mirror of https://github.com/mpv-player/mpv
354 lines
13 KiB
C
354 lines
13 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <inttypes.h>
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#include "config.h"
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#include "mp_msg.h"
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#include "mpbswap.h"
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#include "ad_internal.h"
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#ifdef CONFIG_QUICKTIME
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#include <QuickTime/QuickTimeComponents.h>
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#else
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#include "loader/ldt_keeper.h"
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#include "loader/wine/windef.h"
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#endif
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static const ad_info_t info = {
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"QuickTime Audio Decoder",
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"qtaudio",
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"A'rpi",
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"Sascha Sommer",
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"uses win32 quicktime DLLs"
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};
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LIBAD_EXTERN(qtaudio)
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#ifndef CONFIG_QUICKTIME
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typedef struct OpaqueSoundConverter* SoundConverter;
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typedef unsigned long OSType;
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typedef unsigned long UnsignedFixed;
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typedef uint8_t Byte;
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typedef struct SoundComponentData {
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long flags;
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OSType format;
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short numChannels;
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short sampleSize;
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UnsignedFixed sampleRate;
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long sampleCount;
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Byte * buffer;
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long reserved;
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}SoundComponentData;
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typedef int (__cdecl* LPFUNC1)(long flag);
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typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *);
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typedef int (__cdecl* LPFUNC3)(SoundConverter sc);
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typedef int (__cdecl* LPFUNC4)(void);
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typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr);
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typedef int (__cdecl* LPFUNC6)(SoundConverter sc,
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unsigned long inputBytesTarget,
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unsigned long *inputFrames,
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unsigned long *inputBytes,
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unsigned long *outputBytes );
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typedef int (__cdecl* LPFUNC7)(SoundConverter sc,
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const void *inputPtr,
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unsigned long inputFrames,
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void *outputPtr,
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unsigned long *outputFrames,
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unsigned long *outputBytes );
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typedef int (__cdecl* LPFUNC8)(SoundConverter sc,
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void *outputPtr,
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unsigned long *outputFrames,
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unsigned long *outputBytes);
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typedef int (__cdecl* LPFUNC9)(SoundConverter sc) ;
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static HINSTANCE qtime_qts; // handle to the preloaded quicktime.qts
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static HINSTANCE qtml_dll;
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static LPFUNC1 InitializeQTML;
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static LPFUNC2 SoundConverterOpen;
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static LPFUNC3 SoundConverterClose;
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static LPFUNC4 TerminateQTML;
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static LPFUNC5 SoundConverterSetInfo;
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static LPFUNC6 SoundConverterGetBufferSizes;
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static LPFUNC7 SoundConverterConvertBuffer;
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static LPFUNC8 SoundConverterEndConversion;
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static LPFUNC9 SoundConverterBeginConversion;
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#define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave')
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HMODULE WINAPI LoadLibraryA(LPCSTR);
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FARPROC WINAPI GetProcAddress(HMODULE,LPCSTR);
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int WINAPI FreeLibrary(HMODULE);
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static int loader_init(void)
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{
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#ifdef WIN32_LOADER
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Setup_LDT_Keeper();
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#endif
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//preload quicktime.qts to avoid the problems caused by the hardcoded path inside the dll
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qtime_qts = LoadLibraryA("QuickTime.qts");
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if( qtime_qts == (HMODULE)NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading QuickTime.qts\n" );
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return 1;
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}
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qtml_dll = LoadLibraryA("qtmlClient.dll");
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if( qtml_dll == (HMODULE)NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading qtmlClient.dll\n" );
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return 1;
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}
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InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML");
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if ( InitializeQTML == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed geting proc address InitializeQTML\n");
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return 1;
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}
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SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen");
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if ( SoundConverterOpen == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterOpen\n");
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return 1;
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}
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SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose");
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if ( SoundConverterClose == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterClose\n");
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return 1;
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}
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TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML");
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if ( TerminateQTML == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address TerminateQTML\n");
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return 1;
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}
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SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo");
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if ( SoundConverterSetInfo == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterSetInfo\n");
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return 1;
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}
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SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes");
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if ( SoundConverterGetBufferSizes == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterGetBufferSizes\n");
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return 1;
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}
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SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer");
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if ( SoundConverterConvertBuffer == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterConvertBuffer1\n");
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return 1;
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}
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SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion");
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if ( SoundConverterEndConversion == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterEndConversion\n");
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return 1;
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}
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SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion");
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if ( SoundConverterBeginConversion == NULL )
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{
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterBeginConversion\n");
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return 1;
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}
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE???\n");
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return 0;
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}
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#endif /* #ifndef CONFIG_QUICKTIME */
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static SoundConverter myConverter = NULL;
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static SoundComponentData InputFormatInfo,OutputFormatInfo;
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static int InFrameSize;
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static int OutFrameSize;
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static int preinit(sh_audio_t *sh){
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int error;
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unsigned long FramesToGet=0; //how many frames the demuxer has to get
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unsigned long InputBufferSize=0; //size of the input buffer
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unsigned long OutputBufferSize=0; //size of the output buffer
