *ao)
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{
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struct priv *p = ao->priv;
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(*p->buffer_queue)->Clear(p->buffer_queue);
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}
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static void resume(struct ao *ao)
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{
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struct priv *p = ao->priv;
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buffer_callback(p->buffer_queue, ao);
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}
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#define OPT_BASE_STRUCT struct priv
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const struct ao_driver audio_out_opensles = {
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.description = "OpenSL ES audio output",
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.name = "opensles",
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.init = init,
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.uninit = uninit,
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.reset = reset,
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.resume = resume,
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.priv_size = sizeof(struct priv),
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.priv_defaults = &(const struct priv) {
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.buffer_size_in_ms = 250,
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},
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.options = (const struct m_option[]) {
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OPT_INTRANGE("frames-per-enqueue", frames_per_enqueue, 0, 1, 96000),
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OPT_INTRANGE("buffer-size-in-ms", buffer_size_in_ms, 0, 0, 500),
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{0}
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},
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.options_prefix = "opensles",
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};
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