mpv/audio/out/ao_coreaudio.c

562 lines
16 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <CoreAudio/HostTime.h>
#include <libavutil/mathematics.h>
#include "ao.h"
#include "internal.h"
#include "audio/format.h"
#include "osdep/timer.h"
#include "options/m_option.h"
#include "common/msg.h"
#include "ao_coreaudio_chmap.h"
#include "ao_coreaudio_properties.h"
#include "ao_coreaudio_utils.h"
#include "osdep/mac/compat.h"
// The timeout for stopping the audio unit after being reset. This allows the
// device to sleep after playback paused. The duration is chosen to match the
// behavior of AVFoundation.
#define IDLE_TIME 7 * NSEC_PER_SEC
struct priv {
// This must be put in the front
struct coreaudio_cb_sem sem;
AudioDeviceID device;
AudioUnit audio_unit;
uint64_t hw_latency_ns;
AudioStreamBasicDescription original_asbd;
AudioStreamID original_asbd_stream;
bool change_physical_format;
// Block that is executed after `IDLE_TIME` to stop audio output unit.
dispatch_block_t idle_work;
dispatch_queue_t queue;
int hotplug_cb_registration_times;
};
static int64_t ca_get_hardware_latency(struct ao *ao) {
struct priv *p = ao->priv;
double audiounit_latency_sec = 0.0;
uint32_t size = sizeof(audiounit_latency_sec);
OSStatus err = AudioUnitGetProperty(
p->audio_unit,
kAudioUnitProperty_Latency,
kAudioUnitScope_Global,
0,
&audiounit_latency_sec,
&size);
CHECK_CA_ERROR("cannot get audio unit latency");
uint64_t audiounit_latency_ns = MP_TIME_S_TO_NS(audiounit_latency_sec);
uint64_t device_latency_ns = ca_get_device_latency_ns(ao, p->device);
MP_VERBOSE(ao, "audiounit latency [ns]: %lld\n", audiounit_latency_ns);
MP_VERBOSE(ao, "device latency [ns]: %lld\n", device_latency_ns);
return audiounit_latency_ns + device_latency_ns;
coreaudio_error:
return 0;
}
static OSStatus render_cb_lpcm(void *ctx, AudioUnitRenderActionFlags *aflags,
const AudioTimeStamp *ts, UInt32 bus,
UInt32 frames, AudioBufferList *buffer_list)
{
struct ao *ao = ctx;
struct priv *p = ao->priv;
void *planes[MP_NUM_CHANNELS] = {0};
for (int n = 0; n < ao->num_planes; n++)
planes[n] = buffer_list->mBuffers[n].mData;
int64_t end = mp_time_ns();
end += p->hw_latency_ns + ca_get_latency(ts) + ca_frames_to_ns(ao, frames);
// don't use the returned sample count since CoreAudio always expects full frames
ao_read_data(ao, planes, frames, end, NULL, true, true);
return noErr;
}
static int get_volume(struct ao *ao, float *vol) {
struct priv *p = ao->priv;
float auvol;
OSStatus err =
AudioUnitGetParameter(p->audio_unit, kHALOutputParam_Volume,
kAudioUnitScope_Global, 0, &auvol);
CHECK_CA_ERROR("could not get HAL output volume");
*vol = auvol * 100.0;
return CONTROL_TRUE;
coreaudio_error:
return CONTROL_ERROR;
}
static int set_volume(struct ao *ao, float *vol) {
struct priv *p = ao->priv;
float auvol = *vol / 100.0;
OSStatus err =
AudioUnitSetParameter(p->audio_unit, kHALOutputParam_Volume,
kAudioUnitScope_Global, 0, auvol, 0);
CHECK_CA_ERROR("could not set HAL output volume");
return CONTROL_TRUE;
coreaudio_error:
return CONTROL_ERROR;
}
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
switch (cmd) {
case AOCONTROL_GET_VOLUME:
return get_volume(ao, arg);
case AOCONTROL_SET_VOLUME:
return set_volume(ao, arg);
}
return CONTROL_UNKNOWN;
}
static bool init_audiounit(struct ao *ao, AudioStreamBasicDescription asbd);
static void init_physical_format(struct ao *ao);
