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d5348a66dc
Apparently, some drivers require you to allocate all of the decoder d3d surfaces at once. This commit changes the strategy from allocating surfaces as needed via mp_image_pool_set_allocator, to allocating all the surfaces in one call to IDirectXVideoDecoderService_CreateSurface and adding them to the pool with mp_image_pool_add. fixes #2822 |
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dec_video.c | ||
dec_video.h | ||
dxva2.c | ||
lavc.h | ||
rpi.c | ||
vaapi.c | ||
vd_lavc.c | ||
vd.h | ||
vdpau.c | ||
videotoolbox.c |