mirror of
https://github.com/mpv-player/mpv
synced 2024-12-24 15:52:25 +00:00
b0932ecbb6
This improves the situation when moving a window from screens with different DPIs.
958 lines
28 KiB
Objective-C
958 lines
28 KiB
Objective-C
/*
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* Cocoa OpenGL Backend
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*
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* This file is part of mplayer2.
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*
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* mplayer2 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mplayer2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
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*/
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#import <Cocoa/Cocoa.h>
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#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor
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#import <IOKit/pwr_mgt/IOPMLib.h>
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#include <dlfcn.h>
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#include <libavutil/common.h>
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#include "cocoa_common.h"
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#include "config.h"
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#include "core/options.h"
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#include "vo.h"
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#include "aspect.h"
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#include "talloc.h"
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#include "core/mp_msg.h"
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#include "osdep/macosx_application.h"
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#include "osdep/macosx_events.h"
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#include "osdep/macosx_compat.h"
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@interface GLMPlayerWindow : NSWindow <NSWindowDelegate>
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- (BOOL)canBecomeKeyWindow;
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- (BOOL)canBecomeMainWindow;
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- (void)fullscreen;
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- (void)mulSize:(float)multiplier;
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- (int)titleHeight;
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- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect;
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- (void)setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered;
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@property(nonatomic, assign) struct vo *videoOutput;
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@end
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@interface GLMPlayerOpenGLView : NSView
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@property(nonatomic, assign) struct vo *videoOutput;
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- (BOOL)containsCurrentMouseLocation;
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- (void)mouseEvent:(NSEvent *)theEvent;
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@property(nonatomic, assign, getter=hasMouseDown) BOOL mouseDown;
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@end
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@interface NSScreen (mpvadditions)
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- (BOOL)hasDock;
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- (BOOL)hasMenubar;
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@end
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struct vo_cocoa_state {
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GLMPlayerWindow *window;
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GLMPlayerOpenGLView *view;
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NSOpenGLContext *glContext;
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NSOpenGLPixelFormat *pixelFormat;
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NSSize current_video_size;
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NSSize previous_video_size;
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NSScreen *current_screen;
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NSScreen *fs_screen;
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NSInteger window_level;
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struct aspect_data aspdat;
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bool did_resize;
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bool did_async_resize;
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bool out_fs_resize;
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bool want_redraw;
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IOPMAssertionID power_mgmt_assertion;
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CGFloat accumulated_scroll;
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NSLock *lock;
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bool enable_resize_redraw;
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void (*resize_redraw)(struct vo *vo, int w, int h);
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};
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static struct vo_cocoa_state *vo_cocoa_init_state(struct vo *vo)
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{
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struct vo_cocoa_state *s = talloc_ptrtype(vo, s);
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*s = (struct vo_cocoa_state){
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.did_resize = NO,
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.did_async_resize = NO,
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.want_redraw = NO,
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.current_video_size = {0,0},
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.previous_video_size = {0,0},
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.out_fs_resize = NO,
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.power_mgmt_assertion = kIOPMNullAssertionID,
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.accumulated_scroll = 0,
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.lock = [[NSLock alloc] init],
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.enable_resize_redraw = NO,
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};
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return s;
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}
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static NSRect to_pixels(struct vo *vo, NSRect frame)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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return [s->view convertRectToBacking: frame];
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}
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void *vo_cocoa_glgetaddr(const char *s)
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{
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void *ret = NULL;
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void *handle = dlopen(
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"/System/Library/Frameworks/OpenGL.framework/OpenGL",
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RTLD_LAZY | RTLD_LOCAL);
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if (!handle)
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return NULL;
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ret = dlsym(handle, s);
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dlclose(handle);
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return ret;
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}
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static void enable_power_management(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (!s->power_mgmt_assertion) return;
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IOPMAssertionRelease(s->power_mgmt_assertion);
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s->power_mgmt_assertion = kIOPMNullAssertionID;
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}
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static void disable_power_management(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (s->power_mgmt_assertion) return;
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IOPMAssertionCreateWithName(
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kIOPMAssertionTypePreventUserIdleDisplaySleep,
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kIOPMAssertionLevelOn,
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CFSTR("io.mpv.video_playing_back"),
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&s->power_mgmt_assertion);
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}
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int vo_cocoa_init(struct vo *vo)
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{
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vo->cocoa = vo_cocoa_init_state(vo);
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return 1;
