mirror of
https://github.com/mpv-player/mpv
synced 2024-12-24 07:42:17 +00:00
07aba86b37
This is probably a stupid idea, but it can't be denied that this actually allows playing video without larger desync, even if video is too slow.
500 lines
18 KiB
C
500 lines
18 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_MP_CORE_H
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#define MPLAYER_MP_CORE_H
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#include <stdbool.h>
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#include "libmpv/client.h"
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#include "common/common.h"
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#include "options/options.h"
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#include "sub/osd.h"
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// definitions used internally by the core player code
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#define INITIALIZED_VO 1
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#define INITIALIZED_AO 2
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#define INITIALIZED_PLAYBACK 16
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#define INITIALIZED_LIBASS 32
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#define INITIALIZED_STREAM 64
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#define INITIALIZED_DEMUXER 512
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#define INITIALIZED_ACODEC 1024
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#define INITIALIZED_VCODEC 2048
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#define INITIALIZED_SUB 4096
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#define INITIALIZED_SUB2 8192
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#define INITIALIZED_ALL 0xFFFF
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enum stop_play_reason {
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KEEP_PLAYING = 0, // must be 0, numeric values of others do not matter
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AT_END_OF_FILE, // file has ended, prepare to play next
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// also returned on unrecoverable playback errors
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PT_NEXT_ENTRY, // prepare to play next entry in playlist
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PT_CURRENT_ENTRY, // prepare to play mpctx->playlist->current
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PT_STOP, // stop playback, clear playlist
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PT_RESTART, // restart previous file
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PT_RELOAD_DEMUXER, // restart playback, but keep stream open
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PT_QUIT, // stop playback, quit player
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};
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enum exit_reason {
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EXIT_NONE,
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EXIT_QUIT,
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EXIT_PLAYED,
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EXIT_ERROR,
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EXIT_NOTPLAYED,
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EXIT_SOMENOTPLAYED
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};
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struct timeline_part {
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double start;
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double source_start;
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struct demuxer *source;
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};
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struct chapter {
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double start;
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char *name;
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};
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enum mp_osd_seek_info {
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OSD_SEEK_INFO_BAR = 1,
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OSD_SEEK_INFO_TEXT = 2,
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OSD_SEEK_INFO_CHAPTER_TEXT = 4,
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OSD_SEEK_INFO_EDITION = 8,
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};
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enum {
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// other constants
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MAX_OSD_LEVEL = 3,
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MAX_TERM_OSD_LEVEL = 1,
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OSD_LEVEL_INVISIBLE = 4,
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OSD_BAR_SEEK = 256,
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MAX_NUM_VO_PTS = 100,
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};
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enum seek_type {
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MPSEEK_NONE = 0,
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MPSEEK_RELATIVE,
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MPSEEK_ABSOLUTE,
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MPSEEK_FACTOR,
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};
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struct track {
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enum stream_type type;
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// Currently used for decoding.
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bool selected;
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// The type specific ID, also called aid (audio), sid (subs), vid (video).
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// For UI purposes only; this ID doesn't have anything to do with any
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// IDs coming from demuxers or container files.
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int user_tid;
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// Same as stream->demuxer_id. -1 if not set.
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int demuxer_id;
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char *title;
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bool default_track;
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bool attached_picture;
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char *lang;
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// If this track is from an external file (e.g. subtitle file).
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bool is_external;
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bool no_default; // pretend it's not external for auto-selection
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char *external_filename;
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bool auto_loaded;
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// If the track's stream changes with the timeline (ordered chapters).
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bool under_timeline;
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// Does not change with under_timeline, but it useless for most purposes.
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struct sh_stream *original_stream;
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// Value can change if under_timeline==true.
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struct demuxer *demuxer;
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// Invariant: !stream || stream->demuxer == demuxer
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struct sh_stream *stream;
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// For external subtitles, which are read fully on init. Do not attempt
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// to read packets from them.
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bool preloaded;
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};
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/* Note that playback can be paused, stopped, etc. at any time. While paused,
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* playback restart is still active, because you want seeking to work even
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* if paused.
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* The main purpose of distinguishing these states is proper reinitialization
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* of A/V sync.