static void reinit_latency(struct ao *ao);
static bool register_hotplug_cb(struct ao *ao);
static void unregister_hotplug_cb(struct ao *ao);
static bool reinit_device(struct ao *ao) {
struct priv *p = ao->priv;
OSStatus err = ca_select_device(ao, ao->device, &p->device);
CHECK_CA_ERROR("failed to select device");
return true;
coreaudio_error:
return false;
}
static int init(struct ao *ao)
{
struct priv *p = ao->priv;
if (!af_fmt_is_pcm(ao->format) || (ao->init_flags & AO_INIT_EXCLUSIVE)) {
MP_VERBOSE(ao, "redirecting to coreaudio_exclusive\n");
ao->redirect = "coreaudio_exclusive";
return CONTROL_ERROR;
}
if (!reinit_device(ao))
goto coreaudio_error;
if (!register_hotplug_cb(ao))
goto coreaudio_error;
if (p->change_physical_format)
init_physical_format(ao);
if (!ca_init_chmap(ao, p->device))
goto coreaudio_error;
AudioStreamBasicDescription asbd;
ca_fill_asbd(ao, &asbd);
if (!init_audiounit(ao, asbd))
goto coreaudio_error;
reinit_latency(ao);
ao->device_buffer = av_rescale(p->hw_latency_ns, ao->samplerate, 1000000000) * 2;
p->queue = dispatch_queue_create("io.mpv.coreaudio_stop_during_idle",
DISPATCH_QUEUE_SERIAL);
return CONTROL_OK;
coreaudio_error:
return CONTROL_ERROR;
}
static void init_physical_format(struct ao *ao)
{
struct priv *p = ao->priv;
OSErr err;
void *tmp = talloc_new(NULL);
AudioStreamBasicDescription asbd;
ca_fill_asbd(ao, &asbd);
AudioStreamID *streams;
size_t n_streams;
err = CA_GET_ARY_O(p->device, kAudioDevicePropertyStreams,
&streams, &n_streams);
CHECK_CA_ERROR("could not get number of streams");
talloc_steal(tmp, streams);
MP_VERBOSE(ao, "Found %zd substream(s).\n", n_streams);
for (int i = 0; i < n_streams; i++) {
AudioStreamRangedDescription *formats;
size_t n_formats;
MP_VERBOSE(ao, "Looking at formats in substream %d...\n", i);
err = CA_GET_ARY(streams[i], kAudioStreamPropertyAvailablePhysicalFormats,
&formats, &n_formats);
if (!CHECK_CA_WARN("could not get number of stream formats"))
continue; // try next one
talloc_steal(tmp, formats);
uint32_t direction;
err = CA_GET(streams[i], kAudioStreamPropertyDirection, &direction);
CHECK_CA_ERROR("could not get stream direction");
if (direction != 0) {
MP_VERBOSE(ao, "Not an output stream.\n");
continue;
}
AudioStreamBasicDescription best_asbd = {0};
for (int j = 0; j < n_formats; j++) {
AudioStreamBasicDescription *stream_asbd = &formats[j].mFormat;
ca_print_asbd(ao, "- ", stream_asbd);
if (!best_asbd.mFormatID || ca_asbd_is_better(&asbd, &best_asbd,
stream_asbd))
best_asbd = *stream_asbd;
}
if (best_asbd.mFormatID) {
p->original_asbd_stream = streams[i];
err = CA_GET(p->original_asbd_stream,
kAudioStreamPropertyPhysicalFormat,
&p->original_asbd);
CHECK_CA_WARN("could not get current physical stream format");
if (ca_asbd_equals(&p->original_asbd, &best_asbd)) {
MP_VERBOSE(ao, "Requested format already set, not changing.\n");
p->original_asbd.mFormatID = 0;
break;
}
if (!ca_change_physical_format_sync(ao, streams[i], best_asbd))
p->original_asbd = (AudioStreamBasicDescription){0};
break;
}
}
coreaudio_error:
talloc_free(tmp);
return;
}
static bool init_audiounit(struct ao *ao, AudioStreamBasicDescription asbd)
{
OSStatus err;
uint32_t size;
struct priv *p = ao->priv;
AudioComponentDescription desc = (AudioComponentDescription) {
.componentType = kAudioUnitType_Output,
.componentSubType = (ao->device) ?
