mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 07:12:39 +00:00
93546f0c2f
This is a pretty major rewrite of the internal texture binding mechanic, which makes it more flexible. In general, the difference between the old and current approaches is that now, all texture description is held in a struct img_tex and only explicitly bound with pass_bind. (Once bound, a texture unit is assumed to be set in stone and no longer tied to the img_tex) This approach makes the code inside pass_read_video significantly more flexible and cuts down on the number of weird special cases and spaghetti logic. It also has some improvements, e.g. cutting down greatly on the number of unnecessary conversion passes inside pass_read_video (which was previously mostly done to cope with the fact that the alternative would have resulted in a combinatorial explosion of code complexity). Some other notable changes (and potential improvements): - texture expansion is now *always* handled in pass_read_video, and the colormatrix never does this anymore. (Which means the code could probably be removed from the colormatrix generation logic, modulo some other VOs) - struct fbo_tex now stores both its "physical" and "logical" (configured) size, which cuts down on the amount of width/height baggage on some function calls - vo_opengl can now technically support textures with different bit depths (e.g. 10 bit luma, 8 bit chroma) - but the APIs it queries inside img_format.c doesn't export this (nor does ffmpeg support it, really) so the status quo of using the same tex_mul for all planes is kept. - dumb_mode is now only needed because of the indirect_fbo being in the main rendering pipeline. If we reintroduce p->use_indirect and thread a transform through the entire program this could be skipped where unnecessary, allowing for the removal of dumb_mode. But I'm not sure how to do this in a clean way. (Which is part of why it got introduced to begin with) - It would be trivial to resurrect source-shader now (it would just be one extra 'if' inside pass_read_video).
241 lines
8.2 KiB
C
241 lines
8.2 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPLAYER_IMG_FORMAT_H
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#define MPLAYER_IMG_FORMAT_H
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#include <inttypes.h>
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#include "osdep/endian.h"
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#include "misc/bstr.h"
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#if BYTE_ORDER == BIG_ENDIAN
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#define MP_SELECT_LE_BE(LE, BE) BE
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#else
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#define MP_SELECT_LE_BE(LE, BE) LE
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#endif
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#define MP_MAX_PLANES 4
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// All pixels start in byte boundaries
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#define MP_IMGFLAG_BYTE_ALIGNED 0x1
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// set if (possibly) alpha is included (might be not definitive for packed RGB)
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#define MP_IMGFLAG_ALPHA 0x80
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// Uses one component per plane (set even if it's just one plane)
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#define MP_IMGFLAG_PLANAR 0x100
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// set if it's YUV colorspace
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#define MP_IMGFLAG_YUV 0x200
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// set if it's RGB colorspace
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#define MP_IMGFLAG_RGB 0x400
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// set if it's XYZ colorspace
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#define MP_IMGFLAG_XYZ 0x800
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// set if the format is in a standard YUV format:
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// - planar and yuv colorspace
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// - chroma shift 0-2
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// - 1-4 planes (1: gray, 2: gray/alpha, 3: yuv, 4: yuv/alpha)
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// - 8-16 bit per pixel/plane, all planes have same depth,
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// each plane has exactly one component
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#define MP_IMGFLAG_YUV_P 0x1000
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// set if in little endian, or endian independent
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#define MP_IMGFLAG_LE 0x2000
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// set if in big endian, or endian independent
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#define MP_IMGFLAG_BE 0x4000
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// set if in native (host) endian, or endian independent
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#define MP_IMGFLAG_NE MP_SELECT_LE_BE(MP_IMGFLAG_LE, MP_IMGFLAG_BE)
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// Carries a palette in plane[1] (see IMGFMT_PAL8 for format of the palette).
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// Note that some non-paletted formats have this flag set, because FFmpeg
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// mysteriously expects some formats to carry a palette plane for no apparent
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// reason. FFmpeg developer braindeath?
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// The only real paletted format we support is IMGFMT_PAL8, so check for that
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// format directly if you want an actual paletted format.