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}
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static void vo_cocoa_set_cursor_visibility(struct vo *vo, bool visible)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (visible) {
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// show cursor unconditionally
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CGDisplayShowCursor(kCGDirectMainDisplay);
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} else if (vo->opts->fs &&
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[s->view containsCurrentMouseLocation] &&
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![s->view hasMouseDown]) {
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// only hide cursor if in fullscreen and the video view contains the
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// mouse location
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CGDisplayHideCursor(kCGDirectMainDisplay);
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}
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}
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void vo_cocoa_uninit(struct vo *vo)
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{
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dispatch_sync(dispatch_get_main_queue(), ^{
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struct vo_cocoa_state *s = vo->cocoa;
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vo_cocoa_set_cursor_visibility(vo, true);
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enable_power_management(vo);
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[NSApp setPresentationOptions:NSApplicationPresentationDefault];
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if (vo->opts->fs)
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[[s->view window] release];
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[s->window release];
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s->window = nil;
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[s->glContext release];
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s->glContext = nil;
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});
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}
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void vo_cocoa_register_resize_callback(struct vo *vo,
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void (*cb)(struct vo *vo, int w, int h))
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{
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struct vo_cocoa_state *s = vo->cocoa;
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s->resize_redraw = cb;
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}
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static int get_screen_handle(int identifier, NSWindow *window, NSScreen **screen) {
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NSArray *screens = [NSScreen screens];
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int n_of_displays = [screens count];
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if (identifier >= n_of_displays) { // check if the identifier is out of bounds
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mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Screen ID %d does not exist, "
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"falling back to main device\n", identifier);
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identifier = -1;
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}
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if (identifier < 0) {
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// default behaviour gets either the window screen or the main screen
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// if window is not available
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if (! (*screen = [window screen]) )
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*screen = [screens objectAtIndex:0];
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return 0;
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} else {
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*screen = [screens objectAtIndex:(identifier)];
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return 1;
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}
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}
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static void update_screen_info(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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struct mp_vo_opts *opts = vo->opts;
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get_screen_handle(opts->screen_id, s->window, &s->current_screen);
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get_screen_handle(opts->fsscreen_id, s->window, &s->fs_screen);
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}
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static void vo_cocoa_update_screen_info(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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struct mp_vo_opts *opts = vo->opts;
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update_screen_info(vo);
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NSRect r = [s->current_screen frame];
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aspect_save_screenres(vo, r.size.width, r.size.height);
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opts->screenwidth = r.size.width;
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opts->screenheight = r.size.height;
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vo->xinerama_x = r.origin.x;
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vo->xinerama_y = r.origin.y;
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}
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static void resize_window(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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NSRect frame = to_pixels(vo, [s->view frame]);
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vo->dwidth = frame.size.width;
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vo->dheight = frame.size.height;
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[s->glContext update];
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}
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static void vo_set_level(struct vo *vo, int ontop)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (ontop) {
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s->window_level = NSNormalWindowLevel + 1;
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} else {
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s->window_level = NSNormalWindowLevel;
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}
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[[s->view window] setLevel:s->window_level];
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[s->window setLevel:s->window_level];
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}
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void vo_cocoa_ontop(struct vo *vo)
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{
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struct mp_vo_opts *opts = vo->opts;
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opts->ontop = !opts->ontop;
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vo_set_level(vo, opts->ontop);
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}
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static void update_state_sizes(struct vo_cocoa_state *s,
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uint32_t d_width, uint32_t d_height)
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{
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if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
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s->previous_video_size = s->current_video_size;
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s->current_video_size = NSMakeSize(d_width, d_height);
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}
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static void resize_window_from_stored_size(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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[s->window setContentSize:s->current_video_size keepCentered:YES];
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[s->window setContentAspectRatio:s->current_video_size];
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}
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static void create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
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uint32_t flags)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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struct mp_vo_opts *opts = vo->opts;
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const NSRect contentRect = NSMakeRect(0, 0, d_width, d_height);
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int window_mask = 0;
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if (opts->border) {
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window_mask = NSTitledWindowMask|NSClosableWindowMask|