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unsigned long WantedBufferSize=0; //the size you want your buffers to be
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#ifdef CONFIG_QUICKTIME
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EnterMovies();
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#else
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if(loader_init()) return 0; // failed to load DLL
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE!\n");
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error = InitializeQTML(6+16);
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if(error){
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mp_msg(MSGT_DECAUDIO,MSGL_ERR,"InitializeQTML:%i\n",error);
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return 0;
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}
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#endif
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OutputFormatInfo.flags = InputFormatInfo.flags = 0;
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OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0;
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OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL;
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OutputFormatInfo.reserved = InputFormatInfo.reserved = 0;
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OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels;
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InputFormatInfo.sampleSize = sh->wf->wBitsPerSample;
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OutputFormatInfo.sampleSize = 16;
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OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec;
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InputFormatInfo.format = bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4');
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OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE');
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error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterOpen:%i\n",error);
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if(error) return 0;
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if(sh->codecdata){
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error = SoundConverterSetInfo(myConverter,siDecompressionParams,sh->codecdata);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterSetInfo:%i\n",error);
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// if(error) return 0;
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}
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WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2;
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error = SoundConverterGetBufferSizes(myConverter,
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WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterGetBufferSizes:%i\n",error);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"WantedBufferSize = %li\n",WantedBufferSize);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"InputBufferSize = %li\n",InputBufferSize);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"OutputBufferSize = %li\n",OutputBufferSize);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FramesToGet = %li\n",FramesToGet);
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InFrameSize=(InputBufferSize+FramesToGet-1)/FramesToGet;
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OutFrameSize=OutputBufferSize/FramesToGet;
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FrameSize: %i -> %i\n",InFrameSize,OutFrameSize);
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error = SoundConverterBeginConversion(myConverter);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterBeginConversion:%i\n",error);
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if(error) return 0;
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sh->audio_out_minsize=OutputBufferSize;
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sh->audio_in_minsize=InputBufferSize;
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sh->channels=sh->wf->nChannels;
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sh->samplerate=sh->wf->nSamplesPerSec;
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sh->samplesize=2; //(sh->wf->wBitsPerSample+7)/8;
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sh->i_bps=sh->wf->nAvgBytesPerSec;
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//InputBufferSize*WantedBufferSize/OutputBufferSize;
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if(sh->format==0x3343414D){
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// MACE 3:1
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sh->ds->ss_div = 2*3; // 1 samples/packet
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sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet
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} else
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if(sh->format==0x3643414D){
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// MACE 6:1
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sh->ds->ss_div = 2*6; // 1 samples/packet
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sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet
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}
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return 1; // return values: 1=OK 0=ERROR
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}
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static int init(sh_audio_t *sh_audio){
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return 1; // return values: 1=OK 0=ERROR
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}
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static void uninit(sh_audio_t *sh){
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int error;
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unsigned long ConvertedFrames=0;
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unsigned long ConvertedBytes=0;
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#ifdef WIN32_LOADER
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Setup_FS_Segment();
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#endif
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error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterEndConversion:%i\n",error);
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error = SoundConverterClose(myConverter);
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mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterClose:%i\n",error);
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// error = TerminateQTML();
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// printf("TerminateQTML:%i\n",error);
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// FreeLibrary( qtml_dll );
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// qtml_dll = NULL;
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// FreeLibrary( qtime_qts );
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// qtime_qts = NULL;
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// printf("qt dll loader uninit done\n");
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#ifdef CONFIG_QUICKTIME
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ExitMovies();
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#endif
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}
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static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){
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int error;
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unsigned long FramesToGet=0; //how many frames the demuxer has to get
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unsigned long InputBufferSize=0; //size of the input buffer
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unsigned long ConvertedFrames=0;
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unsigned long ConvertedBytes=0;
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#ifdef WIN32_LOADER
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Setup_FS_Segment();
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#endif
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FramesToGet=minlen/OutFrameSize;
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if(FramesToGet*OutFrameSize<minlen &&
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(FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet;
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if(FramesToGet*InFrameSize>sh->a_in_buffer_size)
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FramesToGet=sh->a_in_buffer_size/InFrameSize;
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InputBufferSize=FramesToGet*InFrameSize;
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// printf("FramesToGet = %li (%li -> %li bytes)\n",FramesToGet,
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// InputBufferSize, FramesToGet*OutFrameSize);
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if(InputBufferSize>sh->a_in_buffer_len){
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int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len],
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InputBufferSize-sh->a_in_buffer_len);
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if(x>0) sh->a_in_buffer_len+=x;
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if(InputBufferSize>sh->a_in_buffer_len)
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FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data!
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}
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// printf("\nSoundConverterConvertBuffer(myConv=%p,inbuf=%p,frames=%d,outbuf=%p,&convframes=%p,&convbytes=%p)\n",
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// myConverter,sh->a_in_buffer,FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);
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error = SoundConverterConvertBuffer(myConverter,sh->a_in_buffer,
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FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);
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// printf("SoundConverterConvertBuffer:%i\n",error);
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// printf("ConvertedFrames = %li\n",ConvertedFrames);
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// printf("ConvertedBytes = %li\n",ConvertedBytes);
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// InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!!
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InputBufferSize=FramesToGet*InFrameSize;
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sh->a_in_buffer_len-=InputBufferSize;
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if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen...
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else if(sh->a_in_buffer_len>0){
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memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len);
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}
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return ConvertedBytes;
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}
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static int control(sh_audio_t *sh,int cmd,void* arg, ...){
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// various optional functions you MAY implement:
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return CONTROL_UNKNOWN;
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}
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