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Passing parameters from caller to subtitle renderer was done by temporarily setting certain members in the osd_state struct (which for all practical purposes are as good as global variables). This was the only purpose of these members. Rather than using such a messy way to pass parameter, put these into a struct sub_render_params. The struct was already introduced in earlier commits, and this commit just removes the parameter passing hack.
22 lines
692 B
C
22 lines
692 B
C
#ifndef MPLAYER_SD_H
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#define MPLAYER_SD_H
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struct osd_state;
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struct sub_render_params;
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struct sh_sub;
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struct sub_bitmaps;
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struct sd_functions {
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int (*init)(struct sh_sub *sh, struct osd_state *osd);
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void (*decode)(struct sh_sub *sh, struct osd_state *osd,
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void *data, int data_len, double pts, double duration);
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void (*get_bitmaps)(struct sh_sub *sh, struct osd_state *osd,
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struct sub_render_params *params,
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struct sub_bitmaps *res);
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void (*reset)(struct sh_sub *sh, struct osd_state *osd);
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void (*switch_off)(struct sh_sub *sh, struct osd_state *osd);
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void (*uninit)(struct sh_sub *sh);
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};
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#endif
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