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NSMiniaturizableWindowMask|NSResizableWindowMask;
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} else {
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window_mask = NSBorderlessWindowMask;
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}
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s->window =
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[[GLMPlayerWindow alloc] initWithContentRect:contentRect
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styleMask:window_mask
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backing:NSBackingStoreBuffered
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defer:NO];
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s->view = [[GLMPlayerOpenGLView alloc] initWithFrame:contentRect];
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[s->view setWantsBestResolutionOpenGLSurface:YES];
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cocoa_register_menu_item_action(MPM_H_SIZE, @selector(halfSize));
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cocoa_register_menu_item_action(MPM_N_SIZE, @selector(normalSize));
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cocoa_register_menu_item_action(MPM_D_SIZE, @selector(doubleSize));
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cocoa_register_menu_item_action(MPM_MINIMIZE, @selector(performMiniaturize:));
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cocoa_register_menu_item_action(MPM_ZOOM, @selector(performZoom:));
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[s->window setRestorable:NO];
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[s->window setContentView:s->view];
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[s->view release];
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[s->window setAcceptsMouseMovedEvents:YES];
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[s->glContext setView:s->view];
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s->window.videoOutput = vo;
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s->view.videoOutput = vo;
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[s->window setDelegate:s->window];
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[s->window makeMainWindow];
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[s->window setFrameOrigin:NSMakePoint(vo->dx, vo->dy)];
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[s->window makeKeyAndOrderFront:nil];
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[NSApp activateIgnoringOtherApps:YES];
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if (flags & VOFLAG_FULLSCREEN)
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vo_cocoa_fullscreen(vo);
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vo_set_level(vo, opts->ontop);
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if (opts->native_fs) {
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[s->window setCollectionBehavior:
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NSWindowCollectionBehaviorFullScreenPrimary];
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[NSApp setPresentationOptions:NSFullScreenWindowMask];
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}
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}
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static NSOpenGLPixelFormatAttribute get_nsopengl_profile(int gl3profile) {
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if (gl3profile) {
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return NSOpenGLProfileVersion3_2Core;
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} else {
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return NSOpenGLProfileVersionLegacy;
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}
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}
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static int create_gl_context(struct vo *vo, int gl3profile)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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NSOpenGLPixelFormatAttribute attr[] = {
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NSOpenGLPFAOpenGLProfile,
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get_nsopengl_profile(gl3profile),
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NSOpenGLPFADoubleBuffer,
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0
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};
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s->pixelFormat =
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[[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
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if (!s->pixelFormat) {
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mp_msg(MSGT_VO, MSGL_ERR,
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"[cocoa] Trying to build invalid OpenGL pixel format\n");
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return -1;
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}
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s->glContext =
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[[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
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shareContext:nil];
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[s->glContext makeCurrentContext];
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return 0;
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}
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static void cocoa_set_window_title(struct vo *vo, const char *title)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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[s->window setTitle: [NSString stringWithUTF8String:title]];
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}
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static void update_window(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (!CGSizeEqualToSize(s->current_video_size, s->previous_video_size)) {
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if (vo->opts->fs) {
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// we will resize as soon as we get out of fullscreen
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s->out_fs_resize = YES;
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} else {
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// only if we are not in fullscreen and the video size did
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// change we resize the window and set a new aspect ratio
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resize_window_from_stored_size(vo);
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}
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}
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cocoa_set_window_title(vo, vo_get_window_title(vo));
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resize_window(vo);
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}
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static void resize_redraw(struct vo *vo, int width, int height)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (s->resize_redraw) {
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vo_cocoa_set_current_context(vo, true);
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[s->glContext update];
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s->resize_redraw(vo, width, height);
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[s->glContext flushBuffer];
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s->did_async_resize = YES;
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vo_cocoa_set_current_context(vo, false);
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}
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}
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int vo_cocoa_config_window(struct vo *vo, uint32_t d_width,
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uint32_t d_height, uint32_t flags,
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int gl3profile)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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__block int ctxok = 0;
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s->enable_resize_redraw = NO;
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dispatch_sync(dispatch_get_main_queue(), ^{
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s->aspdat = vo->aspdat;
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update_state_sizes(s, d_width, d_height);
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if (flags & VOFLAG_HIDDEN) {
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// This is certainly the first execution of vo_config_window and
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// is called in order for an OpenGL based VO to perform detection
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// of OpenGL extensions. On OSX to accomplish this task we are
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// allowed only create a OpenGL context without attaching it to
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// a drawable.
