mirror of
https://github.com/mpv-player/mpv
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c57304a591
Change all producer of libass images to packing the bitmaps into a single larger bitmap directly when they're output. This is supposed to help working towards refcounted sub bitmaps. This will reduce performance for VOs like vo_xv, but not for vo_opengl. vo_opengl simply will pick up the pre-packed sub bitmaps, and skip packing them again. vo_xv will copy and pack the sub bitmaps unnecessarily - but if we want sub bitmap refcounting, they'd have to be copied anyway. The packing code cannot be removed yet from vo_opengl, because there are certain corner cases that still produce unpackad other sub bitmaps. Actual refcounting will also require more work.
60 lines
2.0 KiB
C
60 lines
2.0 KiB
C
/*
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* Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPLAYER_ASS_MP_H
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#define MPLAYER_ASS_MP_H
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#include <stdint.h>
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#include <stdbool.h>
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#include <ass/ass.h>
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#include <ass/ass_types.h>
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// This is probably arbitrary.
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// sd_lavc_conv might indirectly still assume this PlayResY, though.
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#define MP_ASS_FONT_PLAYRESY 288
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#define MP_ASS_RGBA(r, g, b, a) \
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(((unsigned)(r) << 24) | ((g) << 16) | ((b) << 8) | (0xFF - (a)))
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// m_color argument
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#define MP_ASS_COLOR(c) MP_ASS_RGBA((c).r, (c).g, (c).b, (c).a)
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struct MPOpts;
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struct mpv_global;
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struct mp_osd_res;
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struct osd_style_opts;
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void mp_ass_flush_old_events(ASS_Track *track, long long ts);
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void mp_ass_set_style(ASS_Style *style, double res_y,
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const struct osd_style_opts *opts);
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void mp_ass_configure_fonts(ASS_Renderer *priv, struct osd_style_opts *opts,
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struct mpv_global *global, struct mp_log *log);
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ASS_Library *mp_ass_init(struct mpv_global *global, struct mp_log *log);
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struct sub_bitmaps;
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struct mp_ass_packer;
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struct mp_ass_packer *mp_ass_packer_alloc(void *ta_parent);
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void mp_ass_packer_pack(struct mp_ass_packer *p, ASS_Image **image_lists,
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int num_image_lists, bool changed,
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int preferred_osd_format, struct sub_bitmaps *out);
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#endif /* MPLAYER_ASS_MP_H */
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