1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-29 10:32:15 +00:00
mpv/video/out/vo_tct.c
Dudemanguy 0b70598358 vo: fully replace draw_image with draw_frame
0739cfc209 added the draw_frame API
deprecated draw_image internally. VOs that still used draw_image were
around, but really there's no reason to not just "upgrade" them anyway.
draw_frame is what the "real" VOs that people care about (gpu/gpu-next)
use. So we can just simplfy the code a bit now. VOCTRL_REDRAW_FRAME is
also no longer needed so that can be completely deleted as well. Note
that several of these VOs are legacy crap anyway (e.g. vaapi) and maybe
should just be deleted but whatever. vo_direct3d was also completely
untested (not that anyone should ever use it).
2023-10-01 14:48:38 +00:00

348 lines
10 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <unistd.h>
#include <config.h>
#if HAVE_POSIX
#include <sys/ioctl.h>
#endif
#include <libswscale/swscale.h>
#include "options/m_config.h"
#include "config.h"
#include "osdep/terminal.h"
#include "osdep/io.h"
#include "vo.h"
#include "sub/osd.h"
#include "video/sws_utils.h"
#include "video/mp_image.h"
#define IMGFMT IMGFMT_BGR24
#define ALGO_PLAIN 1
#define ALGO_HALF_BLOCKS 2
#define TERM_ESC_CLEAR_COLORS "\033[0m"
#define TERM_ESC_COLOR256_BG "\033[48;5"
#define TERM_ESC_COLOR256_FG "\033[38;5"
#define TERM_ESC_COLOR24BIT_BG "\033[48;2"
#define TERM_ESC_COLOR24BIT_FG "\033[38;2"
#define DEFAULT_WIDTH 80
#define DEFAULT_HEIGHT 25
struct vo_tct_opts {
int algo;
int width; // 0 -> default
int height; // 0 -> default
bool term256; // 0 -> true color
};
struct lut_item {
char str[4];
int width;
};
struct priv {
struct vo_tct_opts opts;
size_t buffer_size;
int swidth;
int sheight;
struct mp_image *frame;
struct mp_rect src;
struct mp_rect dst;
struct mp_sws_context *sws;
struct lut_item lut[256];
};
// Convert RGB24 to xterm-256 8-bit value
// For simplicity, assume RGB space is perceptually uniform.
// There are 5 places where one of two outputs needs to be chosen when the
// input is the exact middle:
// - The r/g/b channels and the gray value: the higher value output is chosen.
// - If the gray and color have same distance from the input - color is chosen.
static int rgb_to_x256(uint8_t r, uint8_t g, uint8_t b)
{
// Calculate the nearest 0-based color index at 16 .. 231
# define v2ci(v) (v < 48 ? 0 : v < 115 ? 1 : (v - 35) / 40)
int ir = v2ci(r), ig = v2ci(g), ib = v2ci(b); // 0..5 each
# define color_index() (36 * ir + 6 * ig + ib) /* 0..215, lazy evaluation */
// Calculate the nearest 0-based gray index at 232 .. 255
int average = (r + g + b) / 3;
int gray_index = average > 238 ? 23 : (average - 3) / 10; // 0..23
// Calculate the represented colors back from the index
static const int i2cv[6] = {0, 0x5f, 0x87, 0xaf, 0xd7, 0xff};
int cr = i2cv[ir], cg = i2cv[ig], cb = i2cv[ib]; // r/g/b, 0..255 each
int gv = 8 + 10 * gray_index; // same value for r/g/b, 0..255
// Return the one which is nearer to the original input rgb value
# define dist_square(A,B,C, a,b,c) ((A-a)*(A-a) + (B-b)*(B-b) + (C-c)*(C-c))
int color_err = dist_square(cr, cg, cb, r, g, b);
int gray_err = dist_square(gv, gv, gv, r, g, b);
return color_err <= gray_err ? 16 + color_index() : 232 + gray_index;
}
static void print_seq3(struct lut_item *lut, const char* prefix,
uint8_t r, uint8_t g, uint8_t b)
{
// The fwrite implementation is about 25% faster than the printf code
// (even if we use *.s with the lut values), however,
// on windows we need to use printf in order to translate escape sequences and
// UTF8 output for the console.
