mirror of
https://github.com/mpv-player/mpv
synced 2024-12-24 15:52:25 +00:00
75e6584ab3
Do this to reduce conflicts with <linux/input.h>, which contains some conflicting defines. This changes the meaning of MP_KEY_DOWN: KEY_DOWN is renamed to MP_KEY_DOWN (cursor down key) MP_KEY_DOWN is renamed to MP_KEY_STATE_DOWN (modifier for key down state)
182 lines
6.1 KiB
Objective-C
182 lines
6.1 KiB
Objective-C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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// only to get keycode definitions from HIToolbox/Events.h
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#include <Carbon/Carbon.h>
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#include <CoreServices/CoreServices.h>
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#include "osx_common.h"
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#include "video/out/vo.h"
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#include "core/input/keycodes.h"
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#include "core/input/input.h"
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#include "core/mp_msg.h"
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/*
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* Define keycodes only found in OSX >= 10.5 for older versions
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*/
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#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1040
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#define kVK_ANSI_Keypad0 0x52
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#define kVK_ANSI_Keypad1 0x53
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#define kVK_ANSI_Keypad2 0x54
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#define kVK_ANSI_Keypad3 0x55
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#define kVK_ANSI_Keypad4 0x56
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#define kVK_ANSI_Keypad5 0x57
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#define kVK_ANSI_Keypad6 0x58
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#define kVK_ANSI_Keypad7 0x59
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#define kVK_ANSI_Keypad8 0x5b
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#define kVK_ANSI_Keypad9 0x5c
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#define kVK_ANSI_KeypadDecimal 0x41
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#define kVK_ANSI_KeypadDivide 0x4b
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#define kVK_ANSI_KeypadEnter 0x4c
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#define kVK_ANSI_KeypadMinus 0x4e
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#define kVK_ANSI_KeypadMultiply 0x43
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#define kVK_ANSI_KeypadPlus 0x45
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#define kVK_Control 0x3b
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#define kVK_Delete 0x33
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#define kVK_DownArrow 0x7d
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#define kVK_End 0x77
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#define kVK_Escape 0x35
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#define kVK_F1 0x7a
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#define kVK_F10 0x6d
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#define kVK_F11 0x67
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#define kVK_F12 0x6f
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#define kVK_F2 0x78
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#define kVK_F3 0x63
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#define kVK_F4 0x76
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#define kVK_F5 0x60
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#define kVK_F6 0x61
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#define kVK_F7 0x62
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#define kVK_F8 0x64
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#define kVK_F9 0x65
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#define kVK_ForwardDelete 0x75
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#define kVK_Help 0x72
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#define kVK_Home 0x73
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#define kVK_LeftArrow 0x7b
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#define kVK_Option 0x3a
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#define kVK_PageDown 0x79
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#define kVK_PageUp 0x74
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#define kVK_Return 0x24
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#define kVK_RightArrow 0x7c
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#define kVK_Shift 0x38
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#define kVK_Tab 0x30
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#define kVK_UpArrow 0x7e
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#endif /* MAC_OS_X_VERSION_MAX_ALLOWED <= 1040 */
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static const struct mp_keymap keymap[] = {
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// special keys
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{0x34, MP_KEY_ENTER}, // Enter key on some iBooks?
