mpv/libmpcodecs/dec_audio.c

475 lines
15 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <assert.h>
#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"
#include "stream/stream.h"
#include "libmpdemux/demuxer.h"
#include "codec-cfg.h"
#include "libmpdemux/stheader.h"
#include "dec_audio.h"
#include "ad.h"
#include "libaf/af_format.h"
#include "libaf/af.h"
#ifdef CONFIG_DYNAMIC_PLUGINS
#include <dlfcn.h>
#endif
#ifdef CONFIG_FAKE_MONO
int fakemono = 0;
#endif
/* used for ac3surround decoder - set using -channels option */
int audio_output_channels = 2;
af_cfg_t af_cfg = { 1, NULL }; // Configuration for audio filters
void afm_help(void)
{
int i;
mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Available (compiled-in) audio codec families/drivers:\n");
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_DRIVERS\n");
mp_msg(MSGT_DECAUDIO, MSGL_INFO, " afm: info: (comment)\n");
for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
if (mpcodecs_ad_drivers[i]->info->comment
&& mpcodecs_ad_drivers[i]->info->comment[0])
mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s (%s)\n",
mpcodecs_ad_drivers[i]->info->short_name,
mpcodecs_ad_drivers[i]->info->name,
mpcodecs_ad_drivers[i]->info->comment);
else
mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s\n",
mpcodecs_ad_drivers[i]->info->short_name,
mpcodecs_ad_drivers[i]->info->name);
}
static int init_audio_codec(sh_audio_t *sh_audio)
{
if ((af_cfg.force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) {
int fmt = AF_FORMAT_FLOAT_NE;
if (sh_audio->ad_driver->control(sh_audio, ADCTRL_QUERY_FORMAT,
&fmt) == CONTROL_TRUE) {
sh_audio->sample_format = fmt;
sh_audio->samplesize = 4;
}
}
if (!sh_audio->ad_driver->preinit(sh_audio)) {
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "ADecoder preinit failed :(\n");
return 0;
}
/* allocate audio in buffer: */
if (sh_audio->audio_in_minsize > 0) {
sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize;
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d bytes for input buffer.\n",
sh_audio->a_in_buffer_size);
sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size);
sh_audio->a_in_buffer_len = 0;
}
const int base_size = 65536;
// At least 64 KiB plus rounding up to next decodable unit size
sh_audio->a_buffer_size = base_size + sh_audio->audio_out_minsize;
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d + %d = %d bytes for output buffer.\n",
sh_audio->audio_out_minsize, base_size, sh_audio->a_buffer_size);
sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size);
if (!sh_audio->a_buffer) {
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Cannot allocate audio out buffer.\n");
return 0;
}
sh_audio->a_buffer_len = 0;
if (!sh_audio->ad_driver->init(sh_audio)) {
mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "ADecoder init failed :(\n");
uninit_audio(sh_audio); // free buffers
return 0;
}
sh_audio->initialized = 1;
if (!sh_audio->channels || !sh_audio->samplerate) {
mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "Unknown/missing audio format -> no sound\n");
uninit_audio(sh_audio); // free buffers
return 0;
}
if (!sh_audio->o_bps)
sh_audio->o_bps = sh_audio->channels * sh_audio->samplerate
* sh_audio->samplesize;
mp_msg(MSGT_DECAUDIO, MSGL_INFO,
"AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n",
sh_audio->samplerate, sh_audio->channels,