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#define MP_IMGFLAG_PAL 0x8000
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// planes don't contain real data; planes[3] contains an API-specific pointer
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#define MP_IMGFLAG_HWACCEL 0x10000
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// Set if the chroma resolution is lower than luma resolution. Unset for non-YUV.
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#define MP_IMGFLAG_SUBSAMPLED 0x20000
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// Like MP_IMGFLAG_YUV_P, but RGB. This can be e.g. AV_PIX_FMT_GBRP. The planes
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// are always shuffled (G - B - R [- A]).
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#define MP_IMGFLAG_RGB_P 0x40000
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// Semi-planar YUV formats, like AV_PIX_FMT_NV12.
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// The flag MP_IMGFLAG_YUV_NV_SWAP is set for AV_PIX_FMT_NV21.
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#define MP_IMGFLAG_YUV_NV 0x80000
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#define MP_IMGFLAG_YUV_NV_SWAP 0x100000
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// Exactly one of these bits is set in mp_imgfmt_desc.flags
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#define MP_IMGFLAG_COLOR_CLASS_MASK \
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(MP_IMGFLAG_YUV | MP_IMGFLAG_RGB | MP_IMGFLAG_XYZ)
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struct mp_imgfmt_desc {
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int id; // IMGFMT_*
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int avformat; // AV_PIX_FMT_* (or AV_PIX_FMT_NONE)
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int flags; // MP_IMGFLAG_* bitfield
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int8_t num_planes;
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int8_t chroma_xs, chroma_ys; // chroma shift (i.e. log2 of chroma pixel size)
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int8_t align_x, align_y; // pixel size to get byte alignment and to get
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// to a pixel pos where luma & chroma aligns
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int8_t bytes[MP_MAX_PLANES]; // bytes per pixel (MP_IMGFLAG_BYTE_ALIGNED)
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int8_t bpp[MP_MAX_PLANES]; // bits per pixel
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int8_t plane_bits; // number of bits in use for plane 0
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int8_t component_bits; // number of bits per component (0 if uneven)
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int8_t component_full_bits; // number of bits per component including
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// internal padding (0 if uneven)
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int8_t components[MP_MAX_PLANES]; // number of components for each plane
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// chroma shifts per plane (provided for convenience with planar formats)
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int8_t xs[MP_MAX_PLANES];
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int8_t ys[MP_MAX_PLANES];
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};
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struct mp_imgfmt_desc mp_imgfmt_get_desc(int imgfmt);
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enum mp_imgfmt {
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IMGFMT_NONE = 0,
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// Offset to make confusing with ffmpeg formats harder
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IMGFMT_START = 1000,
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// Planar YUV formats
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IMGFMT_444P, // 1x1
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IMGFMT_422P, // 2x1
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IMGFMT_440P, // 1x2
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IMGFMT_420P, // 2x2
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IMGFMT_411P, // 4x1
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IMGFMT_410P, // 4x4
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// YUV formats with 2 bytes per plane-pixel. Formats with 9-15 bits pad the
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// most significant bits with 0 (use shifts to expand them to 16 bits).
