mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 15:22:09 +00:00
5fe2812494
In particular, this prevents subtitle packets from building up in the subtitle queue if e.g. --vo=null is used. In this situation, sub_get_bitmaps() is never called, and thus the segment never switched. This also seems to help with flickering at segment switch boundaries (if subs are supposed to be visible at the transition points). In theory, this could trigger a switch too early, but the way VO and subtitle renderer interact wrt. timing is a bit iffy anyway.
321 lines
8.9 KiB
C
321 lines
8.9 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include <math.h>
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#include <assert.h>
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#include <pthread.h>
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#include "config.h"
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#include "demux/demux.h"
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#include "sd.h"
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#include "dec_sub.h"
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#include "options/options.h"
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#include "common/global.h"
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#include "common/msg.h"
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#include "osdep/threads.h"
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extern const struct sd_functions sd_ass;
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extern const struct sd_functions sd_lavc;
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static const struct sd_functions *const sd_list[] = {
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&sd_lavc,
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#if HAVE_LIBASS
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&sd_ass,
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#endif
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NULL
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};
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struct dec_sub {
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pthread_mutex_t lock;
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struct mp_log *log;
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struct mpv_global *global;
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struct MPOpts *opts;
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struct attachment_list *attachments;
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struct sh_stream *sh;
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double last_pkt_pts;
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bool preload_attempted;
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struct mp_codec_params *codec;
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double start, end;
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double last_vo_pts;
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struct sd *sd;
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struct demux_packet *new_segment;
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};
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void sub_lock(struct dec_sub *sub)
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{
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pthread_mutex_lock(&sub->lock);
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}
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void sub_unlock(struct dec_sub *sub)
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{
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pthread_mutex_unlock(&sub->lock);
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}
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void sub_destroy(struct dec_sub *sub)
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{
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if (!sub)
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return;
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sub_reset(sub);
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sub->sd->driver->uninit(sub->sd);
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talloc_free(sub->sd);
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pthread_mutex_destroy(&sub->lock);
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talloc_free(sub);
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}
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static struct sd *init_decoder(struct dec_sub *sub)
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{
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for (int n = 0; sd_list[n]; n++) {
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const struct sd_functions *driver = sd_list[n];
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struct sd *sd = talloc(NULL, struct sd);
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*sd = (struct sd){
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.global = sub->global,
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.log = mp_log_new(sd, sub->log, driver->name),
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.opts = sub->opts,
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.driver = driver,
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.attachments = sub->attachments,
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.codec = sub->codec,
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.preload_ok = true,
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};
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if (sd->driver->init(sd) >= 0)
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return sd;
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talloc_free(sd);
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}
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MP_ERR(sub, "Could not find subtitle decoder for format '%s'.\n",
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sub->codec->codec);
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return NULL;
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}
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// Thread-safety of the returned object: all functions are thread-safe,
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// except sub_get_bitmaps() and sub_get_text(). Decoder backends (sd_*)
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// do not need to acquire locks.
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// Ownership of attachments goes to the caller, and is released with
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// talloc_free() (even on failure).
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struct dec_sub *sub_create(struct mpv_global *global, struct sh_stream *sh,
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struct attachment_list *attachments)
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{
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assert(sh && sh->type == STREAM_SUB);
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struct dec_sub *sub = talloc(NULL, struct dec_sub);
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*sub = (struct dec_sub){
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.log = mp_log_new(sub, global->log, "sub"),
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.global = global,
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.opts = global->opts,
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.sh = sh,
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.codec = sh->codec,
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.attachments = talloc_steal(sub, attachments),
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.last_pkt_pts = MP_NOPTS_VALUE,
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.last_vo_pts = MP_NOPTS_VALUE,
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.start = MP_NOPTS_VALUE,
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.end = MP_NOPTS_VALUE,
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};
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mpthread_mutex_init_recursive(&sub->lock);
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sub->sd = init_decoder(sub);
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if (sub->sd)
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return sub;
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talloc_free(sub);
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return NULL;
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}
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// Called locked.
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static void update_segment(struct dec_sub *sub)
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{
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if (sub->new_segment && sub->last_vo_pts != MP_NOPTS_VALUE &&
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sub->last_vo_pts >= sub->new_segment->start)
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{
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MP_VERBOSE(sub, "Switch segment: %f at %f\n", sub->new_segment->start,
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sub->last_vo_pts);
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sub->codec = sub->new_segment->codec;
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sub->start = sub->new_segment->start;
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sub->end = sub->new_segment->end;
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struct sd *new = init_decoder(sub);
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if (new) {
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sub->sd->driver->uninit(sub->sd);
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talloc_free(sub->sd);
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sub->sd = new;
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} else {
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// We'll just keep the current decoder, and feed it possibly
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// invalid data (not our fault if it crashes or something).