kAudioUnitSubType_HALOutput :
kAudioUnitSubType_DefaultOutput,
.componentManufacturer = kAudioUnitManufacturer_Apple,
.componentFlags = 0,
.componentFlagsMask = 0,
};
AudioComponent comp = AudioComponentFindNext(NULL, &desc);
if (comp == NULL) {
MP_ERR(ao, "unable to find audio component\n");
goto coreaudio_error;
}
err = AudioComponentInstanceNew(comp, &(p->audio_unit));
CHECK_CA_ERROR("unable to open audio component");
err = AudioUnitInitialize(p->audio_unit);
CHECK_CA_ERROR_L(coreaudio_error_component,
"unable to initialize audio unit");
size = sizeof(AudioStreamBasicDescription);
err = AudioUnitSetProperty(p->audio_unit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &asbd, size);
CHECK_CA_ERROR_L(coreaudio_error_audiounit,
"unable to set the input format on the audio unit");
err = AudioUnitSetProperty(p->audio_unit,
kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global, 0, &p->device,
sizeof(p->device));
CHECK_CA_ERROR_L(coreaudio_error_audiounit,
"can't link audio unit to selected device");
AURenderCallbackStruct render_cb = (AURenderCallbackStruct) {
.inputProc = render_cb_lpcm,
.inputProcRefCon = ao,
};
err = AudioUnitSetProperty(p->audio_unit,
kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input, 0, &render_cb,
sizeof(AURenderCallbackStruct));
CHECK_CA_ERROR_L(coreaudio_error_audiounit,
"unable to set render callback on audio unit");
return true;
coreaudio_error_audiounit:
AudioUnitUninitialize(p->audio_unit);
coreaudio_error_component:
AudioComponentInstanceDispose(p->audio_unit);
coreaudio_error:
return false;
}
static void reinit_latency(struct ao *ao)
{
struct priv *p = ao->priv;
p->hw_latency_ns = ca_get_hardware_latency(ao);
}
static void stop(struct ao *ao)
{
struct priv *p = ao->priv;
OSStatus err = AudioOutputUnitStop(p->audio_unit);
CHECK_CA_WARN("can't stop audio unit");
}
static void cancel_and_release_idle_work(struct priv *p)
{
if (!p->idle_work)
return;
dispatch_block_cancel(p->idle_work);
Block_release(p->idle_work);
p->idle_work = NULL;
}
static void stop_after_idle_time(struct ao *ao)
{
struct priv *p = ao->priv;
cancel_and_release_idle_work(p);
p->idle_work = dispatch_block_create(0, ^{
MP_VERBOSE(ao, "Stopping audio unit due to idle timeout\n");
stop(ao);
});
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, IDLE_TIME),
p->queue, p->idle_work);
}
static void _reset(void *_ao)
{
struct ao *ao = (struct ao *)_ao;
struct priv *p = ao->priv;
OSStatus err = AudioUnitReset(p->audio_unit, kAudioUnitScope_Global, 0);
CHECK_CA_WARN("can't reset audio unit");
// Until the audio unit is stopped the macOS daemon coreaudiod continues to
// consume CPU and prevent macOS from sleeping. Immediately stopping the
// audio unit would be disruptive for short pause/resume cycles as
// restarting the audio unit takes a noticeable amount of time when a
// wireless audio device is being used. Instead the audio unit is stopped
// after a delay if it remains idle.
stop_after_idle_time(ao);
}
static void reset(struct ao *ao)
{
struct priv *p = ao->priv;
// Must dispatch to serialize reset, start and stop operations.
