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mirror of https://github.com/mpv-player/mpv synced 2024-12-19 21:31:52 +00:00
mpv/osdep/terminal-win.c
wm4 5b3ca8ed41 terminal: change license to LGPL
All authors of the current code have agreed.

The code probably originates from a software named GySmail (as the
copyright header indicates). As far as I can tell, it was written by
Arpi (who has agreed), possibly with unknown co-authors. This is most
likely OK, as none of the original code is around anymore anyway. I
could not find a working download of GySmail, that actually contained
the original getch2.c code.

This also has a wild history of random people adding ifdef guards to
control ioctl() vs. tcgetattr() calls. (See for example 2b1310abba4c1.)
Later, the ioctl() was removed in favor of the POSIX tcgetattr(), and
the ifdeffery was removed. So these people were not contacted.
2017-06-14 14:28:05 +02:00

300 lines
9.0 KiB
C

/* Windows TermIO
*
* copyright (C) 2003 Sascha Sommer
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <fcntl.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <windows.h>
#include <io.h>
#include <pthread.h>
#include <assert.h>
#include "common/common.h"
#include "input/keycodes.h"
#include "input/input.h"
#include "terminal.h"
#include "osdep/io.h"
#include "osdep/threads.h"
#include "osdep/w32_keyboard.h"
#define hSTDOUT GetStdHandle(STD_OUTPUT_HANDLE)
#define hSTDERR GetStdHandle(STD_ERROR_HANDLE)
#define FOREGROUND_ALL (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
static short stdoutAttrs = 0;
static const unsigned char ansi2win32[8] = {
0,
FOREGROUND_RED,
FOREGROUND_GREEN,
FOREGROUND_GREEN | FOREGROUND_RED,
FOREGROUND_BLUE,
FOREGROUND_BLUE | FOREGROUND_RED,
FOREGROUND_BLUE | FOREGROUND_GREEN,
FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED,
};
static bool running;
static HANDLE death;
static pthread_t input_thread;
static struct input_ctx *input_ctx;
void terminal_get_size(int *w, int *h)
{
CONSOLE_SCREEN_BUFFER_INFO cinfo;
if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cinfo)) {
*w = cinfo.dwMaximumWindowSize.X - 1;
*h = cinfo.dwMaximumWindowSize.Y;
}
}
static bool has_input_events(HANDLE h)
{
DWORD num_events;
if (!GetNumberOfConsoleInputEvents(h, &num_events))
return false;
return !!num_events;
}
static void read_input(HANDLE in)
{
// Process any input events in the buffer
while (has_input_events(in)) {
INPUT_RECORD event;
if (!ReadConsoleInputW(in, &event, 1, &(DWORD){0}))
break;
// Only key-down events are interesting to us
if (event.EventType != KEY_EVENT)
continue;
KEY_EVENT_RECORD *record = &event.Event.KeyEvent;
if (!record->bKeyDown)
continue;
UINT vkey = record->wVirtualKeyCode;
bool ext = record->dwControlKeyState & ENHANCED_KEY;
int mods = 0;
if (record->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
mods |= MP_KEY_MODIFIER_ALT;
if (record->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
mods |= MP_KEY_MODIFIER_CTRL;
if (record->dwControlKeyState & SHIFT_PRESSED)
mods |= MP_KEY_MODIFIER_SHIFT;
int mpkey = mp_w32_vkey_to_mpkey(vkey, ext);
if (mpkey) {
mp_input_put_key(input_ctx, mpkey | mods);
} else {
// Only characters should be remaining
int c = record->uChar.UnicodeChar;
// The ctrl key always produces control characters in the console.
// Shift them back up to regular characters.
if (c > 0 && c < 0x20 && (mods & MP_KEY_MODIFIER_CTRL))
c += (mods & MP_KEY_MODIFIER_SHIFT) ? 0x40 : 0x60;
if (c >= 0x20)
mp_input_put_key(input_ctx, c | mods);
}
}
}
static void *input_thread_fn(void *ptr)
{
mpthread_set_name("terminal");
HANDLE in = ptr;
HANDLE stuff[2] = {in, death};
while (1) {
DWORD r = WaitForMultipleObjects(2, stuff, FALSE, INFINITE);
if (r != WAIT_OBJECT_0)
break;
read_input(in);
}
return NULL;
}
void terminal_setup_getch(struct input_ctx *ictx)
{
if (running)
return;
HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
if (GetNumberOfConsoleInputEvents(in, &(DWORD){0})) {