#ifndef _WIN32
fputs(prefix, stdout);
fwrite(lut[r].str, lut[r].width, 1, stdout);
fwrite(lut[g].str, lut[g].width, 1, stdout);
fwrite(lut[b].str, lut[b].width, 1, stdout);
fputc('m', stdout);
#else
printf("%s;%d;%d;%dm", prefix, (int)r, (int)g, (int)b);
#endif
}
static void print_seq1(struct lut_item *lut, const char* prefix, uint8_t c)
{
#ifndef _WIN32
fputs(prefix, stdout);
fwrite(lut[c].str, lut[c].width, 1, stdout);
fputc('m', stdout);
#else
printf("%s;%dm", prefix, (int)c);
#endif
}
static void write_plain(
const int dwidth, const int dheight,
const int swidth, const int sheight,
const unsigned char *source, const int source_stride,
bool term256, struct lut_item *lut)
{
assert(source);
const int tx = (dwidth - swidth) / 2;
const int ty = (dheight - sheight) / 2;
for (int y = 0; y < sheight; y++) {
const unsigned char *row = source + y * source_stride;
printf(TERM_ESC_GOTO_YX, ty + y, tx);
for (int x = 0; x < swidth; x++) {
unsigned char b = *row++;
unsigned char g = *row++;
unsigned char r = *row++;
if (term256) {
print_seq1(lut, TERM_ESC_COLOR256_BG, rgb_to_x256(r, g, b));
} else {
print_seq3(lut, TERM_ESC_COLOR24BIT_BG, r, g, b);
}
printf(" ");
}
printf(TERM_ESC_CLEAR_COLORS);
}
printf("\n");
}
static void write_half_blocks(
const int dwidth, const int dheight,
const int swidth, const int sheight,
unsigned char *source, int source_stride,
bool term256, struct lut_item *lut)
{
assert(source);
const int tx = (dwidth - swidth) / 2;
const int ty = (dheight - sheight) / 2;
for (int y = 0; y < sheight * 2; y += 2) {
const unsigned char *row_up = source + y * source_stride;
const unsigned char *row_down = source + (y + 1) * source_stride;
printf(TERM_ESC_GOTO_YX, ty + y / 2, tx);
for (int x = 0; x < swidth; x++) {
unsigned char b_up = *row_up++;
unsigned char g_up = *row_up++;
unsigned char r_up = *row_up++;
unsigned char b_down = *row_down++;
unsigned char g_down = *row_down++;
unsigned char r_down = *row_down++;
if (term256) {
print_seq1(lut, TERM_ESC_COLOR256_BG, rgb_to_x256(r_up, g_up, b_up));
print_seq1(lut, TERM_ESC_COLOR256_FG, rgb_to_x256(r_down, g_down, b_down));
} else {
print_seq3(lut, TERM_ESC_COLOR24BIT_BG, r_up, g_up, b_up);
print_seq3(lut, TERM_ESC_COLOR24BIT_FG, r_down, g_down, b_down);
}
printf("\xe2\x96\x84"); // UTF8 bytes of U+2584 (lower half block)
}
printf(TERM_ESC_CLEAR_COLORS);
}
printf("\n");
}
static void get_win_size(struct vo *vo, int *out_width, int *out_height) {
struct priv *p = vo->priv;
*out_width = DEFAULT_WIDTH;
*out_height = DEFAULT_HEIGHT;
terminal_get_size(out_width, out_height);
if (p->opts.width > 0)
*out_width = p->opts.width;
if (p->opts.height > 0)
*out_height = p->opts.height;
}
static int reconfig(struct vo *vo, struct mp_image_params *params)
{
struct priv *p = vo->priv;
get_win_size(vo, &vo->dwidth, &vo->dheight);
struct mp_osd_res osd;
vo_get_src_dst_rects(vo, &p->src, &p->dst, &osd);
p->swidth = p->dst.x1 - p->dst.x0;
p->sheight = p->dst.y1 - p->dst.y0;
p->sws->src = *params;
p->sws->dst = (struct mp_image_params) {
.imgfmt = IMGFMT,
.w = p->swidth,
.h = p->sheight,
.p_w = 1,
.p_h = 1,
};
const int mul = (p->opts.algo == ALGO_PLAIN ? 1 : 2);
if (p->frame)
talloc_free(p->frame);
p->frame = mp_image_alloc(IMGFMT, p->swidth, p->sheight * mul);
if (!p->frame)
return -1;
if (mp_sws_reinit(p->sws) < 0)
return -1;
printf(TERM_ESC_CLEAR_SCREEN);
vo->want_redraw = true;
return 0;
}
static void draw_frame(struct vo *vo, struct vo_frame *frame)
{
struct priv *p = vo->priv;
struct mp_image *src = frame->current;
if (!src)
return;
// XXX: pan, crop etc.
