mirror of https://github.com/mpv-player/mpv
530 lines
14 KiB
C
530 lines
14 KiB
C
/*
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* copyright (C) 2002 Mark Zealey <mark@zealos.org>
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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* 30/03/02: An almost total rewrite, added DR support and support for modes
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* other than 16bpp. Fixed the crash when playing multiple files
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* 07/04/02: Fixed DR support, added YUY2 support, fixed OSD stuff.
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* 08/04/02: Fixed a wierd sound corruption problem caused by some optomizations
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* I made.
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* 09/04/02: Fixed a problem with changing the variables passed to draw_slice().
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* Fixed DR support for YV12 et al. Added BGR support. Removed lots of dud code.
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* 10/04/02: Changed the memcpy functions to mem2agpcpy.. should be a tad
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* faster.
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* 11/04/02: Added a compile option so you can watch the film with the console
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* as the background, or not.
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* 13/04/02: Fix rough OSD stuff by rendering it straight onto the output
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* buffer. Added double-buffering. Supports hardware zoom/reduce zoom modes.
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* 13/04/02: Misc cleanups of the code.
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* 22/10/02: Added geometry support to it
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*
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* Hints and tricks:
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* - Use -dr to get direct rendering
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* - Use -vf yuy2 to get yuy2 rendering, *MUCH* faster than yv12
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* - To get a black background and nice smooth OSD, use -double
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* - To get the console as a background, but with scaled OSD, use -nodouble
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* - The driver supports both scaling and shrinking the image using the -x and
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* -y options on the mplayer commandline. Also repositioning via the -geometry
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* option.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <linux/fb.h>
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#include "config.h"
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#include "mp_msg.h"
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#include "fastmemcpy.h"
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#include "video_out.h"
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#include "video_out_internal.h"
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#include "drivers/3dfx.h"
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#include "aspect.h"
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#include "sub/sub.h"
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static const vo_info_t info =
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{
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"3Dfx Banshee/Voodoo3/Voodoo5",
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"tdfxfb",
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"Mark Zealey <mark@zealos.org>",
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""
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};
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const LIBVO_EXTERN(tdfxfb)
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/* Some registers on the card */
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#define S2S_STRECH_BLT 2 // BLT + Strech
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#define S2S_IMMED (1 << 8) // Do it immediatly
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#define S2S_ROP (0xCC << 24) // ???
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/* Stepping between the different YUV plane registers */
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#define YUV_STRIDE 1024
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struct YUV_plane {
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char Y[0x0100000];
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char U[0x0100000];
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char V[0x0100000];
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};
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static int fd = -1;
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static struct fb_fix_screeninfo fb_finfo;
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static struct fb_var_screeninfo fb_vinfo;
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static uint32_t in_width, in_height, in_format, in_depth, in_voodoo_format,
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screenwidth, screenheight, screendepth, vidwidth, vidheight, vidx, vidy,
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vid_voodoo_format, *vidpage, *hidpage, *inpage, vidpageoffset,
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hidpageoffset, inpageoffset, *memBase0 = NULL, *memBase1 = NULL, r_width, r_height;
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static volatile voodoo_io_reg *reg_IO;
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static volatile voodoo_2d_reg *reg_2d;
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static voodoo_yuv_reg *reg_YUV;
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static struct YUV_plane *YUV;
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static void (*alpha_func)(), (*alpha_func_double)();
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static int preinit(const char *arg)
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{
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char *name;
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if(arg)
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name = (char*)arg;
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else if(!(name = getenv("FRAMEBUFFER")))
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name = "/dev/fb0";
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if((fd = open(name, O_RDWR)) == -1) {
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] Can't open %s: %s.\n", name, strerror(errno));
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return -1;
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}
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if(ioctl(fd, FBIOGET_FSCREENINFO, &fb_finfo)) {
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] Problem with FBITGET_FSCREENINFO ioctl: %s.\n",
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strerror(errno));
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close(fd);
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fd = -1;
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return -1;
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}
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if(ioctl(fd, FBIOGET_VSCREENINFO, &fb_vinfo)) {
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] Problem with FBITGET_VSCREENINFO ioctl: %s.\n",
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strerror(errno));
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close(fd);
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fd = -1;
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return -1;
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}
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/* BANSHEE means any of the series aparently */
