mirror of
https://github.com/mpv-player/mpv
synced 2024-12-12 01:46:16 +00:00
ae5df9be98
Much of it is the same, but now there's the possibility to distinguish key down/up events in the Lua API.
39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
#ifndef MP_CLIENT_H_
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#define MP_CLIENT_H_
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#include <stdint.h>
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#include <stdbool.h>
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#include "libmpv/client.h"
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struct MPContext;
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struct mpv_handle;
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struct mp_client_api;
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struct mp_log;
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// Includes space for \0
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#define MAX_CLIENT_NAME 64
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void mp_clients_init(struct MPContext *mpctx);
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void mp_clients_destroy(struct MPContext *mpctx);
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int mp_clients_num(struct MPContext *mpctx);
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bool mp_clients_all_initialized(struct MPContext *mpctx);
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bool mp_client_exists(struct MPContext *mpctx, const char *client_name);
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void mp_client_broadcast_event(struct MPContext *mpctx, int event, void *data);
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int mp_client_send_event(struct MPContext *mpctx, const char *client_name,
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int event, void *data);
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int mp_client_send_event_dup(struct MPContext *mpctx, const char *client_name,
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int event, void *data);
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bool mp_client_event_is_registered(struct MPContext *mpctx, int event);
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void mp_client_property_change(struct MPContext *mpctx, const char *name);
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struct mpv_handle *mp_new_client(struct mp_client_api *clients, const char *name);
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struct mp_log *mp_client_get_log(struct mpv_handle *ctx);
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struct MPContext *mp_client_get_core(struct mpv_handle *ctx);
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// m_option.c
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void *node_get_alloc(struct mpv_node *node);
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#endif
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