mirror of
https://github.com/mpv-player/mpv
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4b91861b67
mp_image has this confusing distinction between the w/h and width/height fields. w/h are the actual width and height, while width/height have a very special meaning inside the video filter code: it's the actually allocated width, which is also used for stride padding. Screenshot related code abused the w/h fields to store the aspect corrected size. Some code confused the role of w/h and width/height. Fix these issues. For aspect corrected size, display_w/h are used, while width/height should never be used outside vf.c internals and related code. This also fixes an actual bug when taking screenshots of anamorphic video with vf_screenshot, as well as using vo_image with such videos. |
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.. | ||
aspect.c | ||
aspect.h | ||
bitmap_packer.c | ||
bitmap_packer.h | ||
cocoa_common.h | ||
cocoa_common.m | ||
d3d_shader_yuv_2ch.h | ||
d3d_shader_yuv.h | ||
d3d_shader_yuv.hlsl | ||
filter_kernels.c | ||
filter_kernels.h | ||
geometry.c | ||
geometry.h | ||
gl_common.c | ||
gl_common.h | ||
gl_header_fixes.h | ||
gl_osd.c | ||
gl_osd.h | ||
osx_common.c | ||
osx_common.h | ||
pnm_loader.c | ||
pnm_loader.h | ||
vo_caca.c | ||
vo_corevideo.h | ||
vo_corevideo.m | ||
vo_direct3d.c | ||
vo_image.c | ||
vo_lavc.c | ||
vo_null.c | ||
vo_opengl_old.c | ||
vo_opengl_shaders.glsl | ||
vo_opengl.c | ||
vo_vdpau.c | ||
vo_x11.c | ||
vo_xv.c | ||
vo.c | ||
vo.h | ||
w32_common.c | ||
w32_common.h | ||
x11_common.c | ||
x11_common.h |