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ctxok = create_gl_context(vo, gl3profile);
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if (ctxok < 0) return;
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} else if (!s->glContext || !s->window) {
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// Either glContext+Window or Window alone are not created.
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// Handle each of them independently. This is to handle correctly
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// both VOs like vo_corevideo who skip the the OpenGL detection
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// phase completly and generic OpenGL VOs who use VOFLAG_HIDDEN.
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if (!s->glContext) {
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ctxok = create_gl_context(vo, gl3profile);
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if (ctxok < 0) return;
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}
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if (!s->window)
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create_window(vo, d_width, d_height, flags);
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}
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if (s->window) {
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// Everything is properly initialized
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update_window(vo);
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}
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});
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if (ctxok < 0)
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return ctxok;
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[vo->cocoa->glContext makeCurrentContext];
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s->enable_resize_redraw = YES;
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return 0;
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}
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static bool resize_callback_registered(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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return s->enable_resize_redraw && !!s->resize_redraw;
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}
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void vo_cocoa_set_current_context(struct vo *vo, bool current)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (current) {
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[s->lock lock];
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[s->glContext makeCurrentContext];
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} else {
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[NSOpenGLContext clearCurrentContext];
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[s->lock unlock];
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}
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}
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void vo_cocoa_swap_buffers(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (s->did_async_resize && resize_callback_registered(vo)) {
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// when in live resize the GL view asynchronously updates itself from
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// it's drawRect: implementation and calls flushBuffer. This means the
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// backbuffer is probably in an inconsistent state, so we skip one
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// flushBuffer call here on the playloop thread.
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s->did_async_resize = NO;
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} else {
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[s->glContext flushBuffer];
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}
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}
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int vo_cocoa_check_events(struct vo *vo)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (s->did_resize) {
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s->did_resize = NO;
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resize_window(vo);
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return VO_EVENT_RESIZE;
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}
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|
|
if (s->want_redraw) {
|
|
s->want_redraw = NO;
|
|
vo->want_redraw = true;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void vo_cocoa_fullscreen(struct vo *vo)
|
|
{
|
|
if (![NSThread isMainThread]) {
|
|
// This is the secondary thread, unlock since we are going to invoke a
|
|
// method synchronously on the GUI thread using Cocoa.
|
|
vo_cocoa_set_current_context(vo, false);
|
|
}
|
|
|
|
struct vo_cocoa_state *s = vo->cocoa;
|
|
[s->window performSelectorOnMainThread:@selector(fullscreen)
|
|
withObject:nil
|
|
waitUntilDone:YES];
|
|
|
|
|
|
if (![NSThread isMainThread]) {
|
|
// Now lock again!
