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mpv/libvo/cocoa_common.h
Stefano Pigozzi b00c1335c8 gl_common: cocoa: add OpenGL 3.2 context creation code
Add a new option to the cocoa window creation code in order to decide
which OpenGL context to create.
2012-03-31 02:58:52 +02:00

24 lines
692 B
C

#ifndef MPLAYER_COCOA_COMMON_H
#define MPLAYER_COCOA_COMMON_H
#include "video_out.h"
int vo_cocoa_init(struct vo *vo);
void vo_cocoa_uninit(struct vo *vo);
void vo_cocoa_update_xinerama_info(struct vo *vo);
int vo_cocoa_change_attributes(struct vo *vo);
int vo_cocoa_create_window(struct vo *vo, uint32_t d_width,
uint32_t d_height, uint32_t flags,
int gl3profile);
void vo_cocoa_swap_buffers(void);
int vo_cocoa_check_events(struct vo *vo);
void vo_cocoa_fullscreen(struct vo *vo);
// returns an int to conform to the gl extensions from other platforms
int vo_cocoa_swap_interval(int enabled);
#endif /* MPLAYER_COCOA_COMMON_H */