mirror of
https://github.com/mpv-player/mpv
synced 2024-12-18 12:55:16 +00:00
4b87cb39a3
Remove lots of weird logic and dead code. The only difference is that when specifying a monitor aspect ratio, it will always upscale and never downscale.
321 lines
10 KiB
C
321 lines
10 KiB
C
/*
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* Copyright (C) Aaron Holtzman - Aug 1999
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* Strongly modified, most parts rewritten: A'rpi/ESP-team - 2000-2001
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* (C) MPlayer developers
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_VIDEO_OUT_H
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#define MPLAYER_VIDEO_OUT_H
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#include <inttypes.h>
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#include <stdbool.h>
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#include "video/img_format.h"
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#include "core/mp_common.h"
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#include "core/options.h"
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#define VO_EVENT_EXPOSE 1
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#define VO_EVENT_RESIZE 2
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enum mp_voctrl {
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/* signal a device reset seek */
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VOCTRL_RESET = 1,
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/* used to switch to fullscreen */
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VOCTRL_FULLSCREEN,
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/* signal a device pause */
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VOCTRL_PAUSE,
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/* start/resume playback */
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VOCTRL_RESUME,
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VOCTRL_GET_PANSCAN,
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VOCTRL_SET_PANSCAN,
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VOCTRL_SET_EQUALIZER, // struct voctrl_set_equalizer_args
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VOCTRL_GET_EQUALIZER, // struct voctrl_get_equalizer_args
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VOCTRL_DUPLICATE_FRAME,
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/* for vdpau hardware decoding */
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VOCTRL_HWDEC_DECODER_RENDER, // pointer to hw state
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VOCTRL_HWDEC_ALLOC_SURFACE, // struct mp_image**
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VOCTRL_NEWFRAME,
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VOCTRL_SKIPFRAME,
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VOCTRL_REDRAW_FRAME,
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VOCTRL_ONTOP,
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VOCTRL_BORDER,
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VOCTRL_SET_DEINTERLACE,
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VOCTRL_GET_DEINTERLACE,
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VOCTRL_UPDATE_SCREENINFO,
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VOCTRL_SET_YUV_COLORSPACE, // struct mp_csp_details
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VOCTRL_GET_YUV_COLORSPACE, // struct mp_csp_details
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VOCTRL_SCREENSHOT, // struct voctrl_screenshot_args
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VOCTRL_SET_COMMAND_LINE, // char*
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};
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// VOCTRL_SET_EQUALIZER
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struct voctrl_set_equalizer_args {
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const char *name;
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int value;
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};
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// VOCTRL_GET_EQUALIZER
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struct voctrl_get_equalizer_args {
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const char *name;
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int *valueptr;
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};
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// VOCTRL_SCREENSHOT
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struct voctrl_screenshot_args {
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// 0: Save image of the currently displayed video frame, in original
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// resolution.
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// 1: Save full screenshot of the window. Should contain OSD, EOSD, and the
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// scaled video.
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// The value of this variable can be ignored if only a single method is
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// implemented.
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int full_window;
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// Will be set to a newly allocated image, that contains the screenshot.
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// The caller has to free the image with talloc_free().
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// It is not specified whether the image data is a copy or references the
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// image data directly.
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// Is never NULL. (Failure has to be indicated by returning VO_FALSE.)
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struct mp_image *out_image;
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// Whether the VO rendered OSD/subtitles into out_image
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bool has_osd;
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};
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typedef struct {
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int x,y;
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int w,h;
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} mp_win_t;
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#define VO_TRUE 1
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#define VO_FALSE 0
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#define VO_ERROR -1
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#define VO_NOTAVAIL -2
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#define VO_NOTIMPL -3
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#define VOFLAG_FULLSCREEN 0x01
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#define VOFLAG_FLIPPING 0x08
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#define VOFLAG_HIDDEN 0x10 //< Use to create a hidden window
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#define VOFLAG_STEREO 0x20 //< Use to create a stereo-capable window
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#define VOFLAG_GL_DEBUG 0x40 // Hint to request debug OpenGL context
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typedef struct vo_info_s
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{
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/* driver name ("Matrox Millennium G200/G400" */
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const char *name;
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/* short name (for config strings) ("vdpau") */
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const char *short_name;
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/* author ("Aaron Holtzman <aholtzma@ess.engr.uvic.ca>") */
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const char *author;
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/* any additional comments */
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const char *comment;
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} vo_info_t;
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struct vo;
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struct osd_state;
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struct mp_image;
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struct vo_driver {
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// Driver buffers or adds (deinterlace) frames and will keep track
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// of pts values itself
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bool buffer_frames;
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// Encoding functionality, which can be invoked via --o only.
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bool encode;
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const vo_info_t *info;
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/*
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* Preinitializes driver (real INITIALIZATION)
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* arg - currently it's vo_subdevice
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* returns: zero on successful initialization, non-zero on error.
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*/
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int (*preinit)(struct vo *vo, const char *arg);
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/*
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* Whether the given image format is supported and config() will succeed.
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* format: one of IMGFMT_*
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* returns: 0 on not supported, otherwise a bitmask of VFCAP_* values
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*/
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int (*query_format)(struct vo *vo, uint32_t format);
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/*
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* Initialize (means CONFIGURE) the display driver.
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* params:
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* width,height: image source size
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* d_width,d_height: size of the requested window size, just a hint
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* fullscreen: flag, 0=windowd 1=fullscreen, just a hint
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* title: window title, if available
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* format: fourcc of pixel format
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* returns : zero on successful initialization, non-zero on error.