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MP_ERR(sub, "Can't change to new codec.\n");
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}
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sub->sd->driver->decode(sub->sd, sub->new_segment);
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talloc_free(sub->new_segment);
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sub->new_segment = NULL;
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}
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}
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bool sub_can_preload(struct dec_sub *sub)
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{
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bool r;
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pthread_mutex_lock(&sub->lock);
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r = sub->sd->driver->accept_packets_in_advance && !sub->preload_attempted;
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pthread_mutex_unlock(&sub->lock);
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return r;
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}
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void sub_preload(struct dec_sub *sub)
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{
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pthread_mutex_lock(&sub->lock);
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sub->preload_attempted = true;
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for (;;) {
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struct demux_packet *pkt = demux_read_packet(sub->sh);
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if (!pkt)
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break;
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sub->sd->driver->decode(sub->sd, pkt);
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talloc_free(pkt);
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}
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pthread_mutex_unlock(&sub->lock);
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}
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// Read packets from the demuxer stream passed to sub_create(). Return true if
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// enough packets were read, false if the player should wait until the demuxer
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// signals new packets available (and then should retry).
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bool sub_read_packets(struct dec_sub *sub, double video_pts)
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{
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bool r = true;
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pthread_mutex_lock(&sub->lock);
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while (1) {
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bool read_more = true;
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if (sub->sd->driver->accepts_packet)
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read_more = sub->sd->driver->accepts_packet(sub->sd);
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if (!read_more)
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break;
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if (sub->new_segment && sub->new_segment->start < video_pts) {
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sub->last_vo_pts = video_pts;
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update_segment(sub);
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}
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if (sub->new_segment)
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break;
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struct demux_packet *pkt;
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int st = demux_read_packet_async(sub->sh, &pkt);
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// Note: "wait" (st==0) happens with non-interleaved streams only, and
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// then we should stop the playloop until a new enough packet has been
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// seen (or the subtitle decoder's queue is full). This does not happen
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// for interleaved subtitle streams, which never return "wait" when
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// reading.
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if (st <= 0) {
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r = st < 0 || (sub->last_pkt_pts != MP_NOPTS_VALUE &&
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sub->last_pkt_pts > video_pts);
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break;
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}
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sub->last_pkt_pts = pkt->pts;
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if (pkt->new_segment) {
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sub->new_segment = pkt;
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// Note that this can be delayed to a much later point in time.
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update_segment(sub);
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break;
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}
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if (!(sub->preload_attempted && sub->sd->preload_ok))
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sub->sd->driver->decode(sub->sd, pkt);
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talloc_free(pkt);
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}
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pthread_mutex_unlock(&sub->lock);
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return r;
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}
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// You must call sub_lock/sub_unlock if more than 1 thread access sub.
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// The issue is that *res will contain decoder allocated data, which might
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// be deallocated on the next decoder access.
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void sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim, double pts,
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struct sub_bitmaps *res)
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{
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struct MPOpts *opts = sub->opts;
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sub->last_vo_pts = pts;
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update_segment(sub);
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if (sub->end != MP_NOPTS_VALUE && pts >= sub->end)
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return;
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if (opts->sub_visibility && sub->sd->driver->get_bitmaps)
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sub->sd->driver->get_bitmaps(sub->sd, dim, pts, res);
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}
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// See sub_get_bitmaps() for locking requirements.
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// It can be called unlocked too, but then only 1 thread must call this function
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// at a time (unless exclusive access is guaranteed).
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char *sub_get_text(struct dec_sub *sub, double pts)
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{
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pthread_mutex_lock(&sub->lock);
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struct MPOpts *opts = sub->opts;
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char *text = NULL;
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sub->last_vo_pts = pts;
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update_segment(sub);
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if (opts->sub_visibility && sub->sd->driver->get_text)
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text = sub->sd->driver->get_text(sub->sd, pts);
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pthread_mutex_unlock(&sub->lock);
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return text;
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}
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void sub_reset(struct dec_sub *sub)
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{
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pthread_mutex_lock(&sub->lock);
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if (sub->sd->driver->reset)
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sub->sd->driver->reset(sub->sd);
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sub->last_pkt_pts = MP_NOPTS_VALUE;
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sub->start = sub->end = MP_NOPTS_VALUE;
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sub->last_vo_pts = MP_NOPTS_VALUE;
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talloc_free(sub->new_segment);
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sub->new_segment = NULL;
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pthread_mutex_unlock(&sub->lock);
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}
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void sub_select(struct dec_sub *sub, bool selected)
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{
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pthread_mutex_lock(&sub->lock);
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if (sub->sd->driver->select)
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sub->sd->driver->select(sub->sd, selected);
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pthread_mutex_unlock(&sub->lock);
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}
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int sub_control(struct dec_sub *sub, enum sd_ctrl cmd, void *arg)
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{
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int r = CONTROL_UNKNOWN;
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pthread_mutex_lock(&sub->lock);
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if (sub->sd->driver->control)
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r = sub->sd->driver->control(sub->sd, cmd, arg);
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pthread_mutex_unlock(&sub->lock);
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return r;
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}
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