mpv/audio
wm4 5d5fdb77e9 ad_lavc, vd_lavc: return full error codes to shared decoder loop
ad_lavc and vd_lavc use the lavc_process() helper to translate the
FFmpeg push/pull API to the internal filter API (which completely
mismatch, even though I'm responsible for both, just fucking kill me).

This interface was "slightly" too tight. It returned only a bool
indicating "progress", which was not enough to handle some cases (see
following commit).

While we're at it, move all state into a struct. This is only a single
bool, but we get the chance to add more if needed.

This fixes mpv falling asleep if decoding returns an error during
draining. If decoding fails when we already sent EOF, the state machine
stopped making progress. This left mpv just sitting around and doing
nothing.

A test case can be created with: echo $RANDOM >> image.png

This makes libavformat read a proper packet plus a packet of garbage.
libavcodec will decode a frame, and then return an error code. The
lavc_process() wrapper could not deal with this, because there was no
way to differentiate between "retry" and "send new packet". Normally, it
would send a new packet, so decoding would make progress anyway. If
there was "progress", we couldn't just retry, because it'd retry
forever.

This is made worse by the fact that it tries to decode at least two
frames before starting display, meaning it will "sit around and do
nothing" before the picture is displayed.

Change it so that on error return, "receiving" a frame is retried. This
will make it return the EOF, so everything works properly.

This is a high-risk change, because all these funny bullshit exceptions
for hardware decoding are in the way, and I didn't retest them. For
example, if hardware decoding is enabled, it keeps a list of packets,
that are fed into the decoder again if hardware decoding fails, and a
software fallback is performed. Another case of horrifying accidental
complexity.

Fixes: #6618
2019-10-24 18:50:28 +02:00
..
decode ad_lavc, vd_lavc: return full error codes to shared decoder loop 2019-10-24 18:50:28 +02:00
filter audio/filter: remove no longer used header 2019-10-05 12:36:38 +02:00
out input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
aframe.c Implement backwards playback 2019-09-19 20:37:04 +02:00
aframe.h Implement backwards playback 2019-09-19 20:37:04 +02:00
audio_buffer.c audio_buffer: fix some more theoretical UB 2019-09-19 20:37:05 +02:00
audio_buffer.h audio_buffer: remove dependency on mp_audio 2017-09-21 04:10:19 +02:00
chmap.c chmap: remove misleading "downmix" channel layout name 2017-06-24 11:36:10 +02:00
chmap.h player: remove special-case for DL/DR speakers 2016-08-04 19:14:35 +02:00
chmap_sel.c audio: use --audio-channels=auto behavior, except on ALSA 2016-08-04 20:49:20 +02:00
chmap_sel.h audio: use --audio-channels=auto behavior, except on ALSA 2016-08-04 20:49:20 +02:00
fmt-conversion.c audio: add support for AV_SAMPLE_FMT_S64* 2019-09-27 21:21:34 +02:00
fmt-conversion.h audio/fmt-conversion: change license to LGPL 2017-05-05 07:25:55 +02:00
format.c audio: fix copy&paste error 2019-09-27 21:31:04 +02:00
format.h audio: add support for AV_SAMPLE_FMT_S64* 2019-09-27 21:21:34 +02:00