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*/
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enum playback_status {
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// code may compare status values numerically
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STATUS_SYNCING, // seeking for a position to resume
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STATUS_FILLING, // decoding more data (so you start with full buffers)
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STATUS_READY, // buffers full, playback can be started any time
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STATUS_PLAYING, // normal playback
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STATUS_DRAINING, // decoding has ended; still playing out queued buffers
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STATUS_EOF, // playback has ended, or is disabled
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};
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#define NUM_PTRACKS 2
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typedef struct MPContext {
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bool initialized;
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bool is_cplayer;
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bool autodetach;
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struct mpv_global *global;
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struct MPOpts *opts;
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struct mp_log *log;
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struct m_config *mconfig;
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struct input_ctx *input;
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struct mp_client_api *clients;
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struct mp_dispatch_queue *dispatch;
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struct mp_log *statusline;
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struct osd_state *osd;
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struct mp_osd_msg *osd_msg_stack;
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char *term_osd_text;
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char *term_osd_status;
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char *term_osd_subs;
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char *term_osd_contents;
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char *last_window_title;
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int add_osd_seek_info; // bitfield of enum mp_osd_seek_info
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double osd_visible; // for the osd bar only
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int osd_function;
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double osd_function_visible;
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double osd_last_update;
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struct osd_progbar_state osd_progbar;
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struct playlist *playlist;
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char *filename; // currently playing file
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struct mp_resolve_result *resolve_result;
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enum stop_play_reason stop_play;
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unsigned int initialized_flags; // which subsystems have been initialized
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// Return code to use with PT_QUIT
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enum exit_reason quit_player_rc;
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int quit_custom_rc;
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bool has_quit_custom_rc;
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bool error_playing;
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char **resume_defaults;
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int64_t shown_vframes, shown_aframes;
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struct demuxer **sources;
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int num_sources;
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struct timeline_part *timeline;
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int num_timeline_parts;
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int timeline_part;
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struct chapter *chapters;
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int num_chapters;
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double video_offset;
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struct stream *stream;
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struct demuxer *demuxer;
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struct track **tracks;
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int num_tracks;
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char *track_layout_hash;
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// Selected tracks. NULL if no track selected.
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// There can be NUM_PTRACKS of the same STREAM_TYPE selected at once.
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// Currently, this is used for the secondary subtitle track only.
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struct track *current_track[NUM_PTRACKS][STREAM_TYPE_COUNT];
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struct dec_video *d_video;
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struct dec_audio *d_audio;
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struct dec_sub *d_sub[2];
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// Uses: accessing metadata (consider ordered chapters case, where the main
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// demuxer defines metadata), or special purpose demuxers like TV.
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struct demuxer *master_demuxer;
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struct demuxer *track_layout; // complication for ordered chapters
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struct mixer *mixer;
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struct ao *ao;
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double ao_pts;
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struct mp_audio *ao_decoder_fmt; // for weak gapless audio check
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struct mp_audio_buffer *ao_buffer; // queued audio; passed to ao_play() later
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struct vo *video_out;
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// next_frame[0] is the next frame, next_frame[1] the one after that.
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// Invariant: if next_frame[1] is set, next_frame[0] also is.
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struct mp_image *next_frame[2];
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enum playback_status video_status, audio_status;
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bool restart_complete;
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/* Set if audio should be timed to start with video frame after seeking,
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* not set when e.g. playing cover art */
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bool sync_audio_to_video;
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bool hrseek_active;
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bool hrseek_framedrop;
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double hrseek_pts;
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// AV sync: the next frame should be shown when the audio out has this
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// much (in seconds) buffered data left. Increased when more data is
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// written to the ao, decreased when moving to the next frame.
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// In the audio-only case used as a timer since the last seek
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// by the audio CPU usage meter.
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double delay;
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// AV sync: time until next frame should be shown
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double time_frame;
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// Optional/additional AV sync compensation if video is too slow.
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double insert_silence;
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// Set to true some time after a new frame has been shown, and it turns out
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// that this frame was the last one before video ends.
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bool playing_last_frame;
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// How much video timing has been changed to make it match the audio
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// timeline. Used for status line information only.
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double total_avsync_change;
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// Total number of dropped frames that were "approved" to be dropped.
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// Actual dropping depends on --framedrop and decoder internals.
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int drop_frame_cnt;
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// Number of frames dropped in a row.
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int dropped_frames;
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// A-V sync difference when last frame was displayed. Kept to display
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// the same value if the status line is updated at a time where no new
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// video frame is shown.
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double last_av_difference;
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/* Timestamp of the latest image that was queued on the VO, but not yet
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* to be flipped. */
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double video_next_pts;
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/* timestamp of video frame currently visible on screen
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* (or at least queued to be flipped by VO) */
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double video_pts;
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double last_seek_pts;
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// As video_pts, but is not reset when seeking away. (For the very short
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// period of time until a new frame is decoded and shown.)
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double last_vo_pts;
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// Video PTS, or audio PTS if video has ended.