input_ctx = ictx;
death = CreateEventW(NULL, TRUE, FALSE, NULL);
if (!death)
return;
if (pthread_create(&input_thread, NULL, input_thread_fn, in)) {
CloseHandle(death);
return;
}
running = true;
}
}
void terminal_uninit(void)
{
if (running) {
SetEvent(death);
pthread_join(input_thread, NULL);
input_ctx = NULL;
running = false;
}
}
bool terminal_in_background(void)
{
return false;
}
static void write_console_text(HANDLE wstream, char *buf)
{
wchar_t *out = mp_from_utf8(NULL, buf);
size_t out_len = wcslen(out);
WriteConsoleW(wstream, out, out_len, NULL, NULL);
talloc_free(out);
}
// Mutates the input argument (buf), because we're evil.
void mp_write_console_ansi(HANDLE wstream, char *buf)
{
while (*buf) {
char *next = strchr(buf, '\033');
if (!next) {
write_console_text(wstream, buf);
break;
}
next[0] = '\0'; // mutate input for fun and profit
write_console_text(wstream, buf);
if (next[1] != '[') {
write_console_text(wstream, "\033");
buf = next;
continue;
}
next += 2;
// ANSI codes generally follow this syntax:
// "\033[" [ <i> (';' <i> )* ] <c>
// where <i> are integers, and <c> a single char command code.
// Also see: http://en.wikipedia.org/wiki/ANSI_escape_code#CSI_codes
int params[2] = {-1, -1}; // 'm' might be unlimited; ignore that
int num_params = 0;
while (num_params < 2) {
char *end = next;
long p = strtol(next, &end, 10);
if (end == next)
break;
next = end;
params[num_params++] = p;
if (next[0] != ';' || !next[0])
break;
next += 1;
}
char code = next[0];
if (code)
next += 1;
CONSOLE_SCREEN_BUFFER_INFO info;
GetConsoleScreenBufferInfo(wstream, &info);
switch (code) {
case 'K': { // erase to end of line
COORD at = info.dwCursorPosition;
int len = info.dwSize.X - at.X;
FillConsoleOutputCharacterW(wstream, ' ', len, at, &(DWORD){0});
SetConsoleCursorPosition(wstream, at);
break;
}
case 'A': { // cursor up
info.dwCursorPosition.Y -= 1;
SetConsoleCursorPosition(wstream, info.dwCursorPosition);
break;
}
case 'm': { // "SGR"
for (int n = 0; n < num_params; n++) {
int p = params[n];
if (p == 0) {
info.wAttributes = stdoutAttrs;
SetConsoleTextAttribute(wstream, info.wAttributes);
} else if (p == 1) {
info.wAttributes |= FOREGROUND_INTENSITY;
SetConsoleTextAttribute(wstream, info.wAttributes);
} else if (p >= 30 && p < 38) {
info.wAttributes &= ~FOREGROUND_ALL;
info.wAttributes |= ansi2win32[p - 30];
SetConsoleTextAttribute(wstream, info.wAttributes);
}
}
break;
}
}
buf = next;
}
}
static bool is_a_console(HANDLE h)
{
return GetConsoleMode(h, &(DWORD){0});
}
static void reopen_console_handle(DWORD std, int fd, FILE *stream)
{
if (is_a_console(GetStdHandle(std))) {
freopen("CONOUT$", "wt", stream);
dup2(fileno(stream), fd);
setvbuf(stream, NULL, _IONBF, 0);
}
}
bool terminal_try_attach(void)
{
// mpv.exe is a flagged as a GUI application, but it acts as a console
// application when started from the console wrapper (see
// osdep/win32-console-wrapper.c). The console wrapper sets
// _started_from_console=yes, so check that variable before trying to
// attach to the console.
wchar_t console_env[4] = { 0 };
if (!GetEnvironmentVariableW(L"_started_from_console", console_env, 4))
return false;
if (wcsncmp(console_env, L"yes", 4))
return false;
SetEnvironmentVariableW(L"_started_from_console", NULL);
if (!AttachConsole(ATTACH_PARENT_PROCESS))
return false;
// We have a console window. Redirect output streams to that console's
// low-level handles, so things that use printf directly work later on.
reopen_console_handle(STD_OUTPUT_HANDLE, STDOUT_FILENO, stdout);
reopen_console_handle(STD_ERROR_HANDLE, STDERR_FILENO, stderr);
return true;
}
int terminal_init(void)
{
CONSOLE_SCREEN_BUFFER_INFO cinfo;
DWORD cmode = 0;
GetConsoleMode(hSTDOUT, &cmode);
cmode |= (ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
SetConsoleMode(hSTDOUT, cmode);
SetConsoleMode(hSTDERR, cmode);
GetConsoleScreenBufferInfo(hSTDOUT, &cinfo);
stdoutAttrs = cinfo.wAttributes;
return 0;
}