dispatch_sync_f(p->queue, ao, &_reset);
}
static void _start(void *_ao)
{
struct ao *ao = (struct ao *)_ao;
struct priv *p = ao->priv;
if (p->idle_work)
dispatch_block_cancel(p->idle_work);
OSStatus err = AudioOutputUnitStart(p->audio_unit);
CHECK_CA_WARN("can't start audio unit");
}
static void start(struct ao *ao)
{
struct priv *p = ao->priv;
// Must dispatch to serialize reset, start and stop operations.
dispatch_sync_f(p->queue, ao, &_start);
}
static void uninit(struct ao *ao)
{
struct priv *p = ao->priv;
dispatch_sync(p->queue, ^{
cancel_and_release_idle_work(p);
});
dispatch_release(p->queue);
AudioOutputUnitStop(p->audio_unit);
AudioUnitUninitialize(p->audio_unit);
AudioComponentInstanceDispose(p->audio_unit);
if (p->original_asbd.mFormatID) {
OSStatus err = CA_SET(p->original_asbd_stream,
kAudioStreamPropertyPhysicalFormat,
&p->original_asbd);
CHECK_CA_WARN("could not restore physical stream format");
}
unregister_hotplug_cb(ao);
}
static OSStatus hotplug_cb(AudioObjectID id, UInt32 naddr,
const AudioObjectPropertyAddress addr[],
void *ctx)
{
struct ao *ao = ctx;
struct priv *p = ao->priv;
MP_VERBOSE(ao, "Handling potential hotplug event...\n");
reinit_device(ao);
if (p->audio_unit)
reinit_latency(ao);
ao_hotplug_event(ao);
return noErr;
}
static uint32_t hotplug_properties[] = {
kAudioHardwarePropertyDevices,
kAudioHardwarePropertyDefaultOutputDevice
};
static int hotplug_init(struct ao *ao)
{
if (!reinit_device(ao))
return -1;
if (!register_hotplug_cb(ao))
return -1;
return 0;
}
static void hotplug_uninit(struct ao *ao)
{
unregister_hotplug_cb(ao);
}
static bool register_hotplug_cb(struct ao *ao)
{
struct priv *p = ao->priv;
if (p->hotplug_cb_registration_times++)
return true;
OSStatus err = noErr;
for (int i = 0; i < MP_ARRAY_SIZE(hotplug_properties); i++) {
AudioObjectPropertyAddress addr = {
hotplug_properties[i],
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMain
};
err = AudioObjectAddPropertyListener(
kAudioObjectSystemObject, &addr, hotplug_cb, (void *)ao);
if (err != noErr) {
char *c1 = mp_tag_str(hotplug_properties[i]);
char *c2 = mp_tag_str(err);
MP_ERR(ao, "failed to set device listener %s (%s)", c1, c2);
goto coreaudio_error;
}
}
return true;
coreaudio_error:
return false;
}
static void unregister_hotplug_cb(struct ao *ao)
{
struct priv *p = ao->priv;
if (--p->hotplug_cb_registration_times)
return;
OSStatus err = noErr;
for (int i = 0; i < MP_ARRAY_SIZE(hotplug_properties); i++) {
AudioObjectPropertyAddress addr = {
hotplug_properties[i],
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMain
};
err = AudioObjectRemovePropertyListener(
kAudioObjectSystemObject, &addr, hotplug_cb, (void *)ao);
if (err != noErr) {
char *c1 = mp_tag_str(hotplug_properties[i]);
char *c2 = mp_tag_str(err);
MP_ERR(ao, "failed to set device listener %s (%s)", c1, c2);
}
}
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_coreaudio = {
.description = "CoreAudio AudioUnit",
.name = "coreaudio",
.uninit = uninit,
.init = init,
.control = control,
.reset = reset,
.start = start,
.hotplug_init = hotplug_init,
.hotplug_uninit = hotplug_uninit,
.list_devs = ca_get_device_list,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv){
.sem = (struct coreaudio_cb_sem){
.mutex = MP_STATIC_MUTEX_INITIALIZER,
.cond = MP_STATIC_COND_INITIALIZER,
}
},
.options = (const struct m_option[]){
{"change-physical-format", OPT_BOOL(change_physical_format)},
{0}
},
.options_prefix = "coreaudio",
};