mp_sws_scale(p->sws, p->frame, src);
}
static void flip_page(struct vo *vo)
{
struct priv *p = vo->priv;
int width, height;
get_win_size(vo, &width, &height);
if (vo->dwidth != width || vo->dheight != height)
reconfig(vo, vo->params);
if (p->opts.algo == ALGO_PLAIN) {
write_plain(
vo->dwidth, vo->dheight, p->swidth, p->sheight,
p->frame->planes[0], p->frame->stride[0],
p->opts.term256, p->lut);
} else {
write_half_blocks(
vo->dwidth, vo->dheight, p->swidth, p->sheight,
p->frame->planes[0], p->frame->stride[0],
p->opts.term256, p->lut);
}
fflush(stdout);
}
static void uninit(struct vo *vo)
{
printf(TERM_ESC_RESTORE_CURSOR);
printf(TERM_ESC_NORMAL_SCREEN);
struct priv *p = vo->priv;
if (p->frame)
talloc_free(p->frame);
}
static int preinit(struct vo *vo)
{
// most terminal characters aren't 1:1, so we default to 2:1.
// if user passes their own value of choice, it'll be scaled accordingly.
vo->monitor_par = vo->opts->monitor_pixel_aspect * 2;
struct priv *p = vo->priv;
p->sws = mp_sws_alloc(vo);
p->sws->log = vo->log;
mp_sws_enable_cmdline_opts(p->sws, vo->global);
for (int i = 0; i < 256; ++i) {
char buff[8];
p->lut[i].width = snprintf(buff, sizeof(buff), ";%d", i);
memcpy(p->lut[i].str, buff, 4); // some strings may not end on a null byte, but that's ok.
}
printf(TERM_ESC_HIDE_CURSOR);
printf(TERM_ESC_ALT_SCREEN);
return 0;
}
static int query_format(struct vo *vo, int format)
{
return format == IMGFMT;
}
static int control(struct vo *vo, uint32_t request, void *data)
{
return VO_NOTIMPL;
}
#define OPT_BASE_STRUCT struct priv
const struct vo_driver video_out_tct = {
.name = "tct",
.description = "true-color terminals",
.preinit = preinit,
.query_format = query_format,
.reconfig = reconfig,
.control = control,
.draw_frame = draw_frame,
.flip_page = flip_page,
.uninit = uninit,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv) {
.opts.algo = ALGO_HALF_BLOCKS,
},
.options = (const m_option_t[]) {
{"algo", OPT_CHOICE(opts.algo,
{"plain", ALGO_PLAIN},
{"half-blocks", ALGO_HALF_BLOCKS})},
{"width", OPT_INT(opts.width)},
{"height", OPT_INT(opts.height)},
{"256", OPT_BOOL(opts.term256)},
{0}
},
.options_prefix = "vo-tct",
};