mpv/libvo/gl_osd.h

43 lines
1.0 KiB
C

#ifndef MPLAYER_GL_OSD_H
#define MPLAYER_GL_OSD_H
#include <stdbool.h>
#include <inttypes.h>
#include "gl_common.h"
#include "sub/sub.h"
struct mpgl_osd_part {
enum sub_bitmap_format format;
int bitmap_id, bitmap_pos_id;
GLuint texture;
int w, h;
GLuint buffer;
int num_vertices;
void *vertices;
struct bitmap_packer *packer;
};
struct mpgl_osd {
GL *gl;
bool use_pbo;
bool scaled;
struct mpgl_osd_part *parts[MAX_OSD_PARTS];
const struct osd_fmt_entry *fmt_table;
void *scratch;
};
struct mpgl_osd *mpgl_osd_init(GL *gl, bool legacy);
void mpgl_osd_destroy(struct mpgl_osd *ctx);
bool mpgl_osd_query_format(struct mpgl_osd *ctx, int osd_format);
void mpgl_osd_draw_legacy(struct mpgl_osd *ctx, struct sub_bitmaps *b);
struct mpgl_osd_part *mpgl_osd_generate(struct mpgl_osd *ctx,
struct sub_bitmaps *b);
void mpgl_osd_gl_set_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p);
void mpgl_osd_gl_unset_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p);
#endif