mirror of https://github.com/mpv-player/mpv
562 lines
16 KiB
C
562 lines
16 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <CoreAudio/HostTime.h>
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#include <libavutil/mathematics.h>
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#include "ao.h"
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#include "internal.h"
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#include "audio/format.h"
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#include "osdep/timer.h"
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#include "options/m_option.h"
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#include "common/msg.h"
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#include "ao_coreaudio_chmap.h"
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#include "ao_coreaudio_properties.h"
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#include "ao_coreaudio_utils.h"
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#include "osdep/mac/compat.h"
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// The timeout for stopping the audio unit after being reset. This allows the
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// device to sleep after playback paused. The duration is chosen to match the
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// behavior of AVFoundation.
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#define IDLE_TIME 7 * NSEC_PER_SEC
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struct priv {
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// This must be put in the front
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struct coreaudio_cb_sem sem;
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AudioDeviceID device;
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AudioUnit audio_unit;
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uint64_t hw_latency_ns;
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AudioStreamBasicDescription original_asbd;
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AudioStreamID original_asbd_stream;
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bool change_physical_format;
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// Block that is executed after `IDLE_TIME` to stop audio output unit.
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dispatch_block_t idle_work;
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dispatch_queue_t queue;
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int hotplug_cb_registration_times;
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};
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static int64_t ca_get_hardware_latency(struct ao *ao) {
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struct priv *p = ao->priv;
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double audiounit_latency_sec = 0.0;
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uint32_t size = sizeof(audiounit_latency_sec);
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OSStatus err = AudioUnitGetProperty(
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p->audio_unit,
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kAudioUnitProperty_Latency,
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kAudioUnitScope_Global,
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0,
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&audiounit_latency_sec,
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&size);
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CHECK_CA_ERROR("cannot get audio unit latency");
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uint64_t audiounit_latency_ns = MP_TIME_S_TO_NS(audiounit_latency_sec);
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uint64_t device_latency_ns = ca_get_device_latency_ns(ao, p->device);
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MP_VERBOSE(ao, "audiounit latency [ns]: %lld\n", audiounit_latency_ns);
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MP_VERBOSE(ao, "device latency [ns]: %lld\n", device_latency_ns);
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return audiounit_latency_ns + device_latency_ns;
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coreaudio_error:
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return 0;
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}
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static OSStatus render_cb_lpcm(void *ctx, AudioUnitRenderActionFlags *aflags,
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const AudioTimeStamp *ts, UInt32 bus,
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UInt32 frames, AudioBufferList *buffer_list)
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{
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struct ao *ao = ctx;
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struct priv *p = ao->priv;
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void *planes[MP_NUM_CHANNELS] = {0};
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for (int n = 0; n < ao->num_planes; n++)
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planes[n] = buffer_list->mBuffers[n].mData;
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int64_t end = mp_time_ns();
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end += p->hw_latency_ns + ca_get_latency(ts) + ca_frames_to_ns(ao, frames);
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// don't use the returned sample count since CoreAudio always expects full frames
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ao_read_data(ao, planes, frames, end, NULL, true, true);
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return noErr;
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}
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static int get_volume(struct ao *ao, float *vol) {
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struct priv *p = ao->priv;
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float auvol;
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OSStatus err =
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AudioUnitGetParameter(p->audio_unit, kHALOutputParam_Volume,
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kAudioUnitScope_Global, 0, &auvol);
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CHECK_CA_ERROR("could not get HAL output volume");
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*vol = auvol * 100.0;
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return CONTROL_TRUE;
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coreaudio_error:
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return CONTROL_ERROR;
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}
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static int set_volume(struct ao *ao, float *vol) {
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struct priv *p = ao->priv;
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float auvol = *vol / 100.0;
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OSStatus err =
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AudioUnitSetParameter(p->audio_unit, kHALOutputParam_Volume,
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kAudioUnitScope_Global, 0, auvol, 0);
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CHECK_CA_ERROR("could not set HAL output volume");
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return CONTROL_TRUE;
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coreaudio_error:
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return CONTROL_ERROR;
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}
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static int control(struct ao *ao, enum aocontrol cmd, void *arg)
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{
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switch (cmd) {
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case AOCONTROL_GET_VOLUME:
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return get_volume(ao, arg);
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case AOCONTROL_SET_VOLUME:
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return set_volume(ao, arg);
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}
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return CONTROL_UNKNOWN;
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}
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static bool init_audiounit(struct ao *ao, AudioStreamBasicDescription asbd);
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static void init_physical_format(struct ao *ao);
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static void reinit_latency(struct ao *ao);