|
|
vo_cocoa_set_current_context(vo, true);
|
|
}
|
|
}
|
|
|
|
int vo_cocoa_control(struct vo *vo, int *events, int request, void *arg)
|
|
{
|
|
switch (request) {
|
|
case VOCTRL_CHECK_EVENTS:
|
|
*events |= vo_cocoa_check_events(vo);
|
|
return VO_TRUE;
|
|
case VOCTRL_FULLSCREEN:
|
|
vo_cocoa_fullscreen(vo);
|
|
*events |= VO_EVENT_RESIZE;
|
|
return VO_TRUE;
|
|
case VOCTRL_ONTOP:
|
|
vo_cocoa_ontop(vo);
|
|
return VO_TRUE;
|
|
case VOCTRL_UPDATE_SCREENINFO:
|
|
vo_cocoa_update_screen_info(vo);
|
|
return VO_TRUE;
|
|
case VOCTRL_SET_CURSOR_VISIBILITY: {
|
|
bool visible = *(bool *)arg;
|
|
vo_cocoa_set_cursor_visibility(vo, visible);
|
|
return VO_TRUE;
|
|
}
|
|
case VOCTRL_UPDATE_WINDOW_TITLE: {
|
|
cocoa_set_window_title(vo, (const char *) arg);
|
|
return VO_TRUE;
|
|
}
|
|
case VOCTRL_RESTORE_SCREENSAVER:
|
|
enable_power_management(vo);
|
|
return VO_TRUE;
|
|
case VOCTRL_KILL_SCREENSAVER:
|
|
disable_power_management(vo);
|
|
return VO_TRUE;
|
|
}
|
|
return VO_NOTIMPL;
|
|
}
|
|
|
|
int vo_cocoa_swap_interval(int enabled)
|
|
{
|
|
[[NSOpenGLContext currentContext] setValues:&enabled
|
|
forParameter:NSOpenGLCPSwapInterval];
|
|
return 0;
|
|
}
|
|
|
|
void *vo_cocoa_cgl_context(struct vo *vo)
|
|
{
|
|
struct vo_cocoa_state *s = vo->cocoa;
|
|
return [s->glContext CGLContextObj];
|
|
}
|
|
|
|
void *vo_cocoa_cgl_pixel_format(struct vo *vo)
|
|
{
|
|
return CGLGetPixelFormat(vo_cocoa_cgl_context(vo));
|
|
}
|
|
|
|
int vo_cocoa_cgl_color_size(struct vo *vo)
|
|
{
|
|
GLint value;
|
|
CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(vo), 0,
|
|
kCGLPFAColorSize, &value);
|
|
switch (value) {
|
|
case 32:
|
|
case 24:
|
|
return 8;
|
|
case 16:
|
|
return 5;
|
|
}
|
|
|
|
return 8;
|
|
}
|
|
|
|
@implementation GLMPlayerWindow
|
|
@synthesize videoOutput = _video_output;
|
|
- (void)windowDidResize:(NSNotification *) notification
|
|
{
|
|
if (self.videoOutput) {
|
|
struct vo_cocoa_state *s = self.videoOutput->cocoa;
|
|
s->did_resize = YES;
|
|
}
|
|
}
|
|
|
|
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
|
|
if (self.videoOutput) {
|
|
struct vo_cocoa_state *s = self.videoOutput->cocoa;
|
|
s->did_resize = YES;
|
|
}
|
|
}
|
|
|
|
- (void)toggleMissionControlFullScreen:(BOOL)willBeFullscreen
|
|
{
|
|
struct vo_cocoa_state *s = self.videoOutput->cocoa;
|
|
|
|
if (willBeFullscreen) {
|
|
[self setContentResizeIncrements:NSMakeSize(1, 1)];
|
|
} else {
|
|
[self setContentAspectRatio:s->current_video_size];
|
|
}
|
|
|
|
[self toggleFullScreen:nil];
|
|
}
|
|
- (void)toggleViewFullscreen:(BOOL)willBeFullscreen
|
|
{
|
|
struct vo_cocoa_state *s = self.videoOutput->cocoa;
|
|
|
|
if (willBeFullscreen) {
|
|
NSApplicationPresentationOptions popts =
|
|
NSApplicationPresentationDefault;
|
|
|
|
if ([s->fs_screen hasMenubar])
|
|
popts |= NSApplicationPresentationAutoHideMenuBar;
|
|
|
|
if ([s->fs_screen hasDock])
|
|
popts |= NSApplicationPresentationAutoHideDock;
|
|
|
|
NSDictionary *fsopts = @{
|
|
NSFullScreenModeAllScreens : @NO,
|
|
NSFullScreenModeApplicationPresentationOptions : @(popts)
|
|
};
|
|
|
|
[s->view enterFullScreenMode:s->fs_screen withOptions:fsopts];
|
|
|
|
// The original "windowed" window will staty around since sending a
|
|
// view fullscreen wraps it in another window. This is noticeable when
|
|
// sending the View fullscreen to another screen. Make it go away
|
|
// manually.