af_fmt2str_short(sh_audio->sample_format),
sh_audio->i_bps * 8 * 0.001,
((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0,
sh_audio->i_bps, sh_audio->o_bps);
mp_msg(MSGT_IDENTIFY, MSGL_INFO,
"ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n",
sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels);
sh_audio->a_out_buffer_size = 0;
sh_audio->a_out_buffer = NULL;
sh_audio->a_out_buffer_len = 0;
return 1;
}
static int init_audio(sh_audio_t *sh_audio, char *codecname, char *afm,
int status, stringset_t *selected)
{
unsigned int orig_fourcc = sh_audio->wf ? sh_audio->wf->wFormatTag : 0;
int force = 0;
if (codecname && codecname[0] == '+') {
codecname = &codecname[1];
force = 1;
}
sh_audio->codec = NULL;
while (1) {
ad_functions_t *mpadec;
int i;
sh_audio->ad_driver = 0;
// restore original fourcc:
if (sh_audio->wf)
sh_audio->wf->wFormatTag = i = orig_fourcc;
if (!(sh_audio->codec = find_audio_codec(sh_audio->format,
sh_audio->wf ? (&i) : NULL,
sh_audio->codec, force)))
break;
if (sh_audio->wf)
sh_audio->wf->wFormatTag = i;
// ok we found one codec
if (stringset_test(selected, sh_audio->codec->name))
continue; // already tried & failed
if (codecname && strcmp(sh_audio->codec->name, codecname))
continue; // -ac
if (afm && strcmp(sh_audio->codec->drv, afm))
continue; // afm doesn't match
if (!force && sh_audio->codec->status < status)
continue; // too unstable
stringset_add(selected, sh_audio->codec->name); // tagging it
// ok, it matches all rules, let's find the driver!
for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
if (!strcmp(mpcodecs_ad_drivers[i]->info->short_name,
sh_audio->codec->drv))
break;
mpadec = mpcodecs_ad_drivers[i];
#ifdef CONFIG_DYNAMIC_PLUGINS
if (!mpadec) {
/* try to open shared decoder plugin */
int buf_len;
char *buf;
ad_functions_t *funcs_sym;
ad_info_t *info_sym;
buf_len =
strlen(MPLAYER_LIBDIR) + strlen(sh_audio->codec->drv) + 16;
buf = malloc(buf_len);
if (!buf)
break;
snprintf(buf, buf_len, "%s/mplayer/ad_%s.so", MPLAYER_LIBDIR,
sh_audio->codec->drv);
mp_msg(MSGT_DECAUDIO, MSGL_DBG2,
"Trying to open external plugin: %s\n", buf);
sh_audio->dec_handle = dlopen(buf, RTLD_LAZY);
if (!sh_audio->dec_handle)
break;
snprintf(buf, buf_len, "mpcodecs_ad_%s", sh_audio->codec->drv);
funcs_sym = dlsym(sh_audio->dec_handle, buf);
if (!funcs_sym || !funcs_sym->info || !funcs_sym->preinit
|| !funcs_sym->init || !funcs_sym->uninit
|| !funcs_sym->control || !funcs_sym->decode_audio)
break;
info_sym = funcs_sym->info;
if (strcmp(info_sym->short_name, sh_audio->codec->drv))
break;
free(buf);
mpadec = funcs_sym;
mp_msg(MSGT_DECAUDIO, MSGL_V,
"Using external decoder plugin (%s/mplayer/ad_%s.so)!\n",
MPLAYER_LIBDIR, sh_audio->codec->drv);
}
#endif
if (!mpadec) { // driver not available (==compiled in)
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR,
"Requested audio codec family [%s] (afm=%s) not available.\nEnable it at compilation.\n",
sh_audio->codec->name, sh_audio->codec->drv);
continue;
}
// it's available, let's try to init!
// init()
mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Opening audio decoder: [%s] %s\n",
mpadec->info->short_name, mpadec->info->name);
sh_audio->ad_driver = mpadec;
if (!init_audio_codec(sh_audio)) {
mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "ADecoder init failed :(\n");
continue; // try next...
