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mpv/drivers/tdfx_vid.h
albeu 6b271acc7e Overlay support (now vo_xtdfx is possible :) and yet another way to
access the mem. Still the same problem than with the page fault handler :(
But it doesn't need a patched agpgart.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9567 b3059339-0415-0410-9bf9-f77b7e298cf2
2003-03-12 11:09:23 +00:00

107 lines
2.9 KiB
C

#define TDFX_VID_VERSION 1
#define TDFX_VID_MOVE_2_PACKED 0
#define TDFX_VID_MOVE_2_YUV 1
#define TDFX_VID_MOVE_2_3D 2
#define TDFX_VID_MOVE_2_TEXTURE 3
#define TDFX_VID_SRC_COLORKEY 0x1
#define TDFX_VID_DST_COLORKEY 0x2
#define TDFX_VID_ROP_COPY 0xcc // src
#define TDFX_VID_ROP_INVERT 0x55 // NOT dst
#define TDFX_VID_ROP_XOR 0x66 // src XOR dst
#define TDFX_VID_ROP_OR 0xee // src OR dst
#define TDFX_VID_FORMAT_BGR1 (('B'<<24)|('G'<<16)|('R'<<8)|1)
#define TDFX_VID_FORMAT_BGR8 (('B'<<24)|('G'<<16)|('R'<<8)|8)
#define TDFX_VID_FORMAT_BGR15 (('B'<<24)|('G'<<16)|('R'<<8)|15)
#define TDFX_VID_FORMAT_BGR16 (('B'<<24)|('G'<<16)|('R'<<8)|16)
#define TDFX_VID_FORMAT_BGR24 (('B'<<24)|('G'<<16)|('R'<<8)|24)
#define TDFX_VID_FORMAT_BGR32 (('B'<<24)|('G'<<16)|('R'<<8)|32)
#define TDFX_VID_FORMAT_YUY2 (('2'<<24)|('Y'<<16)|('U'<<8)|'Y')
#define TDFX_VID_FORMAT_UYVY (('Y'<<24)|('V'<<16)|('Y'<<8)|'U')
#define TDFX_VID_FORMAT_YV12 0x32315659
#define TDFX_VID_FORMAT_IYUV (('I'<<24)|('Y'<<16)|('U'<<8)|'V')
#define TDFX_VID_FORMAT_I420 (('I'<<24)|('4'<<16)|('2'<<8)|'0')
#define TDFX_VID_YUV_STRIDE (1024)
#define TDFX_VID_YUV_PLANE_SIZE (0x0100000)
typedef struct tdfx_vid_blit_s {
uint32_t src;
uint32_t src_stride;
uint16_t src_x,src_y;
uint16_t src_w,src_h;
uint32_t src_format;
uint32_t dst;
uint32_t dst_stride;
uint16_t dst_x,dst_y;
uint16_t dst_w,dst_h;
uint32_t dst_format;
uint32_t src_colorkey[2];
uint32_t dst_colorkey[2];
uint8_t colorkey;
uint8_t rop[4];
} tdfx_vid_blit_t;
typedef struct tdfx_vid_config_s {
uint16_t version;
uint16_t card_type;
uint32_t ram_size;
uint16_t screen_width;
uint16_t screen_height;
uint16_t screen_stride;
uint32_t screen_format;
uint32_t screen_start;
} tdfx_vid_config_t;
typedef struct tdfx_vid_agp_move_s {
uint16_t move2;
uint16_t width,height;
uint32_t src;
uint32_t src_stride;
uint32_t dst;
uint32_t dst_stride;
} tdfx_vid_agp_move_t;
typedef struct tdfx_vid_yuv_s {
uint32_t base;
uint16_t stride;
} tdfx_vid_yuv_t;
typedef struct tdfx_vid_overlay_s {
uint32_t src[2]; // left and right buffer (2 buffer may be NULL)
uint16_t src_width,src_height;
uint16_t src_stride;
uint32_t format;
uint16_t dst_width,dst_height;
int16_t dst_x,dst_y;
uint8_t use_colorkey;
uint32_t colorkey[2]; // min/max
uint8_t invert_colorkey;
} tdfx_vid_overlay_t;
#define TDFX_VID_GET_CONFIG _IOR('J', 1, tdfx_vid_config_t)
#define TDFX_VID_AGP_MOVE _IOW('J', 2, tdfx_vid_agp_move_t)
#define TDFX_VID_BLIT _IOW('J', 3, tdfx_vid_blit_t)
#define TDFX_VID_SET_YUV _IOW('J', 4, tdfx_vid_blit_t)
#define TDFX_VID_GET_YUV _IOR('J', 5, tdfx_vid_blit_t)
#define TDFX_VID_BUMP0 _IOW('J', 6, u16)
#define TDFX_VID_SET_OVERLAY _IOW('J', 7, tdfx_vid_overlay_t)
#define TDFX_VID_OVERLAY_ON _IO ('J', 8)
#define TDFX_VID_OVERLAY_OFF _IO ('J', 9)