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double playback_pts;
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int last_chapter;
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// History of video frames timestamps that were queued in the VO
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// This includes even skipped frames during hr-seek
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double vo_pts_history_pts[MAX_NUM_VO_PTS];
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// Whether the PTS at vo_pts_history[n] is after a seek reset
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uint64_t vo_pts_history_seek[MAX_NUM_VO_PTS];
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uint64_t vo_pts_history_seek_ts;
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uint64_t backstep_start_seek_ts;
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bool backstep_active;
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double audio_delay;
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double next_heartbeat;
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double last_idle_tick;
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double next_cache_update;
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double sleeptime; // number of seconds to sleep before next iteration
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double mouse_timer;
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unsigned int mouse_event_ts;
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bool mouse_cursor_visible;
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// used to prevent hanging in some error cases
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double start_timestamp;
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// Timestamp from the last time some timing functions read the
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// current time, in microseconds.
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// Used to turn a new time value to a delta from last time.
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int64_t last_time;
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// Used to communicate the parameters of a seek between parts
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struct seek_params {
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enum seek_type type;
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double amount;
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int exact; // -1 = disable, 0 = default, 1 = enable
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bool immediate; // disable seek delay logic
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} seek;
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/* Heuristic for relative chapter seeks: keep track which chapter
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* the user wanted to go to, even if we aren't exactly within the
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* boundaries of that chapter due to an inaccurate seek. */
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int last_chapter_seek;
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double last_chapter_pts;
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/* Subtitle renderer. This is separate, because we want to keep fonts
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* loaded across ordered chapters, instead of reloading and rescanning
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* them on each transition. (Both of these objects contain this state.)
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*/
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struct ass_renderer *ass_renderer;
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struct ass_library *ass_library;
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struct mp_log *ass_log;
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int last_dvb_step;
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bool paused;
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// step this many frames, then pause
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int step_frames;
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// Counted down each frame, stop playback if 0 is reached. (-1 = disable)
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int max_frames;
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bool playing_msg_shown;
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bool paused_for_cache;
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// Set after showing warning about decoding being too slow for realtime
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// playback rate. Used to avoid showing it multiple times.
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bool drop_message_shown;
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struct screenshot_ctx *screenshot_ctx;
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struct command_ctx *command_ctx;
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struct encode_lavc_context *encode_lavc_ctx;
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struct mp_nav_state *nav_state;
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} MPContext;
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// audio.c
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void reset_audio_state(struct MPContext *mpctx);
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void reinit_audio_chain(struct MPContext *mpctx);
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int reinit_audio_filters(struct MPContext *mpctx);
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double playing_audio_pts(struct MPContext *mpctx);
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void fill_audio_out_buffers(struct MPContext *mpctx, double endpts);
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double written_audio_pts(struct MPContext *mpctx);
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void clear_audio_output_buffers(struct MPContext *mpctx);
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void clear_audio_decode_buffers(struct MPContext *mpctx);
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// configfiles.c
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void mp_parse_cfgfiles(struct MPContext *mpctx);
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void mp_load_auto_profiles(struct MPContext *mpctx);
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void mp_get_resume_defaults(struct MPContext *mpctx);
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void mp_load_playback_resume(struct MPContext *mpctx, const char *file);
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void mp_write_watch_later_conf(struct MPContext *mpctx);
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struct playlist_entry *mp_check_playlist_resume(struct MPContext *mpctx,
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struct playlist *playlist);
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// discnav.c
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void mp_nav_init(struct MPContext *mpctx);
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void mp_nav_reset(struct MPContext *mpctx);
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void mp_nav_destroy(struct MPContext *mpctx);
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void mp_nav_user_input(struct MPContext *mpctx, char *command);
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void mp_handle_nav(struct MPContext *mpctx);
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int mp_nav_in_menu(struct MPContext *mpctx);
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// loadfile.c
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void uninit_player(struct MPContext *mpctx, unsigned int mask);
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struct track *mp_add_subtitles(struct MPContext *mpctx, char *filename);
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void mp_switch_track(struct MPContext *mpctx, enum stream_type type,
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struct track *track);
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void mp_switch_track_n(struct MPContext *mpctx, int order,
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enum stream_type type, struct track *track);
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void mp_deselect_track(struct MPContext *mpctx, struct track *track);
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void mp_mark_user_track_selection(struct MPContext *mpctx, int order,
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enum stream_type type);