}
// Yeah! We got it!
return 1;
}
return 0;
}
int init_best_audio_codec(sh_audio_t *sh_audio, char **audio_codec_list,
char **audio_fm_list)
{
stringset_t selected;
char *ac_l_default[2] = { "", (char *) NULL };
// hack:
if (!audio_codec_list)
audio_codec_list = ac_l_default;
// Go through the codec.conf and find the best codec...
sh_audio->initialized = 0;
stringset_init(&selected);
while (!sh_audio->initialized && *audio_codec_list) {
char *audio_codec = *(audio_codec_list++);
if (audio_codec[0]) {
if (audio_codec[0] == '-') {
// disable this codec:
stringset_add(&selected, audio_codec + 1);
} else {
// forced codec by name:
mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Forced audio codec: %s\n",
audio_codec);
init_audio(sh_audio, audio_codec, NULL, -1, &selected);
}
} else {
int status;
// try in stability order: UNTESTED, WORKING, BUGGY.
// never try CRASHING.
if (audio_fm_list) {
char **fmlist = audio_fm_list;
// try first the preferred codec families:
while (!sh_audio->initialized && *fmlist) {
char *audio_fm = *(fmlist++);
mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Trying to force audio codec driver family %s...\n",
audio_fm);
for (status = CODECS_STATUS__MAX;
status >= CODECS_STATUS__MIN; --status)
if (init_audio(sh_audio, NULL, audio_fm, status, &selected))
break;
}
}
if (!sh_audio->initialized)
for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN;
--status)
if (init_audio(sh_audio, NULL, NULL, status, &selected))
break;
}
}
stringset_free(&selected);
if (!sh_audio->initialized) {
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Cannot find codec for audio format 0x%X.\n",
sh_audio->format);
return 0; // failed
}
mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Selected audio codec: [%s] afm: %s (%s)\n",
sh_audio->codec->name, sh_audio->codec->drv, sh_audio->codec->info);
return 1; // success
}
void uninit_audio(sh_audio_t *sh_audio)
{
if (sh_audio->afilter) {
mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n");
af_uninit(sh_audio->afilter);
free(sh_audio->afilter);
sh_audio->afilter = NULL;
}
if (sh_audio->initialized) {
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Uninit audio: %s\n",
sh_audio->codec->drv);
sh_audio->ad_driver->uninit(sh_audio);
#ifdef CONFIG_DYNAMIC_PLUGINS
if (sh_audio->dec_handle)
dlclose(sh_audio->dec_handle);
#endif
sh_audio->initialized = 0;
}
free(sh_audio->a_out_buffer);
sh_audio->a_out_buffer = NULL;
sh_audio->a_out_buffer_size = 0;
av_freep(&sh_audio->a_buffer);
av_freep(&sh_audio->a_in_buffer);
}
int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
int *out_samplerate, int *out_channels, int *out_format)
{
af_stream_t *afs = sh_audio->afilter;
if (!afs) {
afs = malloc(sizeof(af_stream_t));
memset(afs, 0, sizeof(af_stream_t));
}
// input format: same as codec's output format:
afs->input.rate = in_samplerate;
afs->input.nch = sh_audio->channels;
afs->input.format = sh_audio->sample_format;
af_fix_parameters(&(afs->input));
// output format: same as ao driver's input format (if missing, fallback to input)
afs->output.rate = *out_samplerate;
afs->output.nch = *out_channels;
afs->output.format = *out_format;
af_fix_parameters(&(afs->output));
// filter config:
memcpy(&afs->cfg, &af_cfg, sizeof(af_cfg_t));
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Building audio filter chain for %dHz/%dch/%s -> %dHz/%dch/%s...\n",
afs->input.rate, afs->input.nch,
af_fmt2str_short(afs->input.format), afs->output.rate,
afs->output.nch, af_fmt2str_short(afs->output.format));
// let's autoprobe it!
if (0 != af_init(afs)) {
sh_audio->afilter = NULL;
free(afs);
return 0; // failed :(
}
*out_samplerate = afs->output.rate;
*out_channels = afs->output.nch;
*out_format = afs->output.format;
sh_audio->a_out_buffer_len = 0;
// ok!