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if (fb_finfo.accel != FB_ACCEL_3DFX_BANSHEE) {
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] This driver only supports the 3Dfx Banshee, Voodoo3 and Voodoo 5.\n");
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close(fd);
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fd = -1;
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return -1;
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}
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// Check the depth now as config() musn't fail
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switch(fb_vinfo.bits_per_pixel) {
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case 16:
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case 24:
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case 32:
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break; // Ok
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default:
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] %d bpp output is not supported.\n", fb_vinfo.bits_per_pixel);
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close(fd);
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fd = -1;
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return -1;
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}
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/* Open up a window to the hardware */
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memBase1 = mmap(0, fb_finfo.smem_len, PROT_READ | PROT_WRITE,
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MAP_SHARED, fd, 0);
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memBase0 = mmap(0, fb_finfo.mmio_len, PROT_READ | PROT_WRITE,
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MAP_SHARED, fd, fb_finfo.smem_len);
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if((long)memBase0 == -1 || (long)memBase1 == -1) {
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] Couldn't map memory areas: %s.\n", strerror(errno));
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if((long)memBase0 != -1)
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munmap(memBase0, fb_finfo.smem_len);
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if((long)memBase1 != -1)
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munmap(memBase1, fb_finfo.smem_len);
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memBase0 = memBase1 = NULL;
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return -1;
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}
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/* Set up global pointers to the voodoo's regs */
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reg_IO = (void *)memBase0 + VOODOO_IO_REG_OFFSET;
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reg_2d = (void *)memBase0 + VOODOO_2D_REG_OFFSET;
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reg_YUV = (void *)memBase0 + VOODOO_YUV_REG_OFFSET;
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YUV = (void *)memBase0 + VOODOO_YUV_PLANE_OFFSET;
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return 0;
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}
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static void uninit(void)
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{
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if(reg_IO) {
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/* Restore the screen (Linux lives at 0) */
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reg_IO->vidDesktopStartAddr = 0;
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reg_IO = NULL;
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}
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/* And close our mess */
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if(memBase1) {
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munmap(memBase1, fb_finfo.smem_len);
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memBase1 = NULL;
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}
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if(memBase0) {
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munmap(memBase0, fb_finfo.mmio_len);
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memBase0 = NULL;
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}
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if(fd != -1) {
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close(fd);
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fd = -1;
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}
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}
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static void clear_screen(void)
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{
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/* There needs to be some sort of delay here or else things seriously
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* screw up. Causes the image to not be the right size on screen if
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* this isn't like this. A printf before the memset call also seems to
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* work, but this made more sense since it actually checks the status of
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* the card.
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*/
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if(vo_doublebuffering) {
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/* first wait for the card to be ready, do not try to write
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* every time - alex */
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do {} while((reg_IO->status & 0x1f) < 1);
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memset(vidpage, 0, screenwidth * screenheight * screendepth);
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memset(hidpage, 0, screenwidth * screenheight * screendepth);
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}
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}
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/* Setup output screen dimensions etc */
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static void setup_screen(uint32_t full)
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{
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aspect(&vidwidth, &vidheight, full ? A_ZOOM : A_NOZOOM);
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geometry(&vidx, &vidy, &vidwidth, &vidheight, screenwidth, screenheight);
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vo_fs = full;
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clear_screen();
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}
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static int config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height,
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uint32_t flags, char *title, uint32_t format)
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{
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screenwidth = fb_vinfo.xres;
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screenheight = fb_vinfo.yres;
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aspect_save_screenres(fb_vinfo.xres,fb_vinfo.yres);
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in_width = width;
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in_height = height;
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in_format = format;
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aspect_save_orig(width,height);
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r_width = d_width;
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r_height = d_height;
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aspect_save_prescale(d_width,d_height);
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/* Setup the screen for rendering to */
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switch(fb_vinfo.bits_per_pixel) {
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case 16:
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screendepth = 2;
