mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 15:22:09 +00:00
f34de63450
Probably helps with #4311. It surely is not the correct fix, of course. But ao_openal has no business of causing trouble anyway.
339 lines
9.2 KiB
C
339 lines
9.2 KiB
C
/*
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* OpenAL audio output driver for MPlayer
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*
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* Copyleft 2006 by Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <inttypes.h>
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#ifdef __APPLE__
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#ifndef AL_FORMAT_MONO_FLOAT32
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#define AL_FORMAT_MONO_FLOAT32 0x10010
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#endif
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#ifndef AL_FORMAT_STEREO_FLOAT32
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#define AL_FORMAT_STEREO_FLOAT32 0x10011
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#endif
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#ifndef AL_FORMAT_MONO_DOUBLE_EXT
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#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
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#endif
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#include <OpenAL/MacOSX_OALExtensions.h>
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#else
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#ifdef OPENAL_AL_H
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#include <OpenAL/alc.h>
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#include <OpenAL/al.h>
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#include <OpenAL/alext.h>
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#else
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#include <AL/alc.h>
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#include <AL/al.h>
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#include <AL/alext.h>
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#endif
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#endif // __APPLE__
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#include "common/msg.h"
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#include "ao.h"
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#include "internal.h"
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#include "audio/format.h"
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#include "osdep/timer.h"
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#include "options/m_option.h"
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#define MAX_CHANS MP_NUM_CHANNELS
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#define NUM_BUF 128
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#define CHUNK_SAMPLES 256
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static ALuint buffers[MAX_CHANS][NUM_BUF];
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static ALuint sources[MAX_CHANS];
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static int cur_buf[MAX_CHANS];
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static int unqueue_buf[MAX_CHANS];
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static struct ao *ao_data;
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struct priv {
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ALenum al_format;
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int chunk_size;
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};
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static void reset(struct ao *ao);
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static int control(struct ao *ao, enum aocontrol cmd, void *arg)
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{
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switch (cmd) {
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case AOCONTROL_GET_VOLUME:
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case AOCONTROL_SET_VOLUME: {
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ALfloat volume;
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ao_control_vol_t *vol = (ao_control_vol_t *)arg;
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if (cmd == AOCONTROL_SET_VOLUME) {
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volume = (vol->left + vol->right) / 200.0;
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alListenerf(AL_GAIN, volume);
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}
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alGetListenerf(AL_GAIN, &volume);
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vol->left = vol->right = volume * 100;
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return CONTROL_TRUE;
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}
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case AOCONTROL_HAS_SOFT_VOLUME:
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return CONTROL_TRUE;
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}
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return CONTROL_UNKNOWN;
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}
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struct speaker {
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int id;
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float pos[3];
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};
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static const struct speaker speaker_pos[] = {
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{MP_SPEAKER_ID_FL, {-0.500, 0, -0.866}}, // -30 deg
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{MP_SPEAKER_ID_FR, { 0.500, 0, -0.866}}, // 30 deg
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{MP_SPEAKER_ID_FC, { 0, 0, -1}}, // 0 deg
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{MP_SPEAKER_ID_LFE, { 0, -1, 0}}, // below
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{MP_SPEAKER_ID_BL, {-0.609, 0, 0.793}}, // -142.5 deg
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{MP_SPEAKER_ID_BR, { 0.609, 0, 0.793}}, // 142.5 deg
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{MP_SPEAKER_ID_BC, { 0, 0, 1}}, // 180 deg
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{MP_SPEAKER_ID_SL, {-0.985, 0, 0.174}}, // -100 deg
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{MP_SPEAKER_ID_SR, { 0.985, 0, 0.174}}, // 100 deg
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{-1},
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};
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static ALenum get_al_format(int format)
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{
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switch (format) {
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case AF_FORMAT_U8P: return AL_FORMAT_MONO8;
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case AF_FORMAT_S16P: return AL_FORMAT_MONO16;
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case AF_FORMAT_FLOATP:
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if (alIsExtensionPresent((ALchar*)"AL_EXT_float32") == AL_TRUE)
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return AL_FORMAT_MONO_FLOAT32;
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break;
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case AF_FORMAT_DOUBLEP:
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if (alIsExtensionPresent((ALchar*)"AL_EXT_double") == AL_TRUE)
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return AL_FORMAT_MONO_DOUBLE_EXT;
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break;
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}
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return AL_FALSE;
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}
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// close audio device
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static void uninit(struct ao *ao)
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{
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ALCcontext *ctx = alcGetCurrentContext();
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ALCdevice *dev = alcGetContextsDevice(ctx);
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reset(ao);
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alcMakeContextCurrent(NULL);
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alcDestroyContext(ctx);
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alcCloseDevice(dev);
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ao_data = NULL;
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}
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static int init(struct ao *ao)
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{
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float position[3] = {0, 0, 0};
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float direction[6] = {0, 0, -1, 0, 1, 0};
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ALCdevice *dev = NULL;
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ALCcontext *ctx = NULL;
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ALCint freq = 0;
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ALCint attribs[] = {ALC_FREQUENCY, ao->samplerate, 0, 0};
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int i;
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struct priv *p = ao->priv;
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if (ao_data) {
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MP_FATAL(ao, "Not reentrant!\n");
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return -1;
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}
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ao_data = ao;
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struct mp_chmap_sel sel = {0};
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for (i = 0; speaker_pos[i].id != -1; i++)
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mp_chmap_sel_add_speaker(&sel, speaker_pos[i].id);
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if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
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goto err_out;
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struct speaker speakers[MAX_CHANS];
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for (i = 0; i < ao->channels.num; i++) {
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speakers[i].id = -1;
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for (int n = 0; speaker_pos[n].id >= 0; n++) {
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if (speaker_pos[n].id == ao->channels.speaker[i])
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speakers[i] = speaker_pos[n];
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}
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if (speakers[i].id < 0) {
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MP_FATAL(ao, "Unknown channel layout\n");
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goto err_out;
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}
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}
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char *dev_name = ao->device;
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dev = alcOpenDevice(dev_name && dev_name[0] ? dev_name : NULL);