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{kVK_Return, MP_KEY_ENTER},
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{kVK_Escape, MP_KEY_ESC},
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{kVK_Delete, MP_KEY_BACKSPACE}, {kVK_Option, MP_KEY_BACKSPACE}, {kVK_Control, MP_KEY_BACKSPACE}, {kVK_Shift, MP_KEY_BACKSPACE},
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{kVK_Tab, MP_KEY_TAB},
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// cursor keys
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{kVK_UpArrow, MP_KEY_UP}, {kVK_DownArrow, MP_KEY_DOWN}, {kVK_LeftArrow, MP_KEY_LEFT}, {kVK_RightArrow, MP_KEY_RIGHT},
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// navigation block
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{kVK_Help, MP_KEY_INSERT}, {kVK_ForwardDelete, MP_KEY_DELETE}, {kVK_Home, MP_KEY_HOME},
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{kVK_End, MP_KEY_END}, {kVK_PageUp, MP_KEY_PAGE_UP}, {kVK_PageDown, MP_KEY_PAGE_DOWN},
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// F-keys
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{kVK_F1, MP_KEY_F + 1}, {kVK_F2, MP_KEY_F + 2}, {kVK_F3, MP_KEY_F + 3}, {kVK_F4, MP_KEY_F + 4},
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{kVK_F5, MP_KEY_F + 5}, {kVK_F6, MP_KEY_F + 6}, {kVK_F7, MP_KEY_F + 7}, {kVK_F8, MP_KEY_F + 8},
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{kVK_F9, MP_KEY_F + 9}, {kVK_F10, MP_KEY_F + 10}, {kVK_F11, MP_KEY_F + 11}, {kVK_F12, MP_KEY_F + 12},
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// numpad
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{kVK_ANSI_KeypadPlus, '+'}, {kVK_ANSI_KeypadMinus, '-'}, {kVK_ANSI_KeypadMultiply, '*'},
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{kVK_ANSI_KeypadDivide, '/'}, {kVK_ANSI_KeypadEnter, MP_KEY_KPENTER}, {kVK_ANSI_KeypadDecimal, MP_KEY_KPDEC},
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{kVK_ANSI_Keypad0, MP_KEY_KP0}, {kVK_ANSI_Keypad1, MP_KEY_KP1}, {kVK_ANSI_Keypad2, MP_KEY_KP2}, {kVK_ANSI_Keypad3, MP_KEY_KP3},
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{kVK_ANSI_Keypad4, MP_KEY_KP4}, {kVK_ANSI_Keypad5, MP_KEY_KP5}, {kVK_ANSI_Keypad6, MP_KEY_KP6}, {kVK_ANSI_Keypad7, MP_KEY_KP7},
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{kVK_ANSI_Keypad8, MP_KEY_KP8}, {kVK_ANSI_Keypad9, MP_KEY_KP9},
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{0, 0}
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};
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int convert_key(unsigned key, unsigned charcode)
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{
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int mpkey = lookup_keymap_table(keymap, key);
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if (mpkey)
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return mpkey;
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return charcode;
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}
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/**
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* Checks at runtime that OSX version is the same or newer than the one
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* provided as input.
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* Currently reads SystemVersion.plist file since Gestalt was deprecated.
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* This is supposedly the current way supported by Apple engineers. More info:
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* http://stackoverflow.com/a/11072974/499456
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*/
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int is_osx_version_at_least(int majorv, int minorv, int bugfixv)
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{
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// Initialize cache
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static int c_majorv = -1, c_minorv = -1, c_bugfixv = -1;
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// If version cache is empty, fill it
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if (c_majorv < 0 && c_minorv < 0 && c_bugfixv < 0) {
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSString *plist = @"/System/Library/CoreServices/SystemVersion.plist";
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NSDictionary *dict = [NSDictionary dictionaryWithContentsOfFile:plist];
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NSString *version = [dict objectForKey:@"ProductVersion"];
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NSArray *components = [version componentsSeparatedByString:@"."];
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// All the above code just sends messages to nil. If anything failed,
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// we just end up with an invalid components array.
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if ([components count] != 3) {
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mp_msg(MSGT_VO, MSGL_ERR, "[osx] Failed to get your system version. "
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"Please open a bug report.\n");
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[pool release];
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return -1;
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}
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c_majorv = [[components objectAtIndex:0] intValue];
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c_minorv = [[components objectAtIndex:1] intValue];
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c_bugfixv = [[components objectAtIndex:2] intValue];
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[pool release];
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}
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if(c_majorv > majorv ||
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(c_majorv == majorv && (c_minorv > minorv ||
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(c_minorv == minorv && c_bugfixv >= bugfixv))))
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return 1;
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else
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return 0;
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}
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struct escape_couple {
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NSString *in;
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NSString *out;
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};
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static struct escape_couple escapes[] = {
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{ @"\\", @"\\\\" },
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{ @"\"", @"\\\"" },
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{ NULL, NULL }
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};
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NSString *escape_loadfile_name(NSString *input)
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{
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for (int i = 0; escapes[i].out; i++) {
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input = [input stringByReplacingOccurrencesOfString:escapes[i].in
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withString:escapes[i].out];
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}
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return input;
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}
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