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static bool register_hotplug_cb(struct ao *ao);
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static void unregister_hotplug_cb(struct ao *ao);
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static bool reinit_device(struct ao *ao) {
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struct priv *p = ao->priv;
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OSStatus err = ca_select_device(ao, ao->device, &p->device);
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CHECK_CA_ERROR("failed to select device");
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return true;
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coreaudio_error:
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return false;
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}
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static int init(struct ao *ao)
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{
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struct priv *p = ao->priv;
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if (!af_fmt_is_pcm(ao->format) || (ao->init_flags & AO_INIT_EXCLUSIVE)) {
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MP_VERBOSE(ao, "redirecting to coreaudio_exclusive\n");
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ao->redirect = "coreaudio_exclusive";
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return CONTROL_ERROR;
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}
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if (!reinit_device(ao))
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goto coreaudio_error;
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if (!register_hotplug_cb(ao))
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goto coreaudio_error;
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if (p->change_physical_format)
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init_physical_format(ao);
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if (!ca_init_chmap(ao, p->device))
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goto coreaudio_error;
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AudioStreamBasicDescription asbd;
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ca_fill_asbd(ao, &asbd);
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if (!init_audiounit(ao, asbd))
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goto coreaudio_error;
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reinit_latency(ao);
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ao->device_buffer = av_rescale(p->hw_latency_ns, ao->samplerate, 1000000000) * 2;
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p->queue = dispatch_queue_create("io.mpv.coreaudio_stop_during_idle",
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DISPATCH_QUEUE_SERIAL);
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return CONTROL_OK;
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coreaudio_error:
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return CONTROL_ERROR;
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}
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static void init_physical_format(struct ao *ao)
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{
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struct priv *p = ao->priv;
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OSErr err;
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void *tmp = talloc_new(NULL);
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AudioStreamBasicDescription asbd;
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ca_fill_asbd(ao, &asbd);
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AudioStreamID *streams;
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size_t n_streams;
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err = CA_GET_ARY_O(p->device, kAudioDevicePropertyStreams,
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&streams, &n_streams);
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CHECK_CA_ERROR("could not get number of streams");
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talloc_steal(tmp, streams);
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MP_VERBOSE(ao, "Found %zd substream(s).\n", n_streams);
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for (int i = 0; i < n_streams; i++) {
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AudioStreamRangedDescription *formats;
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size_t n_formats;
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MP_VERBOSE(ao, "Looking at formats in substream %d...\n", i);
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err = CA_GET_ARY(streams[i], kAudioStreamPropertyAvailablePhysicalFormats,
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&formats, &n_formats);
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if (!CHECK_CA_WARN("could not get number of stream formats"))
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continue; // try next one
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talloc_steal(tmp, formats);
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uint32_t direction;
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err = CA_GET(streams[i], kAudioStreamPropertyDirection, &direction);
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CHECK_CA_ERROR("could not get stream direction");
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if (direction != 0) {
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MP_VERBOSE(ao, "Not an output stream.\n");
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continue;
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}
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AudioStreamBasicDescription best_asbd = {0};
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for (int j = 0; j < n_formats; j++) {
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AudioStreamBasicDescription *stream_asbd = &formats[j].mFormat;
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ca_print_asbd(ao, "- ", stream_asbd);
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if (!best_asbd.mFormatID || ca_asbd_is_better(&asbd, &best_asbd,
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stream_asbd))
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best_asbd = *stream_asbd;
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}
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if (best_asbd.mFormatID) {
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p->original_asbd_stream = streams[i];
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err = CA_GET(p->original_asbd_stream,
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kAudioStreamPropertyPhysicalFormat,
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&p->original_asbd);
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CHECK_CA_WARN("could not get current physical stream format");
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if (ca_asbd_equals(&p->original_asbd, &best_asbd)) {
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MP_VERBOSE(ao, "Requested format already set, not changing.\n");
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p->original_asbd.mFormatID = 0;
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break;
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}
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if (!ca_change_physical_format_sync(ao, streams[i], best_asbd))
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p->original_asbd = (AudioStreamBasicDescription){0};
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break;
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}
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}
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coreaudio_error:
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talloc_free(tmp);
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return;
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}
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static bool init_audiounit(struct ao *ao, AudioStreamBasicDescription asbd)
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{
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OSStatus err;
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uint32_t size;
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struct priv *p = ao->priv;
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AudioComponentDescription desc = (AudioComponentDescription) {
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.componentType = kAudioUnitType_Output,
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.componentSubType = (ao->device) ?
