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mpv/libvo/sdl_common.c
wm4 c66dd9e1ca vo: sdl: handle key modifiers
Now modifiers such as shift, control, and alt are handled.

Unfortunately this requires a hack to deal with a SDL quirks when combining
CTRL and a letter key.

Also add some missing key syms.
2011-10-24 07:21:32 +03:00

215 lines
6.3 KiB
C

/*
* common SDL routines
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "sdl_common.h"
#include "old_vo_defines.h"
#include "mp_msg.h"
#include "mp_fifo.h"
#include "input/keycodes.h"
#include "input/input.h"
#include "video_out.h"
#include "aspect.h"
static int old_w;
static int old_h;
static int mode_flags;
static int reinit;
static int screen_w, screen_h;
int vo_sdl_init(void)
{
reinit = 0;
if (!SDL_WasInit(SDL_INIT_VIDEO) &&
SDL_Init(SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE) < 0)
return 0;
if (screen_w == 0) {
const SDL_VideoInfo *vi = SDL_GetVideoInfo();
screen_w = vi->current_w;
screen_h = vi->current_h;
}
// Setup Keyrepeats (500/30 are defaults)
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, 100 /*SDL_DEFAULT_REPEAT_INTERVAL*/);
// Easiest way to get uppercase characters
SDL_EnableUNICODE(1);
// We don't want those in our event queue.
SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
return 1;
}
void vo_sdl_uninit(void)
{
if (SDL_WasInit(SDL_INIT_VIDEO))
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
void sdl_update_xinerama_info(void)
{
if (vo_screenwidth <= 0 || vo_screenheight <= 0) {
vo_screenwidth = screen_w;
vo_screenheight = screen_h;
}
aspect_save_screenres(vo_screenwidth, vo_screenheight);
}
void vo_sdl_fullscreen(void)
{
if (vo_fs) {
vo_dwidth = old_w;
vo_dheight = old_h;
} else {
old_w = vo_dwidth;
old_h = vo_dheight;
vo_dwidth = vo_screenwidth;
vo_dheight = vo_screenheight;
}
vo_fs = !vo_fs;
sdl_set_mode(0, mode_flags);
// on OSX at least we now need to do a full reinit.
// TODO: this should only be set if really necessary.
reinit = 1;
}
int sdl_set_mode(int bpp, uint32_t flags)
{
SDL_Surface *s;
mode_flags = flags;
if (vo_fs) flags |= SDL_FULLSCREEN;
// doublebuf with opengl creates flickering
if (vo_doublebuffering && !(flags & SDL_OPENGL))
flags |= SDL_DOUBLEBUF;
s = SDL_SetVideoMode(vo_dwidth, vo_dheight, bpp, flags);
if (!s) {
mp_msg(MSGT_VO, MSGL_FATAL, "SDL SetVideoMode failed: %s\n", SDL_GetError());
return -1;
}
vo_dwidth = s->w;
vo_dheight = s->h;
return 0;
}
static const struct mp_keymap keysym_map[] = {
{SDLK_RETURN, KEY_ENTER}, {SDLK_ESCAPE, KEY_ESC},
{SDLK_F1, KEY_F+1}, {SDLK_F2, KEY_F+2}, {SDLK_F3, KEY_F+3},
{SDLK_F4, KEY_F+4}, {SDLK_F5, KEY_F+5}, {SDLK_F6, KEY_F+6},
{SDLK_F7, KEY_F+7}, {SDLK_F8, KEY_F+8}, {SDLK_F9, KEY_F+9},
{SDLK_F10, KEY_F+10}, {SDLK_F11, KEY_F+11}, {SDLK_F12, KEY_F+12},
{SDLK_KP_PLUS, '+'}, {SDLK_KP_MINUS, '-'}, {SDLK_TAB, KEY_TAB},
{SDLK_PAGEUP, KEY_PAGE_UP}, {SDLK_PAGEDOWN, KEY_PAGE_DOWN},
{SDLK_UP, KEY_UP}, {SDLK_DOWN, KEY_DOWN},
{SDLK_LEFT, KEY_LEFT}, {SDLK_RIGHT, KEY_RIGHT},
{SDLK_KP_MULTIPLY, '*'}, {SDLK_KP_DIVIDE, '/'},
{SDLK_KP0, KEY_KP0}, {SDLK_KP1, KEY_KP1}, {SDLK_KP2, KEY_KP2},
{SDLK_KP3, KEY_KP3}, {SDLK_KP4, KEY_KP4}, {SDLK_KP5, KEY_KP5},
{SDLK_KP6, KEY_KP6}, {SDLK_KP7, KEY_KP7}, {SDLK_KP8, KEY_KP8},
{SDLK_KP9, KEY_KP9},
{SDLK_KP_PERIOD, KEY_KPDEC}, {SDLK_KP_ENTER, KEY_KPENTER},
{SDLK_BACKSPACE, KEY_BACKSPACE},
{SDLK_INSERT, KEY_INSERT}, {SDLK_DELETE, KEY_DEL},
{SDLK_HOME, KEY_HOME}, {SDLK_END, KEY_END},
{0, 0}
};
static int get_mod_state(void)
{
SDLMod mod = SDL_GetModState();
int modifiers = 0;
if (mod & KMOD_SHIFT)
modifiers |= KEY_MODIFIER_SHIFT;
if (mod & KMOD_CTRL)
modifiers |= KEY_MODIFIER_CTRL;
if (mod & KMOD_ALT)
modifiers |= KEY_MODIFIER_ALT;
if (mod & KMOD_META)
modifiers |= KEY_MODIFIER_META;
return modifiers;
}
int sdl_default_handle_event(SDL_Event *event)
{
int mpkey;
if (!event) {
int res = reinit ? VO_EVENT_REINIT : 0;
reinit = 0;
return res;
}
switch (event->type) {
case SDL_VIDEORESIZE:
vo_dwidth = event->resize.w;
vo_dheight = event->resize.h;
return VO_EVENT_RESIZE;
case SDL_VIDEOEXPOSE:
return VO_EVENT_EXPOSE;
case SDL_MOUSEMOTION:
vo_mouse_movement(global_vo, event->motion.x, event->motion.y);
break;
case SDL_MOUSEBUTTONDOWN:
if (!vo_nomouse_input)
mplayer_put_key((MOUSE_BTN0 + event->button.button - 1)
| MP_KEY_DOWN | get_mod_state());
break;
case SDL_MOUSEBUTTONUP:
if (!vo_nomouse_input)
mplayer_put_key((MOUSE_BTN0 + event->button.button - 1)
| get_mod_state());
break;
case SDL_KEYDOWN: {
int mods = get_mod_state();
int sym = event->key.keysym.sym;
mpkey = lookup_keymap_table(keysym_map, sym);
if (!mpkey) {
int unicode = event->key.keysym.unicode;
if (unicode >= 32 && unicode < 128) {
mpkey = unicode;
} else {
// SDL translates CTRL+letter to a control code < 32
// Compensate for "unexpected" SDL behavior.
// Note that CTRL combined with any non-letter key works fine.
if (sym >= SDLK_a && sym <= SDLK_z) {
mpkey = sym - SDLK_a + 'a';
if (mods & KEY_MODIFIER_SHIFT)
mpkey += 'A' - 'a';
}
}
}
if (mpkey)
mplayer_put_key(mpkey | mods);
break;
}
case SDL_QUIT:
mplayer_put_key(KEY_CLOSE_WIN);
break;
}
return 0;
}