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mpv/video/vdpau.h
wm4 6389507314 vdpau: remove legacy pixel formats
They were used by ancient libavcodec versions. This also removes the
need to distinguish vdpau image formats at all (since there is only
one), and some code can be simplified.
2014-03-17 18:21:11 +01:00

73 lines
2.0 KiB
C

#ifndef MPV_VDPAU_H
#define MPV_VDPAU_H
#include <stdbool.h>
#include <inttypes.h>
#include <vdpau/vdpau.h>
#include <vdpau/vdpau_x11.h>
#include "common/msg.h"
#define CHECK_VDP_ERROR(ctx, message) \
do { \
if (vdp_st != VDP_STATUS_OK) { \
MP_ERR(ctx, "%s: %s\n", message, vdp->get_error_string(vdp_st)); \
return -1; \
} \
} while (0)
#define CHECK_VDP_WARNING(ctx, message) \
do { \
if (vdp_st != VDP_STATUS_OK) \
MP_WARN(ctx, "%s: %s\n", message, vdp->get_error_string(vdp_st)); \
} while (0)
struct vdp_functions {
#define VDP_FUNCTION(vdp_type, _, mp_name) vdp_type *mp_name;
#include "video/vdpau_functions.inc"
#undef VDP_FUNCTION
};
#define MAX_VIDEO_SURFACES 50
// Shared state. Objects created from different VdpDevices are often (always?)
// incompatible to each other, so all code must use a shared VdpDevice.
struct mp_vdpau_ctx {
struct vdp_functions *vdp;
VdpGetProcAddress *get_proc_address;
VdpDevice vdp_device;
bool is_preempted; // set to true during unavailability
uint64_t preemption_counter; // incremented after _restoring_
bool preemption_user_notified;
double last_preemption_retry_fail;
struct vo_x11_state *x11;
// Surface pool
struct surface_entry {
VdpVideoSurface surface;
int w, h;
VdpChromaType chroma;
bool in_use;
} video_surfaces[MAX_VIDEO_SURFACES];
struct mp_log *log;
};
struct mp_vdpau_ctx *mp_vdpau_create_device_x11(struct mp_log *log,
struct vo_x11_state *x11);
void mp_vdpau_destroy(struct mp_vdpau_ctx *ctx);
bool mp_vdpau_status_ok(struct mp_vdpau_ctx *ctx);
struct mp_image *mp_vdpau_get_video_surface(struct mp_vdpau_ctx *ctx,
VdpChromaType chroma, int w, int h);
bool mp_vdpau_get_format(int imgfmt, VdpChromaType *out_chroma_type,
VdpYCbCrFormat *out_pixel_format);
#endif