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kAudioUnitSubType_HALOutput :
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kAudioUnitSubType_DefaultOutput,
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.componentManufacturer = kAudioUnitManufacturer_Apple,
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.componentFlags = 0,
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.componentFlagsMask = 0,
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};
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AudioComponent comp = AudioComponentFindNext(NULL, &desc);
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if (comp == NULL) {
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MP_ERR(ao, "unable to find audio component\n");
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goto coreaudio_error;
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}
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err = AudioComponentInstanceNew(comp, &(p->audio_unit));
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CHECK_CA_ERROR("unable to open audio component");
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err = AudioUnitInitialize(p->audio_unit);
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CHECK_CA_ERROR_L(coreaudio_error_component,
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"unable to initialize audio unit");
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size = sizeof(AudioStreamBasicDescription);
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err = AudioUnitSetProperty(p->audio_unit,
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kAudioUnitProperty_StreamFormat,
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kAudioUnitScope_Input, 0, &asbd, size);
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CHECK_CA_ERROR_L(coreaudio_error_audiounit,
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"unable to set the input format on the audio unit");
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err = AudioUnitSetProperty(p->audio_unit,
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kAudioOutputUnitProperty_CurrentDevice,
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kAudioUnitScope_Global, 0, &p->device,
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sizeof(p->device));
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CHECK_CA_ERROR_L(coreaudio_error_audiounit,
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"can't link audio unit to selected device");
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AURenderCallbackStruct render_cb = (AURenderCallbackStruct) {
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.inputProc = render_cb_lpcm,
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.inputProcRefCon = ao,
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};
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err = AudioUnitSetProperty(p->audio_unit,
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kAudioUnitProperty_SetRenderCallback,
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kAudioUnitScope_Input, 0, &render_cb,
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sizeof(AURenderCallbackStruct));
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CHECK_CA_ERROR_L(coreaudio_error_audiounit,
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"unable to set render callback on audio unit");
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return true;
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coreaudio_error_audiounit:
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AudioUnitUninitialize(p->audio_unit);
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coreaudio_error_component:
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AudioComponentInstanceDispose(p->audio_unit);
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coreaudio_error:
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return false;
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}
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static void reinit_latency(struct ao *ao)
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{
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struct priv *p = ao->priv;
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p->hw_latency_ns = ca_get_hardware_latency(ao);
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}
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static void stop(struct ao *ao)
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{
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struct priv *p = ao->priv;
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OSStatus err = AudioOutputUnitStop(p->audio_unit);
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CHECK_CA_WARN("can't stop audio unit");
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}
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static void cancel_and_release_idle_work(struct priv *p)
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{
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if (!p->idle_work)
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return;
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dispatch_block_cancel(p->idle_work);
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Block_release(p->idle_work);
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p->idle_work = NULL;
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}
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static void stop_after_idle_time(struct ao *ao)
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{
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struct priv *p = ao->priv;
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cancel_and_release_idle_work(p);
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p->idle_work = dispatch_block_create(0, ^{
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MP_VERBOSE(ao, "Stopping audio unit due to idle timeout\n");
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stop(ao);
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});
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, IDLE_TIME),
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p->queue, p->idle_work);
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}
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static void _reset(void *_ao)
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{
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struct ao *ao = (struct ao *)_ao;
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struct priv *p = ao->priv;
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OSStatus err = AudioUnitReset(p->audio_unit, kAudioUnitScope_Global, 0);
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CHECK_CA_WARN("can't reset audio unit");
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// Until the audio unit is stopped the macOS daemon coreaudiod continues to
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// consume CPU and prevent macOS from sleeping. Immediately stopping the
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// audio unit would be disruptive for short pause/resume cycles as
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// restarting the audio unit takes a noticeable amount of time when a
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// wireless audio device is being used. Instead the audio unit is stopped
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// after a delay if it remains idle.
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stop_after_idle_time(ao);
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}
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static void reset(struct ao *ao)
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{
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struct priv *p = ao->priv;
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// Must dispatch to serialize reset, start and stop operations.
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dispatch_sync_f(p->queue, ao, &_reset);
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}
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static void _start(void *_ao)
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{
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struct ao *ao = (struct ao *)_ao;
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struct priv *p = ao->priv;
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if (p->idle_work)
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dispatch_block_cancel(p->idle_work);
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OSStatus err = AudioOutputUnitStart(p->audio_unit);
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CHECK_CA_WARN("can't start audio unit");
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}
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static void start(struct ao *ao)
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{
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struct priv *p = ao->priv;
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// Must dispatch to serialize reset, start and stop operations.