|
|
[s->window orderOut:self];
|
|
} else {
|
|
[s->view exitFullScreenModeWithOptions:nil];
|
|
|
|
// Show the "windowed" window again.
|
|
[s->window makeKeyAndOrderFront:self];
|
|
[self makeFirstResponder:s->view];
|
|
}
|
|
}
|
|
- (void)fullscreen
|
|
{
|
|
struct vo_cocoa_state *s = self.videoOutput->cocoa;
|
|
struct mp_vo_opts *opts = self.videoOutput->opts;
|
|
|
|
vo_cocoa_update_screen_info(self.videoOutput);
|
|
|
|
// Go use the fullscreen API selected by the user. View-based or Mission
|
|
// Control.
|
|
if (opts->native_fs) {
|
|
[self toggleMissionControlFullScreen:!opts->fs];
|
|
} else {
|
|
[self toggleViewFullscreen:!opts->fs];
|
|
}
|
|
|
|
// Do common work such as setting mouse visibility and actually setting
|
|
// the new fullscreen state
|
|
if (!opts->fs) {
|
|
opts->fs = VO_TRUE;
|
|
vo_cocoa_set_cursor_visibility(self.videoOutput, false);
|
|
} else {
|
|
opts->fs = VO_FALSE;
|
|
vo_cocoa_set_cursor_visibility(self.videoOutput, true);
|
|
}
|
|
|
|
// Change window size if the core attempted to change it while we were in
|
|
// fullscreen. For example config() might have been called as a result of
|
|
// a new file changing the window size.
|
|
if (!opts->fs && s->out_fs_resize) {
|
|
resize_window_from_stored_size(self.videoOutput);
|
|
s->out_fs_resize = NO;
|
|
}
|
|
|
|
// Make the core aware of the view size change.
|
|
resize_window(self.videoOutput);
|
|
}
|
|
|
|
- (BOOL)canBecomeMainWindow { return YES; }
|
|
- (BOOL)canBecomeKeyWindow { return YES; }
|
|
- (BOOL)windowShouldClose:(id)sender
|
|
{
|
|
cocoa_put_key(MP_KEY_CLOSE_WIN);
|
|
// We have to wait for MPlayer to handle this,
|
|
// otherwise we are in trouble if the
|
|
// MP_KEY_CLOSE_WIN handler is disabled
|
|
return NO;
|
|
}
|
|
|
|
- (BOOL)isMovableByWindowBackground
|
|
{
|
|
if (self.videoOutput) {
|
|
return !self.videoOutput->opts->fs;
|
|
} else {
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
- (void)normalSize { [self mulSize:1.0f]; }
|
|
|
|
- (void)halfSize { [self mulSize:0.5f];}
|
|
|
|
- (void)doubleSize { [self mulSize:2.0f];}
|
|
|
|
- (void)mulSize:(float)multiplier
|
|
{
|
|
if (!self.videoOutput->opts->fs) {
|
|
NSSize size = {
|
|
.width = self.videoOutput->cocoa->aspdat.prew * multiplier,
|
|
.height = self.videoOutput->cocoa->aspdat.preh * multiplier
|
|
};
|
|
[self setContentSize:size keepCentered:YES];
|
|
}
|
|
}
|
|
|
|
- (int)titleHeight
|
|
{
|
|
NSRect of = [self frame];
|
|
NSRect cb = [[self contentView] bounds];
|
|
return of.size.height - cb.size.height;
|
|
}
|
|
|
|
- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect
|
|
{
|
|
NSRect vf = [[self screen] visibleFrame];
|
|
double ratio = (double)aspect.width / (double)aspect.height;
|
|
|
|
// clip frame to screens visibile frame
|
|
frame = CGRectIntersection(frame, vf);
|
|
|
|
NSSize s = frame.size;
|
|
s.height -= [self titleHeight];
|
|
|
|
if (s.width > s.height) {
|
|
s.width = ((double)s.height * ratio);