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IMGFMT_444P16,
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IMGFMT_444P14,
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IMGFMT_444P12,
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IMGFMT_444P10,
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IMGFMT_444P9,
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IMGFMT_422P16,
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IMGFMT_422P14,
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IMGFMT_422P12,
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IMGFMT_422P10,
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IMGFMT_422P9,
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IMGFMT_420P16,
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IMGFMT_420P14,
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IMGFMT_420P12,
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IMGFMT_420P10,
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IMGFMT_420P9,
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// Planar YUV with alpha (4th plane)
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IMGFMT_444AP,
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IMGFMT_422AP,
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IMGFMT_420AP,
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// Gray
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IMGFMT_Y8,
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IMGFMT_Y16,
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// Gray with alpha (packed)
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IMGFMT_YA8,
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IMGFMT_YA16,
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// Packed YUV formats (components are byte-accessed)
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IMGFMT_YUYV, // Y0 U Y1 V
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IMGFMT_UYVY, // U Y0 V Y1
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// Y plane + packed plane for chroma
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IMGFMT_NV12,
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IMGFMT_NV21,
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// RGB/BGR Formats
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// Byte accessed (low address to high address)
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IMGFMT_ARGB,
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IMGFMT_BGRA,
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IMGFMT_ABGR,
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IMGFMT_RGBA,
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IMGFMT_BGR24, // 3 bytes per pixel
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IMGFMT_RGB24,
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IMGFMT_RGB48, // 6 bytes per pixel, uint16_t channels
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IMGFMT_RGBA64, // 8 bytes per pixel, uint16_t channels
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IMGFMT_BGRA64,
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// Like e.g. IMGFMT_ARGB, but has a padding byte instead of alpha
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IMGFMT_0RGB,
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IMGFMT_BGR0,
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IMGFMT_0BGR,
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IMGFMT_RGB0,
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IMGFMT_RGB0_START = IMGFMT_0RGB,
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IMGFMT_RGB0_END = IMGFMT_RGB0,
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// Accessed with bit-shifts after endian-swapping the uint16_t pixel
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IMGFMT_RGB565, // 5r 6g 5b (MSB to LSB)
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// The first plane has 1 byte per pixel. The second plane is a palette with
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// 256 entries, with each entry encoded like in IMGFMT_BGR32.
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IMGFMT_PAL8,
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// XYZ colorspace, similar organization to RGB48. Even though it says "12",
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// the components are stored as 16 bit, with lower 4 bits set to 0.
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IMGFMT_XYZ12,
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// Hardware accelerated formats. Plane data points to special data
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// structures, instead of pixel data.
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IMGFMT_VDPAU, // VdpVideoSurface
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IMGFMT_VDPAU_OUTPUT, // VdpOutputSurface
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IMGFMT_VAAPI,
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IMGFMT_DXVA2, // IDirect3DSurface9 (NV12)
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IMGFMT_MMAL, // MMAL_BUFFER_HEADER_T
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IMGFMT_VIDEOTOOLBOX, // CVPixelBufferRef
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// Generic pass-through of AV_PIX_FMT_*. Used for formats which don't have
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// a corresponding IMGFMT_ value.
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IMGFMT_AVPIXFMT_START,
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IMGFMT_AVPIXFMT_END = IMGFMT_AVPIXFMT_START + 500,
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IMGFMT_END,
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// Redundant format aliases for native endian access
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// The IMGFMT_RGB32 and IMGFMT_BGR32 formats provide bit-shift access to
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// normally byte-accessed formats:
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// IMGFMT_RGB32 = r | (g << 8) | (b << 16) | (a << 24)
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// IMGFMT_BGR32 = b | (g << 8) | (r << 16) | (a << 24)
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IMGFMT_RGB32 = MP_SELECT_LE_BE(IMGFMT_RGBA, IMGFMT_ABGR),
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IMGFMT_BGR32 = MP_SELECT_LE_BE(IMGFMT_BGRA, IMGFMT_ARGB),
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};
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static inline bool IMGFMT_IS_RGB(int fmt)
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{
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struct mp_imgfmt_desc desc = mp_imgfmt_get_desc(fmt);
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return (desc.flags & MP_IMGFLAG_RGB) && desc.num_planes == 1;
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}
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#define IMGFMT_RGB_DEPTH(fmt) (mp_imgfmt_get_desc(fmt).plane_bits)
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#define IMGFMT_IS_HWACCEL(fmt) (mp_imgfmt_get_desc(fmt).flags & MP_IMGFLAG_HWACCEL)
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int mp_imgfmt_from_name(bstr name, bool allow_hwaccel);
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char *mp_imgfmt_to_name_buf(char *buf, size_t buf_size, int fmt);
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#define mp_imgfmt_to_name(fmt) mp_imgfmt_to_name_buf((char[16]){0}, 16, (fmt))
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char **mp_imgfmt_name_list(void);
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#define vo_format_name mp_imgfmt_to_name
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int mp_imgfmt_find(int xs, int ys, int planes, int component_bits, int flags);
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int mp_imgfmt_select_best(int dst1, int dst2, int src);
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#endif /* MPLAYER_IMG_FORMAT_H */
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