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if (!dev) {
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MP_FATAL(ao, "could not open device\n");
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goto err_out;
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}
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ctx = alcCreateContext(dev, attribs);
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alcMakeContextCurrent(ctx);
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alListenerfv(AL_POSITION, position);
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alListenerfv(AL_ORIENTATION, direction);
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alGenSources(ao->channels.num, sources);
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for (i = 0; i < ao->channels.num; i++) {
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cur_buf[i] = 0;
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unqueue_buf[i] = 0;
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alGenBuffers(NUM_BUF, buffers[i]);
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alSourcefv(sources[i], AL_POSITION, speakers[i].pos);
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alSource3f(sources[i], AL_VELOCITY, 0, 0, 0);
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}
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alcGetIntegerv(dev, ALC_FREQUENCY, 1, &freq);
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if (alcGetError(dev) == ALC_NO_ERROR && freq)
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ao->samplerate = freq;
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p->al_format = AL_FALSE;
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int try_formats[AF_FORMAT_COUNT];
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af_get_best_sample_formats(ao->format, try_formats);
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for (int n = 0; try_formats[n]; n++) {
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p->al_format = get_al_format(try_formats[n]);
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if (p->al_format != AL_FALSE) {
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ao->format = try_formats[n];
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break;
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}
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}
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if (p->al_format == AL_FALSE) {
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MP_FATAL(ao, "Can't find appropriate sample format.\n");
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uninit(ao);
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goto err_out;
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}
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p->chunk_size = CHUNK_SAMPLES * af_fmt_to_bytes(ao->format);
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return 0;
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err_out:
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ao_data = NULL;
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return -1;
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}
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static void drain(struct ao *ao)
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{
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ALint state;
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alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
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while (state == AL_PLAYING) {
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mp_sleep_us(10000);
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alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
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}
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}
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static void unqueue_buffers(void)
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{
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ALint p;
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int s;
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for (s = 0; s < ao_data->channels.num; s++) {
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int till_wrap = NUM_BUF - unqueue_buf[s];
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alGetSourcei(sources[s], AL_BUFFERS_PROCESSED, &p);
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if (p >= till_wrap) {
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alSourceUnqueueBuffers(sources[s], till_wrap,
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&buffers[s][unqueue_buf[s]]);
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unqueue_buf[s] = 0;
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p -= till_wrap;
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}
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if (p) {
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alSourceUnqueueBuffers(sources[s], p, &buffers[s][unqueue_buf[s]]);
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unqueue_buf[s] += p;
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}
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}
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}
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/**
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* \brief stop playing and empty buffers (for seeking/pause)
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*/
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static void reset(struct ao *ao)
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{
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alSourceStopv(ao->channels.num, sources);
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unqueue_buffers();
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}
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/**
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* \brief stop playing, keep buffers (for pause)
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*/
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static void audio_pause(struct ao *ao)
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{
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alSourcePausev(ao->channels.num, sources);
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}
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/**
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* \brief resume playing, after audio_pause()
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*/
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static void audio_resume(struct ao *ao)
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{
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alSourcePlayv(ao->channels.num, sources);
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}
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static int get_space(struct ao *ao)
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{
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ALint queued;
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unqueue_buffers();
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alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
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queued = NUM_BUF - queued - 3;
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if (queued < 0)
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return 0;
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return queued * CHUNK_SAMPLES;
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}
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/**
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* \brief write data into buffer and reset underrun flag
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*/
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static int play(struct ao *ao, void **data, int samples, int flags)
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{
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struct priv *p = ao->priv;
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ALint state;
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int num = samples / CHUNK_SAMPLES;
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for (int i = 0; i < num; i++) {
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for (int ch = 0; ch < ao->channels.num; ch++) {
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char *d = data[ch];
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d += i * p->chunk_size;
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alBufferData(buffers[ch][cur_buf[ch]], p->al_format, d,
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p->chunk_size, ao->samplerate);
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alSourceQueueBuffers(sources[ch], 1, &buffers[ch][cur_buf[ch]]);
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cur_buf[ch] = (cur_buf[ch] + 1) % NUM_BUF;
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}
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}
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alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
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if (state != AL_PLAYING) // checked here in case of an underrun
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alSourcePlayv(ao->channels.num, sources);
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return num * CHUNK_SAMPLES;
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}
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static double get_delay(struct ao *ao)
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{
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ALint queued;
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unqueue_buffers();
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alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
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return queued * CHUNK_SAMPLES / (double)ao->samplerate;
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}
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#define OPT_BASE_STRUCT struct priv
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const struct ao_driver audio_out_openal = {
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.description = "OpenAL audio output",
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.name = "openal",
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.init = init,
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.uninit = uninit,
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.control = control,
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.get_space = get_space,
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.play = play,
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.get_delay = get_delay,
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.pause = audio_pause,
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.resume = audio_resume,
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.reset = reset,
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.drain = drain,
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.priv_size = sizeof(struct priv),
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};
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