|
|
} else {
|
|
s.height = ((double)s.width * 1.0/ratio);
|
|
}
|
|
|
|
s.height += [self titleHeight];
|
|
frame.size = s;
|
|
|
|
return frame;
|
|
}
|
|
|
|
- (void)setCenteredContentSize:(NSSize)ns
|
|
{
|
|
#define get_center(x) NSMakePoint(CGRectGetMidX((x)), CGRectGetMidY((x)))
|
|
NSRect of = [self frame];
|
|
NSRect vf = [[self screen] visibleFrame];
|
|
NSPoint old_center = get_center(of);
|
|
|
|
NSRect nf = NSMakeRect(vf.origin.x, vf.origin.y,
|
|
ns.width, ns.height + [self titleHeight]);
|
|
|
|
nf = [self clipFrame:nf withContentAspect:ns];
|
|
|
|
NSPoint new_center = get_center(nf);
|
|
|
|
int dx0 = old_center.x - new_center.x;
|
|
int dy0 = old_center.y - new_center.y;
|
|
|
|
nf.origin.x += dx0;
|
|
nf.origin.y += dy0;
|
|
|
|
[self setFrame:nf display:YES animate:NO];
|
|
#undef get_center
|
|
}
|
|
|
|
- (void)setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered
|
|
{
|
|
if (keepCentered) {
|
|
[self setCenteredContentSize:ns];
|
|
} else {
|
|
[self setContentSize:ns];
|
|
}
|
|
}
|
|
@end
|
|
|
|
@implementation GLMPlayerOpenGLView
|
|
@synthesize videoOutput = _video_output;
|
|
@synthesize mouseDown = _mouse_down;
|
|
- (BOOL)acceptsFirstResponder { return YES; }
|
|
- (BOOL)becomeFirstResponder { return YES; }
|
|
- (BOOL)resignFirstResponder { return YES; }
|
|
|
|
- (NSPoint) mouseLocation
|
|
{
|
|
NSPoint mLoc = [NSEvent mouseLocation];
|
|
NSPoint wLoc = [self.window convertScreenToBase:mLoc];
|
|
return [self convertPoint:wLoc fromView:nil];
|
|
}
|
|
|
|
- (BOOL)containsCurrentMouseLocation
|
|
{
|
|
NSRect vF = [[self.window screen] visibleFrame];
|
|
NSRect vFR = [self.window convertRectFromScreen:vF];
|
|
NSRect vFRV = [self convertRect:vFR fromView:nil];
|
|
|
|
// clip bounds to current visibleFrame
|
|
NSRect clippedBounds = CGRectIntersection([self bounds], vFRV);
|
|
return CGRectContainsPoint(clippedBounds, [self mouseLocation]);
|
|
}
|
|
|
|
- (void)signalMouseMovement:(NSEvent *)event
|
|
{
|
|
if ([self containsCurrentMouseLocation]) {
|
|
NSPoint loc = [self mouseLocation];
|
|
loc.y = - loc.y + [self bounds].size.height;
|
|
vo_mouse_movement(self.videoOutput, loc.x, loc.y);
|
|
}
|
|
}
|
|
|
|
- (void)mouseMoved:(NSEvent *)evt { [self signalMouseMovement:evt]; }
|
|
- (void)mouseDragged:(NSEvent *)evt { [self signalMouseMovement:evt]; }
|
|
- (void)mouseDown:(NSEvent *)evt { [self mouseEvent:evt]; }
|
|
- (void)mouseUp:(NSEvent *)evt { [self mouseEvent:evt]; }
|
|
- (void)rightMouseDown:(NSEvent *)evt { [self mouseEvent:evt]; }
|
|
- (void)rightMouseUp:(NSEvent *)evt { [self mouseEvent:evt]; }
|
|
- (void)otherMouseDown:(NSEvent *)evt { [self mouseEvent:evt]; }
|
|
- (void)otherMouseUp:(NSEvent *)evt { [self mouseEvent:evt]; }
|
|
|
|
- (void)scrollWheel:(NSEvent *)theEvent
|
|
{
|
|
struct vo_cocoa_state *s = self.videoOutput->cocoa;
|
|
|
|
CGFloat delta;
|
|
// Use the dimention with the most delta as the scrolling one
|
|
