mirror of https://github.com/mpv-player/mpv
321 lines
9.8 KiB
C
321 lines
9.8 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <libavutil/common.h>
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#include "core/mp_common.h"
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#include "stream/stream.h"
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#include "osdep/timer.h"
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#include "talloc.h"
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#include "core/options.h"
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#include "core/mplayer.h"
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#include "core/mp_msg.h"
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#include "sub.h"
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#include "dec_sub.h"
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#include "img_convert.h"
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#include "draw_bmp.h"
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#include "spudec.h"
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#include "subreader.h"
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#include "video/mp_image.h"
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#include "video/mp_image_pool.h"
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int sub_pos=100;
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int sub_visibility=1;
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subtitle* vo_sub=NULL;
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float sub_delay = 0;
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float sub_fps = 0;
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void *vo_spudec=NULL;
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void *vo_vobsub=NULL;
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static const struct osd_style_opts osd_style_opts_def = {
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.font = "Sans",
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.font_size = 45,
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.color = {255, 255, 255, 255},
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.border_color = {0, 0, 0, 255},
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.shadow_color = {240, 240, 240, 128},
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.border_size = 2.5,
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.shadow_offset = 0,
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.margin_x = 25,
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.margin_y = 10,
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};
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#define OPT_BASE_STRUCT struct osd_style_opts
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const struct m_sub_options osd_style_conf = {
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.opts = (m_option_t[]) {
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OPT_STRING("font", font, 0),
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OPT_FLOATRANGE("font-size", font_size, 0, 1, 9000),
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OPT_COLOR("color", color, 0),
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OPT_COLOR("border-color", border_color, 0),
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OPT_COLOR("shadow-color", shadow_color, 0),
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OPT_COLOR("back-color", back_color, 0),
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OPT_FLOATRANGE("border-size", border_size, 0, 0, 10),
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OPT_FLOATRANGE("shadow-offset", shadow_offset, 0, 0, 10),
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OPT_FLOATRANGE("spacing", spacing, 0, -10, 10),
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OPT_INTRANGE("margin-x", margin_x, 0, 0, 300),
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OPT_INTRANGE("margin-y", margin_y, 0, 0, 600),
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OPT_FLOATRANGE("blur", blur, 0, 0, 20),
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{0}
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},
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.size = sizeof(struct osd_style_opts),
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.defaults = &osd_style_opts_def,
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};
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static struct osd_state *global_osd;
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static bool osd_res_equals(struct mp_osd_res a, struct mp_osd_res b)
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{
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return a.w == b.w && a.h == b.h && a.ml == b.ml && a.mt == b.mt
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&& a.mr == b.mr && a.mb == b.mb
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&& a.display_par == b.display_par
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&& a.video_par == b.video_par;
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}
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struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib)
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{
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struct osd_state *osd = talloc_zero(NULL, struct osd_state);
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*osd = (struct osd_state) {
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.opts = opts,
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.ass_library = asslib,
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.osd_text = talloc_strdup(osd, ""),
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.progbar_type = -1,
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};
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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struct osd_object *obj = talloc_struct(osd, struct osd_object, {
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.type = n,
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});
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for (int i = 0; i < OSD_CONV_CACHE_MAX; i++)
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obj->cache[i] = talloc_steal(obj, osd_conv_cache_new());
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osd->objs[n] = obj;
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}
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osd->objs[OSDTYPE_SPU]->is_sub = true; // spudec.c
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osd->objs[OSDTYPE_SUB]->is_sub = true; // dec_sub.c
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osd->objs[OSDTYPE_SUBTITLE]->is_sub = true; // osd_libass.c
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osd_init_backend(osd);
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global_osd = osd;
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return osd;
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}
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void osd_free(struct osd_state *osd)
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{
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if (!osd)
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return;
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osd_destroy_backend(osd);
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talloc_free(osd);
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global_osd = NULL;
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}
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void osd_set_text(struct osd_state *osd, const char *text)
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{
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if (!text)
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text = "";
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if (strcmp(osd->osd_text, text) == 0)
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return;
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talloc_free(osd->osd_text);
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osd->osd_text = talloc_strdup(osd, text);
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vo_osd_changed(OSDTYPE_OSD);
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}
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static bool spu_visible(struct osd_state *osd, struct osd_object *obj)
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{
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struct MPOpts *opts = osd->opts;
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return opts->sub_visibility && vo_spudec && spudec_visible(vo_spudec);
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}
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static void render_object(struct osd_state *osd, struct osd_object *obj,
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struct mp_osd_res res, double video_pts,
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const bool sub_formats[SUBBITMAP_COUNT],
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struct sub_bitmaps *out_imgs)
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{
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struct MPOpts *opts = osd->opts;
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bool formats[SUBBITMAP_COUNT];
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memcpy(formats, sub_formats, sizeof(formats));
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if (opts->force_rgba_osd)
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formats[SUBBITMAP_LIBASS] = false;
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*out_imgs = (struct sub_bitmaps) {0};
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if (!osd_res_equals(res, obj->vo_res))
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obj->force_redraw = true;
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obj->vo_res = res;