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vid_voodoo_format = VOODOO_BLT_FORMAT_16;
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alpha_func_double = vo_draw_alpha_rgb16;
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break;
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case 24:
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screendepth = 3;
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vid_voodoo_format = VOODOO_BLT_FORMAT_24;
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alpha_func_double = vo_draw_alpha_rgb24;
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break;
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case 32:
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screendepth = 4;
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vid_voodoo_format = VOODOO_BLT_FORMAT_32;
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alpha_func_double = vo_draw_alpha_rgb32;
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break;
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default:
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mp_tmsg(MSGT_VO, MSGL_ERR, "[VO_TDFXFB] %d bpp output is not supported (This should never have happened).\n", fb_vinfo.bits_per_pixel);
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return -1;
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}
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vid_voodoo_format |= screenwidth * screendepth;
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/* Some defaults here */
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in_voodoo_format = VOODOO_BLT_FORMAT_YUYV;
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in_depth = 2;
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alpha_func = vo_draw_alpha_yuy2;
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switch(in_format) {
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case IMGFMT_YV12:
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case IMGFMT_I420:
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case IMGFMT_IYUV:
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case IMGFMT_YUY2:
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break;
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case IMGFMT_UYVY:
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in_voodoo_format = VOODOO_BLT_FORMAT_UYVY;
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break;
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case IMGFMT_BGR16:
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in_voodoo_format = VOODOO_BLT_FORMAT_16;
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alpha_func = vo_draw_alpha_rgb16;
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break;
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case IMGFMT_BGR24:
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in_depth = 3;
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in_voodoo_format = VOODOO_BLT_FORMAT_24;
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alpha_func = vo_draw_alpha_rgb24;
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break;
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case IMGFMT_BGR32:
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in_depth = 4;
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in_voodoo_format = VOODOO_BLT_FORMAT_32;
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alpha_func = vo_draw_alpha_rgb32;
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break;
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default:
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] Eik! Something's wrong with control().\n");
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return -1;
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}
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in_voodoo_format |= in_width * in_depth;
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/* Linux lives in the first frame */
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if(vo_doublebuffering) {
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vidpageoffset = screenwidth * screenheight * screendepth;
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hidpageoffset = vidpageoffset + screenwidth * screenheight * screendepth;
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} else
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vidpageoffset = hidpageoffset = 0; /* Console background */
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inpageoffset = hidpageoffset + screenwidth * screenheight * screendepth;
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if(inpageoffset + in_width * in_depth * in_height > fb_finfo.smem_len) {
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mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_TDFXFB] Not enough video memory to play this movie. Try at a lower resolution.\n");
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return -1;
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}
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vidpage = (void *)memBase1 + (unsigned long)vidpageoffset;
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hidpage = (void *)memBase1 + (unsigned long)hidpageoffset;
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inpage = (void *)memBase1 + (unsigned long)inpageoffset;
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setup_screen(flags & VOFLAG_FULLSCREEN);
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memset(inpage, 0, in_width * in_height * in_depth);
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mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_TDFXFB] Screen is %dx%d at %d bpp, in is %dx%d at %d bpp, norm is %dx%d.\n",
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screenwidth, screenheight, screendepth * 8,
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in_width, in_height, in_depth * 8,
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d_width, d_height);
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return 0;
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}
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/* Double-buffering draw_alpha */
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static void draw_alpha_double(int x, int y, int w, int h, unsigned char *src,
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unsigned char *srca, int stride)
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{
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char *dst = (char *)vidpage + ((y + vidy) * screenwidth + x + vidx) * screendepth;
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alpha_func_double(w, h, src, srca, stride, dst, screenwidth * screendepth);
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}
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/* Single-buffering draw_alpha */
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static void draw_alpha(int x, int y, int w, int h, unsigned char *src,
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unsigned char *srca, int stride)
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{
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char *dst = (char *)inpage + (y * in_width + x) * in_depth;
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alpha_func(w, h, src, srca, stride, dst, in_width * in_depth);
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}
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static void draw_osd(void)
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{
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if(!vo_doublebuffering)
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vo_draw_text(in_width, in_height, draw_alpha);
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}
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/* Render onto the screen */
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static void flip_page(void)
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{
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voodoo_2d_reg regs = *reg_2d; /* Copy the regs */