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struct track *mp_track_by_tid(struct MPContext *mpctx, enum stream_type type,
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int tid);
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bool timeline_set_part(struct MPContext *mpctx, int i, bool force);
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double timeline_set_from_time(struct MPContext *mpctx, double pts, bool *need_reset);
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void add_demuxer_tracks(struct MPContext *mpctx, struct demuxer *demuxer);
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bool mp_remove_track(struct MPContext *mpctx, struct track *track);
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struct playlist_entry *mp_next_file(struct MPContext *mpctx, int direction,
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bool force);
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void mp_set_playlist_entry(struct MPContext *mpctx, struct playlist_entry *e);
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void mp_play_files(struct MPContext *mpctx);
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void update_demuxer_properties(struct MPContext *mpctx);
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// main.c
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int mpv_main(int argc, char *argv[]);
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int mp_initialize(struct MPContext *mpctx);
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struct MPContext *mp_create(void);
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void mp_destroy(struct MPContext *mpctx);
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void mp_print_version(struct mp_log *log, int always);
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// misc.c
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double get_start_time(struct MPContext *mpctx);
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double get_main_demux_pts(struct MPContext *mpctx);
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double get_track_video_offset(struct MPContext *mpctx, struct track *track);
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double rel_time_to_abs(struct MPContext *mpctx, struct m_rel_time t);
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double get_play_end_pts(struct MPContext *mpctx);
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double get_relative_time(struct MPContext *mpctx);
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void merge_playlist_files(struct playlist *pl);
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float mp_get_cache_percent(struct MPContext *mpctx);
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bool mp_get_cache_idle(struct MPContext *mpctx);
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void update_window_title(struct MPContext *mpctx, bool force);
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void stream_dump(struct MPContext *mpctx);
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// osd.c
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void print_status(struct MPContext *mpctx);
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void set_osd_bar(struct MPContext *mpctx, int type, const char* name,
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double min, double max, double neutral, double val);
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void set_osd_msg(struct MPContext *mpctx, int level, int time,
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const char* fmt, ...) PRINTF_ATTRIBUTE(4,5);
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void set_osd_function(struct MPContext *mpctx, int osd_function);
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void set_osd_subtitle(struct MPContext *mpctx, const char *text);
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// playloop.c
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void reset_playback_state(struct MPContext *mpctx);
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void pause_player(struct MPContext *mpctx);
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void unpause_player(struct MPContext *mpctx);
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void add_step_frame(struct MPContext *mpctx, int dir);
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void queue_seek(struct MPContext *mpctx, enum seek_type type, double amount,
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int exact, bool immediate);
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bool mp_seek_chapter(struct MPContext *mpctx, int chapter);
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double get_time_length(struct MPContext *mpctx);
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double get_current_time(struct MPContext *mpctx);
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double get_playback_time(struct MPContext *mpctx);
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int get_percent_pos(struct MPContext *mpctx);
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double get_current_pos_ratio(struct MPContext *mpctx, bool use_range);
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int get_current_chapter(struct MPContext *mpctx);
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char *chapter_display_name(struct MPContext *mpctx, int chapter);
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char *chapter_name(struct MPContext *mpctx, int chapter);
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double chapter_start_time(struct MPContext *mpctx, int chapter);
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int get_chapter_count(struct MPContext *mpctx);
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void execute_queued_seek(struct MPContext *mpctx);
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void run_playloop(struct MPContext *mpctx);
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void idle_loop(struct MPContext *mpctx);
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void handle_force_window(struct MPContext *mpctx, bool reconfig);
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void add_frame_pts(struct MPContext *mpctx, double pts);
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// scripting.c
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struct mp_scripting {
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const char *file_ext; // e.g. "lua"
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int (*load)(struct mpv_handle *client, const char *filename);
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};
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void mp_load_scripts(struct MPContext *mpctx);
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// sub.c
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void reset_subtitle_state(struct MPContext *mpctx);
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void reset_subtitles(struct MPContext *mpctx, int order);
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void uninit_subs(struct demuxer *demuxer);
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void reinit_subs(struct MPContext *mpctx, int order);
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void update_osd_msg(struct MPContext *mpctx);
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void update_subtitles(struct MPContext *mpctx);
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// timeline/tl_matroska.c
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void build_ordered_chapter_timeline(struct MPContext *mpctx);
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// timeline/tl_mpv_edl.c
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void build_mpv_edl_timeline(struct MPContext *mpctx);
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// timeline/tl_cue.c
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void build_cue_timeline(struct MPContext *mpctx);
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// video.c
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void reset_video_state(struct MPContext *mpctx);
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int reinit_video_chain(struct MPContext *mpctx);
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int reinit_video_filters(struct MPContext *mpctx);
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void write_video(struct MPContext *mpctx, double endpts);
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void mp_force_video_refresh(struct MPContext *mpctx);
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void update_fps(struct MPContext *mpctx);
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#endif /* MPLAYER_MP_CORE_H */
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