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mirror of https://github.com/mpv-player/mpv synced 2025-01-10 17:09:45 +00:00
mpv/audio/decode/dec_audio.c
wm4 5e25a3d216 audio: use refcounted frames in the filter chain
The goal is switching the whole audio chain to using refcounted frames.
This brings the architecture closer to FFmpeg, enables better
integration with libavfilter, will reduce useless copying somewhat, and
will probably allow better timestamp tracking.

For now, every filter goes through a semi-awful wrapper in
af_do_filter(), though. This will be fixed step by step, and the wrapper
should eventually be removed. Another thing that will have to be done is
improving the timestamp handling and avoiding extra copies for the AO.

Some of the new code is rather similar to the video filter code (the
core filter code basically just has types replaced). Such code
duplication is normally very unwanted, but in this case there's probably
no other choice. On the other hand, this code is pretty simple (even if
somewhat tricky). Maybe there will be unified filter code in the future,
but this is still far away.
2015-01-13 20:15:43 +01:00

257 lines
7.4 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <assert.h>
#include <libavutil/mem.h>
#include "demux/codec_tags.h"
#include "config.h"
#include "common/codecs.h"
#include "common/msg.h"
#include "misc/bstr.h"
#include "stream/stream.h"
#include "demux/demux.h"
#include "demux/stheader.h"
#include "dec_audio.h"
#include "ad.h"
#include "audio/format.h"
#include "audio/audio.h"
#include "audio/audio_buffer.h"
#include "audio/filter/af.h"
extern const struct ad_functions ad_mpg123;
extern const struct ad_functions ad_lavc;
extern const struct ad_functions ad_spdif;
static const struct ad_functions * const ad_drivers[] = {
&ad_lavc,
#if HAVE_MPG123
&ad_mpg123,
#endif
&ad_spdif,
NULL
};
static void uninit_decoder(struct dec_audio *d_audio)
{
if (d_audio->ad_driver) {
MP_VERBOSE(d_audio, "Uninit audio decoder.\n");
d_audio->ad_driver->uninit(d_audio);
}
d_audio->ad_driver = NULL;
talloc_free(d_audio->priv);
d_audio->priv = NULL;
}
static int init_audio_codec(struct dec_audio *d_audio, const char *decoder)
{
if (!d_audio->ad_driver->init(d_audio, decoder)) {
MP_VERBOSE(d_audio, "Audio decoder init failed.\n");
d_audio->ad_driver = NULL;
uninit_decoder(d_audio);
return 0;
}
return 1;
}
struct mp_decoder_list *audio_decoder_list(void)
{
struct mp_decoder_list *list = talloc_zero(NULL, struct mp_decoder_list);
for (int i = 0; ad_drivers[i] != NULL; i++)
ad_drivers[i]->add_decoders(list);
return list;
}
static struct mp_decoder_list *audio_select_decoders(const char *codec,
char *selection)
{
struct mp_decoder_list *list = audio_decoder_list();
struct mp_decoder_list *new = mp_select_decoders(list, codec, selection);
talloc_free(list);
return new;
}
static const struct ad_functions *find_driver(const char *name)
{
for (int i = 0; ad_drivers[i] != NULL; i++) {
if (strcmp(ad_drivers[i]->name, name) == 0)
return ad_drivers[i];
}
return NULL;
}
int audio_init_best_codec(struct dec_audio *d_audio, char *audio_decoders)
{
assert(!d_audio->ad_driver);
audio_reset_decoding(d_audio);
struct mp_decoder_entry *decoder = NULL;
struct mp_decoder_list *list =
audio_select_decoders(d_audio->header->codec, audio_decoders);
mp_print_decoders(d_audio->log, MSGL_V, "Codec list:", list);
for (int n = 0; n < list->num_entries; n++) {