sh_audio->afilter = (void *) afs;
return 1;
}
static int filter_n_bytes(sh_audio_t *sh, int len)
{
assert(len-1 + sh->audio_out_minsize <= sh->a_buffer_size);
int error = 0;
// Decode more bytes if needed
while (sh->a_buffer_len < len) {
unsigned char *buf = sh->a_buffer + sh->a_buffer_len;
int minlen = len - sh->a_buffer_len;
int maxlen = sh->a_buffer_size - sh->a_buffer_len;
int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen);
if (ret <= 0) {
error = -1;
len = sh->a_buffer_len;
break;
}
sh->a_buffer_len += ret;
}
// Filter
af_data_t filter_input = {
.audio = sh->a_buffer,
.len = len,
.rate = sh->samplerate,
.nch = sh->channels,
.format = sh->sample_format
};
af_fix_parameters(&filter_input);
af_data_t *filter_output = af_play(sh->afilter, &filter_input);
if (!filter_output)
return -1;
if (sh->a_out_buffer_size < sh->a_out_buffer_len + filter_output->len) {
int newlen = sh->a_out_buffer_len + filter_output->len;
mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size "
"from %d to %d\n", sh->a_out_buffer_size, newlen);
sh->a_out_buffer = realloc(sh->a_out_buffer, newlen);
sh->a_out_buffer_size = newlen;
}
memcpy(sh->a_out_buffer + sh->a_out_buffer_len, filter_output->audio,
filter_output->len);
sh->a_out_buffer_len += filter_output->len;
// remove processed data from decoder buffer:
sh->a_buffer_len -= len;
memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len);
return error;
}
/* Try to get at least minlen decoded+filtered bytes in sh_audio->a_out_buffer
* (total length including possible existing data).
* Return 0 on success, -1 on error/EOF (not distinguished).
* In the former case sh_audio->a_out_buffer_len is always >= minlen
* on return. In case of EOF/error it might or might not be.
* Can reallocate sh_audio->a_out_buffer if needed to fit all filter output. */
int decode_audio(sh_audio_t *sh_audio, int minlen)
{
// Indicates that a filter seems to be buffering large amounts of data
int huge_filter_buffer = 0;
// Decoded audio must be cut at boundaries of this many bytes
int unitsize = sh_audio->channels * sh_audio->samplesize * 16;
/* Filter output size will be about filter_multiplier times input size.
* If some filter buffers audio in big blocks this might only hold
* as average over time. */
double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter);
/* If the decoder set audio_out_minsize then it can do the equivalent of
* "while (output_len < target_len) output_len += audio_out_minsize;",
* so we must guarantee there is at least audio_out_minsize-1 bytes
* more space in the output buffer than the minimum length we try to
* decode. */
int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize;
max_decode_len -= max_decode_len % unitsize;
while (sh_audio->a_out_buffer_len < minlen) {
int declen = (minlen - sh_audio->a_out_buffer_len) / filter_multiplier
+ (unitsize << 5); // some extra for possible filter buffering
if (huge_filter_buffer)
/* Some filter must be doing significant buffering if the estimated
* input length didn't produce enough output from filters.
* Feed the filters 2k bytes at a time until we have enough output.
* Very small amounts could make filtering inefficient while large
* amounts can make MPlayer demux the file unnecessarily far ahead
* to get audio data and buffer video frames in memory while doing
* so. However the performance impact of either is probably not too
* significant as long as the value is not completely insane. */
declen = 2000;
declen -= declen % unitsize;
if (declen > max_decode_len)
declen = max_decode_len;
else
/* if this iteration does not fill buffer, we must have lots
* of buffering in filters */
huge_filter_buffer = 1;
if (filter_n_bytes(sh_audio, declen) < 0)
return -1;
}
return 0;
}
void resync_audio_stream(sh_audio_t *sh_audio)
{
sh_audio->a_in_buffer_len = 0; // clear audio input buffer
if (!sh_audio->initialized)
return;
sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL);
}
void skip_audio_frame(sh_audio_t *sh_audio)
{
if (!sh_audio->initialized)
return;
if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL) ==
CONTROL_TRUE)
return;
// default skip code:
ds_fill_buffer(sh_audio->ds); // skip block
}