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mpv/waftools/fragments/gl_x11.c
wm4 6a88e7463e build: require at least GL 2.0 headers for GLX
The previous hack for fixing #7201 requires this, but it wasn't checked.
It's easy to check, so do it. (Yes, we could just have required OpenGL
3.2 headers and skipped the earlier fix.)

For #7201.
2019-11-30 17:37:56 +01:00

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C

#include <X11/Xlib.h>
#include <GL/glx.h>
#include <stddef.h>
#ifndef GL_VERSION_2_0
#error "At least GL 2.0 headers needed."
#endif
int main(int argc, char *argv[]) {
glXCreateContext(NULL, NULL, NULL, True);
glXQueryExtensionsString(NULL, 0);
glXGetProcAddressARB("");
glXGetCurrentDisplay();
return 0;
}