struct mp_decoder_entry *sel = &list->entries[n];
const struct ad_functions *driver = find_driver(sel->family);
if (!driver)
continue;
MP_VERBOSE(d_audio, "Opening audio decoder %s:%s\n",
sel->family, sel->decoder);
d_audio->ad_driver = driver;
if (init_audio_codec(d_audio, sel->decoder)) {
decoder = sel;
break;
}
MP_WARN(d_audio, "Audio decoder init failed for "
"%s:%s\n", sel->family, sel->decoder);
}
if (d_audio->ad_driver) {
d_audio->decoder_desc =
talloc_asprintf(d_audio, "%s [%s:%s]", decoder->desc, decoder->family,
decoder->decoder);
MP_VERBOSE(d_audio, "Selected audio codec: %s\n", d_audio->decoder_desc);
} else {
MP_ERR(d_audio, "Failed to initialize an audio decoder for codec '%s'.\n",
d_audio->header->codec ? d_audio->header->codec : "<unknown>");
}
talloc_free(list);
return !!d_audio->ad_driver;
}
void audio_uninit(struct dec_audio *d_audio)
{
if (!d_audio)
return;
MP_VERBOSE(d_audio, "Uninit audio filters...\n");
af_destroy(d_audio->afilter);
uninit_decoder(d_audio);
talloc_free(d_audio);
}
/* Decode packets until we know the audio format. Then reinit the buffer.
* Returns AD_OK on success, negative AD_* code otherwise.
* Also returns AD_OK if already initialized (and does nothing).
*/
int initial_audio_decode(struct dec_audio *da)
{
while (!da->waiting) {
int ret = da->ad_driver->decode_packet(da, &da->waiting);
if (ret < 0)
return ret;
}
talloc_steal(da, da->waiting);
da->decode_format = *da->waiting;
return mp_audio_config_valid(da->waiting) ? AD_OK : AD_ERR;
}
static bool copy_output(struct af_stream *afs, struct mp_audio_buffer *outbuf,
int minsamples, bool eof)
{
while (mp_audio_buffer_samples(outbuf) < minsamples) {
if (af_output_frame(afs, eof) < 0)
return true; // error, stop doing stuff
struct mp_audio *mpa = af_read_output_frame(afs);
if (!mpa)
return false; // out of data
mp_audio_buffer_append(outbuf, mpa);
talloc_free(mpa);
}
return true;
}
/* Try to get at least minsamples decoded+filtered samples in outbuf
* (total length including possible existing data).
* Return 0 on success, or negative AD_* error code.
* In the former case outbuf has at least minsamples buffered on return.
* In case of EOF/error it might or might not be. */
int audio_decode(struct dec_audio *da, struct mp_audio_buffer *outbuf,
int minsamples)
{
struct af_stream *afs = da->afilter;
if (afs->initialized < 1)
return AD_ERR;
MP_STATS(da, "start audio");
int res;
while (1) {
res = 0;
if (copy_output(afs, outbuf, minsamples, false))
break;
struct mp_audio *mpa = da->waiting;
da->waiting = NULL;
if (!mpa) {
res = da->ad_driver->decode_packet(da, &mpa);
if (res < 0) {
// drain filters first (especially for true EOF case)
copy_output(afs, outbuf, minsamples, true);
break;
}
assert(mpa);
da->pts_offset += mpa->samples;
da->decode_format = *mpa;
mp_audio_set_null_data(&da->decode_format);
}
// On format change, make sure to drain the filter chain.
if (!mp_audio_config_equals(&afs->input, mpa)) {
da->waiting = talloc_steal(da, mpa);
copy_output(afs, outbuf, minsamples, true);
res = AD_NEW_FMT;
break;
}
if (af_filter_frame(afs, mpa) < 0)
return AD_ERR;
}
MP_STATS(da, "end audio");
return res;
}
void audio_reset_decoding(struct dec_audio *d_audio)
{
if (d_audio->ad_driver)
d_audio->ad_driver->control(d_audio, ADCTRL_RESET, NULL);
af_seek_reset(d_audio->afilter);
d_audio->pts = MP_NOPTS_VALUE;
d_audio->pts_offset = 0;
if (d_audio->waiting) {
talloc_free(d_audio->waiting);
d_audio->waiting = NULL;
}
}