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if (obj->type == OSDTYPE_SPU) {
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if (spu_visible(osd, obj))
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spudec_get_indexed(vo_spudec, &obj->vo_res, out_imgs);
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} else if (obj->type == OSDTYPE_SUB) {
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double sub_pts = video_pts;
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if (sub_pts != MP_NOPTS_VALUE)
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sub_pts += sub_delay - osd->sub_offset;
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sub_get_bitmaps(osd, obj->vo_res, sub_pts, out_imgs);
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} else {
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osd_object_get_bitmaps(osd, obj, out_imgs);
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}
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if (obj->force_redraw) {
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out_imgs->bitmap_id++;
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out_imgs->bitmap_pos_id++;
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}
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obj->force_redraw = false;
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obj->vo_bitmap_id += out_imgs->bitmap_id;
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obj->vo_bitmap_pos_id += out_imgs->bitmap_pos_id;
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if (out_imgs->num_parts == 0)
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return;
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if (obj->cached.bitmap_id == obj->vo_bitmap_id
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&& obj->cached.bitmap_pos_id == obj->vo_bitmap_pos_id
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&& formats[obj->cached.format])
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{
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*out_imgs = obj->cached;
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return;
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}
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out_imgs->render_index = obj->type;
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out_imgs->bitmap_id = obj->vo_bitmap_id;
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out_imgs->bitmap_pos_id = obj->vo_bitmap_pos_id;
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if (formats[out_imgs->format])
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return;
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bool cached = false; // do we have a copy of all the image data?
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if (out_imgs->format == SUBBITMAP_INDEXED && opts->sub_gray)
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cached |= osd_conv_idx_to_gray(obj->cache[0], out_imgs);
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if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_INDEXED)
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cached |= osd_conv_idx_to_rgba(obj->cache[1], out_imgs);
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if (out_imgs->format == SUBBITMAP_RGBA && opts->sub_gauss != 0.0f)
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cached |= osd_conv_blur_rgba(obj->cache[2], out_imgs, opts->sub_gauss);
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// Do this conversion last to not trigger gauss blurring for ASS
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if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_LIBASS)
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cached |= osd_conv_ass_to_rgba(obj->cache[3], out_imgs);
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if (cached)
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obj->cached = *out_imgs;
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}
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// draw_flags is a bit field of OSD_DRAW_* constants
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void osd_draw(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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const bool formats[SUBBITMAP_COUNT],
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void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx)
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{
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if (draw_flags & OSD_DRAW_SUB_FILTER)
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draw_flags |= OSD_DRAW_SUB_ONLY;
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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struct osd_object *obj = osd->objs[n];
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// Object is drawn into the video frame itself; don't draw twice
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if (osd->render_subs_in_filter && obj->is_sub &&
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!(draw_flags & OSD_DRAW_SUB_FILTER))
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continue;
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if ((draw_flags & OSD_DRAW_SUB_ONLY) && !obj->is_sub)
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continue;
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struct sub_bitmaps imgs;
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render_object(osd, obj, res, video_pts, formats, &imgs);
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if (imgs.num_parts > 0) {
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if (formats[imgs.format]) {
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cb(cb_ctx, &imgs);
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} else {
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mp_msg(MSGT_OSD, MSGL_ERR,
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"Can't render OSD part %d (format %d).\n",
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obj->type, imgs.format);
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}
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}
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}
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}
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struct draw_on_image_closure {
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struct osd_state *osd;
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struct mp_image *dest;
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struct mp_image_pool *pool;
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bool changed;
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};
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static void draw_on_image(void *ctx, struct sub_bitmaps *imgs)
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{
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struct draw_on_image_closure *closure = ctx;
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struct osd_state *osd = closure->osd;
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if (closure->pool) {
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mp_image_pool_make_writeable(closure->pool, closure->dest);
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} else {
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mp_image_make_writeable(closure->dest);
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}
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mp_draw_sub_bitmaps(&osd->draw_cache, closure->dest, imgs);
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talloc_steal(osd, osd->draw_cache);
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closure->changed = true;
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}
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// Calls mp_image_make_writeable() on the dest image if something is drawn.
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// Returns whether anything was drawn.
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bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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return closure.changed;
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}
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// Like osd_draw_on_image(), but if dest needs to be copied to make it
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// writeable, allocate images from the given pool. (This is a minor
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// optimization to reduce "real" image sized memory allocations.)
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void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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struct mp_image_pool *pool, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest, pool};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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}
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void vo_osd_changed(int new_value)
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{
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struct osd_state *osd = global_osd;
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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if (osd->objs[n]->type == new_value)
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osd->objs[n]->force_redraw = true;
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}
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osd->want_redraw = true;
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}
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void osd_changed_all(struct osd_state *osd)
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{
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for (int n = 0; n < MAX_OSD_PARTS; n++)
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vo_osd_changed(n);
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}
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