if (FFABS([theEvent deltaY]) > FFABS([theEvent deltaX])) {
|
|
delta = [theEvent deltaY];
|
|
} else {
|
|
delta = - [theEvent deltaX];
|
|
}
|
|
|
|
if ([theEvent hasPreciseScrollingDeltas]) {
|
|
s->accumulated_scroll += delta;
|
|
static const CGFloat threshold = 10;
|
|
while (s->accumulated_scroll >= threshold) {
|
|
s->accumulated_scroll -= threshold;
|
|
cocoa_put_key(MP_MOUSE_BTN3);
|
|
}
|
|
while (s->accumulated_scroll <= -threshold) {
|
|
s->accumulated_scroll += threshold;
|
|
cocoa_put_key(MP_MOUSE_BTN4);
|
|
}
|
|
} else {
|
|
if (delta > 0)
|
|
cocoa_put_key(MP_MOUSE_BTN3);
|
|
else
|
|
cocoa_put_key(MP_MOUSE_BTN4);
|
|
}
|
|
}
|
|
|
|
- (void)mouseEvent:(NSEvent *)theEvent
|
|
{
|
|
if ([theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9) {
|
|
int buttonNumber = [theEvent buttonNumber];
|
|
// Fix to mplayer defined button order: left, middle, right
|
|
if (buttonNumber == 1) buttonNumber = 2;
|
|
else if (buttonNumber == 2) buttonNumber = 1;
|
|
switch ([theEvent type]) {
|
|
case NSLeftMouseDown:
|
|
case NSRightMouseDown:
|
|
case NSOtherMouseDown:
|
|
cocoa_put_key((MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_DOWN);
|
|
self.mouseDown = YES;
|
|
// Looks like Cocoa doesn't create MouseUp events when we are
|
|
// doing the second click in a double click. Put in the key_fifo
|
|
// the key that would be put from the MouseUp handling code.
|
|
if([theEvent clickCount] == 2) {
|
|
cocoa_put_key((MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_UP);
|
|
self.mouseDown = NO;
|
|
}
|
|
break;
|
|
case NSLeftMouseUp:
|
|
case NSRightMouseUp:
|
|
case NSOtherMouseUp:
|
|
cocoa_put_key((MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_UP);
|
|
self.mouseDown = NO;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)drawRect: (NSRect)rect
|
|
{
|
|
struct vo *vo = [self videoOutput];
|
|
|
|
if (vo && resize_callback_registered(vo)) {
|
|
if ([self inLiveResize]) {
|
|
NSSize size = to_pixels(vo, [self bounds]).size;
|
|
resize_redraw(vo, size.width, size.height);
|
|
} else {
|
|
// If not in live resize window was probably resized from
|
|
// fullscreen toggle or resize. Make sure we invoke a real repaint
|
|
// ASAP so that the displayed image is correct.
|
|
struct vo_cocoa_state *s = vo->cocoa;
|
|
s->want_redraw = YES;
|
|
}
|
|
} else {
|
|
[[NSColor blackColor] set];
|
|
NSRectFill([self bounds]);
|
|
}
|
|
}
|
|
@end
|
|
|
|
@implementation NSScreen (mpvadditions)
|
|
- (BOOL)hasDock
|
|
{
|
|
NSRect vF = [self visibleFrame];
|
|
NSRect f = [self frame];
|
|
return
|
|
// The visible frame's width is smaller: dock is on left or right end
|
|
// of this method's receiver.
|
|
vF.size.width < f.size.width ||
|
|
// The visible frame's veritical origin is bigger is smaller: dock is
|
|
// on the bottom of this method's receiver.
|
|
vF.origin.y > f.origin.y;
|
|
|
|
}
|
|
- (BOOL)hasMenubar
|
|
{
|
|
return [self isEqual: [NSScreen screens][0]];
|
|
}
|
|
@end
|