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*/
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int (*config)(struct vo *vo, uint32_t width, uint32_t height,
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uint32_t d_width, uint32_t d_height, uint32_t fullscreen,
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uint32_t format);
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/*
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* Control interface
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*/
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int (*control)(struct vo *vo, uint32_t request, void *data);
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void (*draw_image)(struct vo *vo, struct mp_image *mpi);
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void (*draw_image_pts)(struct vo *vo, struct mp_image *mpi, double pts);
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/*
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* Get extra frames from the VO, such as those added by VDPAU
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* deinterlace. Preparing the next such frame if any could be done
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* automatically by the VO after a previous flip_page(), but having
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* it as a separate step seems to allow making code more robust.
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*/
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void (*get_buffered_frame)(struct vo *vo, bool eof);
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/*
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* Draws OSD to the screen buffer
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*/
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void (*draw_osd)(struct vo *vo, struct osd_state *osd);
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/*
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* Blit/Flip buffer to the screen. Must be called after each frame!
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*/
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void (*flip_page)(struct vo *vo);
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void (*flip_page_timed)(struct vo *vo, unsigned int pts_us, int duration);
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/*
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* This func is called after every frames to handle keyboard and
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* other events. It's called in PAUSE mode too!
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*/
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void (*check_events)(struct vo *vo);
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/*
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* Closes driver. Should restore the original state of the system.
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*/
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void (*uninit)(struct vo *vo);
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// Size of private struct for automatic allocation (0 doesn't allocate)
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int priv_size;
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// If not NULL, it's copied into the newly allocated private struct.
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const void *priv_defaults;
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// List of options to parse into priv struct (requires privsize to be set)
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const struct m_option *options;
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};
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struct vo {
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int config_ok; // Last config call was successful?
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int config_count; // Total number of successful config calls
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bool untimed; // non-interactive, don't do sleep calls in playloop
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bool frame_loaded; // Is there a next frame the VO could flip to?
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struct mp_image *waiting_mpi;
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double next_pts; // pts value of the next frame if any
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double next_pts2; // optional pts of frame after that
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bool want_redraw; // visible frame wrong (window resize), needs refresh
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bool redrawing; // between redrawing frame and flipping it
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bool hasframe; // >= 1 frame has been drawn, so redraw is possible
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double wakeup_period; // if > 0, this sets the maximum wakeup period for event polling
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double flip_queue_offset; // queue flip events at most this much in advance
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unsigned int next_wakeup_time; // deadline for next vo_check_events() call,
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// in GetTimerMS() units (set by VO)
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const struct vo_driver *driver;
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void *priv;
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struct mp_vo_opts *opts;
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struct vo_x11_state *x11;
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struct vo_w32_state *w32;
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struct vo_cocoa_state *cocoa;
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struct vo_wayland_state *wayland;
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struct mp_fifo *key_fifo;
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struct encode_lavc_context *encode_lavc_ctx;
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struct input_ctx *input_ctx;
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int event_fd; // check_events() should be called when this has input
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int registered_fd; // set to event_fd when registered in input system
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// requested position/resolution (usually window position/window size)
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int dx;
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int dy;
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int dwidth;
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int dheight;
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int xinerama_x;
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int xinerama_y;
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struct aspect_data {
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float monitor_par; // out of screen size or from options
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int orgw; // real width
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int orgh; // real height
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int prew; // prescaled width
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int preh; // prescaled height
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float par; // pixel aspect ratio out of orgw/orgh and prew/preh
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float asp; // final video display aspect
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} aspdat;
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char *window_title;
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};
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struct vo *init_best_video_out(struct mp_vo_opts *opts,
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struct mp_fifo *key_fifo,
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struct input_ctx *input_ctx,
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struct encode_lavc_context *encode_lavc_ctx);
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int vo_config(struct vo *vo, uint32_t width, uint32_t height,
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uint32_t d_width, uint32_t d_height, uint32_t flags,
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uint32_t format);
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void list_video_out(void);
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int vo_control(struct vo *vo, uint32_t request, void *data);
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int vo_draw_image(struct vo *vo, struct mp_image *mpi);
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int vo_redraw_frame(struct vo *vo);
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bool vo_get_want_redraw(struct vo *vo);
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int vo_get_buffered_frame(struct vo *vo, bool eof);
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void vo_skip_frame(struct vo *vo);
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void vo_new_frame_imminent(struct vo *vo);
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void vo_draw_osd(struct vo *vo, struct osd_state *osd);
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void vo_flip_page(struct vo *vo, unsigned int pts_us, int duration);
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void vo_check_events(struct vo *vo);
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unsigned int vo_get_sleep_time(struct vo *vo);
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void vo_seek_reset(struct vo *vo);
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void vo_destroy(struct vo *vo);
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const char *vo_get_window_title(struct vo *vo);
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// NULL terminated array of all drivers
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extern const struct vo_driver *video_out_drivers[];
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struct mp_keymap {
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int from;
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int to;
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};
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int lookup_keymap_table(const struct mp_keymap *map, int key);
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void vo_mouse_movement(struct vo *vo, int posx, int posy);
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struct mp_osd_res;
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void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src,
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struct mp_rect *out_dst, struct mp_osd_res *out_osd);
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#endif /* MPLAYER_VIDEO_OUT_H */
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