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int i = 0;
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if(vo_doublebuffering) {
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/* Flip to an offscreen buffer for rendering */
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uint32_t t = vidpageoffset;
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void *j = vidpage;
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vidpage = hidpage;
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hidpage = j;
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vidpageoffset = hidpageoffset;
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hidpageoffset = t;
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}
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reg_2d->commandExtra = 0;
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reg_2d->clip0Min = 0;
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reg_2d->clip0Max = 0xffffffff;
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reg_2d->srcBaseAddr = inpageoffset;
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reg_2d->srcXY = 0;
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reg_2d->srcFormat = in_voodoo_format;
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reg_2d->srcSize = XYREG(in_width, in_height);
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reg_2d->dstBaseAddr = vidpageoffset;
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reg_2d->dstXY = XYREG(vidx, vidy);
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reg_2d->dstFormat = vid_voodoo_format;
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reg_2d->dstSize = XYREG(vidwidth, vidheight);
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reg_2d->command = S2S_STRECH_BLT | S2S_IMMED | S2S_ROP;
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/* Wait for the command to finish (If we don't do this, we get wierd
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* sound corruption... */
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while((reg_IO->status & 0x1f) < 1)
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/* Wait */;
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*((volatile uint32_t *)((uint32_t *)reg_IO + COMMAND_3D)) = COMMAND_3D_NOP;
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while(i < 3)
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if(!(reg_IO->status & STATUS_BUSY))
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i++;
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/* Restore the old regs now */
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reg_2d->commandExtra = regs.commandExtra;
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reg_2d->clip0Min = regs.clip0Min;
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reg_2d->clip0Max = regs.clip0Max;
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reg_2d->srcBaseAddr = regs.srcBaseAddr;
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reg_2d->srcXY = regs.srcXY;
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reg_2d->srcFormat = regs.srcFormat;
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reg_2d->srcSize = regs.srcSize;
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reg_2d->dstBaseAddr = regs.dstBaseAddr;
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reg_2d->dstXY = regs.dstXY;
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reg_2d->dstFormat = regs.dstFormat;
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reg_2d->dstSize = regs.dstSize;
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reg_2d->command = 0;
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/* Render any text onto this buffer */
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if(vo_doublebuffering)
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vo_draw_text(vidwidth, vidheight, draw_alpha_double);
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/* And flip to the new buffer! */
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reg_IO->vidDesktopStartAddr = vidpageoffset;
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}
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static int draw_frame(uint8_t *src[])
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{
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mem2agpcpy(inpage, src[0], in_width * in_depth * in_height);
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return 0;
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}
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static int draw_slice(uint8_t *i[], int s[], int w, int h, int x, int y)
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{
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/* We want to render to the YUV to the input page + the location
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* of the stripes we're doing */
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reg_YUV->yuvBaseAddr = inpageoffset + in_width * in_depth * y + x;
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reg_YUV->yuvStride = in_width * in_depth;
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/* Put the YUV channels into the voodoos internal combiner unit
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* thingie */
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mem2agpcpy_pic(YUV->Y, i[0], s[0], h , YUV_STRIDE, s[0]);
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mem2agpcpy_pic(YUV->U, i[1], s[1], h / 2, YUV_STRIDE, s[1]);
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mem2agpcpy_pic(YUV->V, i[2], s[2], h / 2, YUV_STRIDE, s[2]);
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return 0;
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}
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/* Attempt to start doing DR */
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static uint32_t get_image(mp_image_t *mpi)
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{
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if(mpi->flags & MP_IMGFLAG_READABLE)
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return VO_FALSE;
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if(mpi->type == MP_IMGTYPE_STATIC && vo_doublebuffering)
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return VO_FALSE;
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if(mpi->type > MP_IMGTYPE_TEMP)
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return VO_FALSE; // TODO ??
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switch(in_format) {
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case IMGFMT_YUY2:
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|
case IMGFMT_BGR16:
|
|
case IMGFMT_BGR24:
|
|
case IMGFMT_BGR32:
|
|
case IMGFMT_UYVY:
|
|
mpi->planes[0] = (char *)inpage;
|
|
mpi->stride[0] = in_width * in_depth;
|
|
break;
|
|
|
|
case IMGFMT_YV12:
|
|
case IMGFMT_I420:
|
|
case IMGFMT_IYUV:
|
|
if(!(mpi->flags & MP_IMGFLAG_ACCEPT_STRIDE) && mpi->w != YUV_STRIDE)
|
|
return VO_FALSE;
|
|
mpi->planes[0] = YUV->Y;
|
|
mpi->planes[1] = YUV->U;
|
|
mpi->planes[2] = YUV->V;
|
|
mpi->stride[0] = mpi->stride[1] = mpi->stride[2] = YUV_STRIDE;
|
|
reg_YUV->yuvBaseAddr = inpageoffset;
|
|
reg_YUV->yuvStride = in_width * in_depth;
|
|
break;
|
|
|
|
default:
|
|
return VO_FALSE;
|
|
}
|
|
|
|
mpi->width = in_width;
|
|
mpi->flags |= MP_IMGFLAG_DIRECT;
|
|
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static int control(uint32_t request, void *data)
|
|
{
|
|
switch(request) {
|
|
case VOCTRL_GET_IMAGE:
|
|
return get_image(data);
|
|
|
|
case VOCTRL_QUERY_FORMAT:
|
|
switch(*((uint32_t*)data)) {
|
|
case IMGFMT_YV12:
|
|
case IMGFMT_I420:
|
|
case IMGFMT_IYUV:
|
|
case IMGFMT_YUY2:
|
|
case IMGFMT_UYVY:
|
|
case IMGFMT_BGR16:
|
|
case IMGFMT_BGR24:
|
|
case IMGFMT_BGR32:
|
|
return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
|
|
VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
|
|
}
|
|
|
|
return 0; /* Not supported */
|
|
|
|
case VOCTRL_FULLSCREEN:
|
|
setup_screen(!vo_fs);
|
|
return 0;
|
|
}
|
|
|
|
return VO_NOTIMPL;
|
|
}
|
|
|
|
/* Dummy funcs */
|
|
static void check_events(void) {}
|