mpv/test
wm4 56dbbc3847 video: add yuv float formats
Adding all these so I can use them for obscure processing purposes (see
later draw_bmp commit).

There isn't really a reason why they should exist. On the other hand,
they're just labels for formats that can be handled in a generic way,
and this commit adds support for them in the zimg wrapper and vo_gpu
just by making the formats exist. (Well, vo_gpu had to be fixed in the
previous commit.)
2020-05-09 18:02:57 +02:00
..
ref video: add yuv float formats 2020-05-09 18:02:57 +02:00
chmap.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
gl_video.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
img_format.c video: change chroma_w/chroma_h fields to use shift instead of size 2020-04-23 13:24:35 +02:00
input-gamepad.conf input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
json.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
linked_list.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
paths.c path: add mp_path_is_absolute() 2020-02-06 14:14:35 +01:00
repack.c video: fix rgb30 component order 2020-05-09 18:02:57 +02:00
scale_sws.c test: add tests for zimg RGB repacking 2019-11-09 01:55:13 +01:00
scale_test.c video: change chroma_w/chroma_h fields to use shift instead of size 2020-04-23 13:24:35 +02:00
scale_test.h test: add tests for zimg RGB repacking 2019-11-09 01:55:13 +01:00
scale_zimg.c test: fix some idiotic UB 2020-05-06 15:27:25 +02:00
subtimes.js command: add sub-start & sub-end properties 2019-09-22 09:19:45 +02:00
tests.c video: separate repacking code from zimg and make it independent 2020-05-09 18:02:57 +02:00
tests.h video: separate repacking code from zimg and make it independent 2020-05-09 18:02:57 +02:00