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dispatch_sync_f(p->queue, ao, &_start);
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}
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static void uninit(struct ao *ao)
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{
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struct priv *p = ao->priv;
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dispatch_sync(p->queue, ^{
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cancel_and_release_idle_work(p);
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});
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dispatch_release(p->queue);
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AudioOutputUnitStop(p->audio_unit);
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AudioUnitUninitialize(p->audio_unit);
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AudioComponentInstanceDispose(p->audio_unit);
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if (p->original_asbd.mFormatID) {
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OSStatus err = CA_SET(p->original_asbd_stream,
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kAudioStreamPropertyPhysicalFormat,
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&p->original_asbd);
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CHECK_CA_WARN("could not restore physical stream format");
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}
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unregister_hotplug_cb(ao);
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}
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static OSStatus hotplug_cb(AudioObjectID id, UInt32 naddr,
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const AudioObjectPropertyAddress addr[],
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void *ctx)
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{
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struct ao *ao = ctx;
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struct priv *p = ao->priv;
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MP_VERBOSE(ao, "Handling potential hotplug event...\n");
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reinit_device(ao);
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if (p->audio_unit)
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reinit_latency(ao);
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ao_hotplug_event(ao);
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return noErr;
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}
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static uint32_t hotplug_properties[] = {
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kAudioHardwarePropertyDevices,
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kAudioHardwarePropertyDefaultOutputDevice
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};
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static int hotplug_init(struct ao *ao)
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{
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if (!reinit_device(ao))
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return -1;
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if (!register_hotplug_cb(ao))
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return -1;
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return 0;
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}
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static void hotplug_uninit(struct ao *ao)
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{
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unregister_hotplug_cb(ao);
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}
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static bool register_hotplug_cb(struct ao *ao)
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{
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struct priv *p = ao->priv;
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if (p->hotplug_cb_registration_times++)
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return true;
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OSStatus err = noErr;
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for (int i = 0; i < MP_ARRAY_SIZE(hotplug_properties); i++) {
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AudioObjectPropertyAddress addr = {
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hotplug_properties[i],
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMain
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};
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err = AudioObjectAddPropertyListener(
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kAudioObjectSystemObject, &addr, hotplug_cb, (void *)ao);
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if (err != noErr) {
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char *c1 = mp_tag_str(hotplug_properties[i]);
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char *c2 = mp_tag_str(err);
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MP_ERR(ao, "failed to set device listener %s (%s)", c1, c2);
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goto coreaudio_error;
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}
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}
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return true;
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coreaudio_error:
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return false;
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}
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static void unregister_hotplug_cb(struct ao *ao)
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{
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struct priv *p = ao->priv;
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if (--p->hotplug_cb_registration_times)
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return;
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OSStatus err = noErr;
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for (int i = 0; i < MP_ARRAY_SIZE(hotplug_properties); i++) {
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AudioObjectPropertyAddress addr = {
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hotplug_properties[i],
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMain
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};
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err = AudioObjectRemovePropertyListener(
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kAudioObjectSystemObject, &addr, hotplug_cb, (void *)ao);
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if (err != noErr) {
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char *c1 = mp_tag_str(hotplug_properties[i]);
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char *c2 = mp_tag_str(err);
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MP_ERR(ao, "failed to set device listener %s (%s)", c1, c2);
|
|
}
|
|
}
|
|
}
|
|
|
|
#define OPT_BASE_STRUCT struct priv
|
|
|
|
const struct ao_driver audio_out_coreaudio = {
|
|
.description = "CoreAudio AudioUnit",
|
|
.name = "coreaudio",
|
|
.uninit = uninit,
|
|
.init = init,
|
|
.control = control,
|
|
.reset = reset,
|
|
.start = start,
|
|
.hotplug_init = hotplug_init,
|
|
.hotplug_uninit = hotplug_uninit,
|
|
.list_devs = ca_get_device_list,
|
|
.priv_size = sizeof(struct priv),
|
|
.priv_defaults = &(const struct priv){
|
|
.sem = (struct coreaudio_cb_sem){
|
|
.mutex = MP_STATIC_MUTEX_INITIALIZER,
|
|
.cond = MP_STATIC_COND_INITIALIZER,
|
|
}
|
|
},
|
|
.options = (const struct m_option[]){
|
|
{"change-physical-format", OPT_BOOL(change_physical_format)},
|
|
{0}
|
|
},
|
|
.options_prefix = "coreaudio",
|
|
};
|