mirror of
https://github.com/mpv-player/mpv
synced 2025-01-16 12:02:39 +00:00
d4f37174a1
Looks like on 10.8 OpenGL.h recursively includes CGLIOSurface.h. That is not the case for 10.7 so the build was broken on that version of OS X.
599 lines
17 KiB
C
599 lines
17 KiB
C
/*
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* CoreVideo video output driver
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* Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
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* Copyright (c) 2012-2013 Stefano Pigozzi <stefano.pigozzi@gmail.com>
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include <QuartzCore/QuartzCore.h>
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#if HAVE_VDA_HWACCEL
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#include <IOSurface/IOSurface.h>
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#include <OpenGL/CGLIOSurface.h>
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#endif
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#include <assert.h>
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#include "talloc.h"
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#include "video/out/vo.h"
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#include "sub/osd.h"
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#include "options/m_option.h"
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#include "video/csputils.h"
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#include "video/vfcap.h"
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#include "video/mp_image.h"
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#include "gl_common.h"
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#include "gl_osd.h"
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#include "cocoa_common.h"
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struct quad {
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GLfloat lowerLeft[2];
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GLfloat lowerRight[2];
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GLfloat upperRight[2];
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GLfloat upperLeft[2];
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};
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struct cv_priv {
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CVPixelBufferRef pbuf;
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CVOpenGLTextureCacheRef texture_cache;
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CVOpenGLTextureRef texture;
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OSType pixfmt;
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};
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struct dr_priv {
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CVPixelBufferRef pbuf;
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bool texture_allocated;
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GLuint texture;
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GLuint texture_target;
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};
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struct cv_functions {
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void (*init)(struct vo *vo);
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void (*uninit)(struct vo *vo);
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void (*prepare_texture)(struct vo *vo, struct mp_image *mpi);
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void (*bind_texture)(struct vo *vo);
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void (*unbind_texture)(struct vo *vo);
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mp_image_t *(*get_screenshot)(struct vo *vo);
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int (*get_yuv_colorspace)(struct vo *vo, struct mp_csp_details *csp);
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int (*set_yuv_colorspace)(struct vo *vo, struct mp_csp_details *csp);
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};
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struct priv {
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MPGLContext *mpglctx;
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unsigned int image_width;
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unsigned int image_height;
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struct mp_csp_details colorspace;
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struct mp_rect src_rect;
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struct mp_rect dst_rect;
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struct mp_osd_res osd_res;
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// state for normal CoreVideo rendering path: uploads mp_image data as
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// OpenGL textures.
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struct cv_priv cv;
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// state for IOSurface based direct rendering path: accesses the IOSurface
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// wrapped by the CVPixelBuffer returned by VDADecoder and directly
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// renders it to the screen.
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struct dr_priv dr;
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struct quad *quad;
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struct mpgl_osd *osd;
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// functions to to deal with the the OpenGL texture for containing the
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// video frame (behaviour changes depending on the rendering path).
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struct cv_functions fns;
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};
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static void resize(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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gl->Viewport(0, 0, vo->dwidth, vo->dheight);
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gl->MatrixMode(GL_MODELVIEW);
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gl->LoadIdentity();
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gl->Ortho(0, vo->dwidth, vo->dheight, 0, -1, 1);
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vo_get_src_dst_rects(vo, &p->src_rect, &p->dst_rect, &p->osd_res);
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gl->Clear(GL_COLOR_BUFFER_BIT);
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vo->want_redraw = true;
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}
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static int init_gl(struct vo *vo, uint32_t d_width, uint32_t d_height)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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gl->Disable(GL_BLEND);
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gl->Disable(GL_DEPTH_TEST);
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gl->DepthMask(GL_FALSE);
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gl->Disable(GL_CULL_FACE);
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gl->Enable(GL_TEXTURE_2D);
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gl->DrawBuffer(GL_BACK);
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gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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if (!p->osd)
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p->osd = mpgl_osd_init(gl, vo->log, true);
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resize(vo);
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gl->ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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gl->Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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if (gl->SwapInterval)
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gl->SwapInterval(1);
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return 1;
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}
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// map x/y (in range 0..1) to the video texture, and emit OpenGL vertexes
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static void video_vertex(struct vo *vo, float x, float y)
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{
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struct priv *p = vo->priv;
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struct quad *q = p->quad;
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GL *gl = p->mpglctx->gl;
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double tx0 = q->upperLeft[0];
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double ty0 = q->upperLeft[1];
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double tw = q->lowerRight[0] - tx0;
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double th = q->lowerRight[1] - ty0;
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double sx0 = p->src_rect.x0 / (double)p->image_width;
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double sy0 = p->src_rect.y0 / (double)p->image_height;
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double sw = (p->src_rect.x1 - p->src_rect.x0) / (double)p->image_width;
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double sh = (p->src_rect.y1 - p->src_rect.y0) / (double)p->image_height;
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gl->TexCoord2f(tx0 + (sx0 + x * sw) * tw,
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ty0 + (sy0 + y * sh) * th);
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gl->Vertex2f(p->dst_rect.x1 * x + p->dst_rect.x0 * (1 - x),
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p->dst_rect.y1 * y + p->dst_rect.y0 * (1 - y));
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}
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static void do_render(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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p->fns.bind_texture(vo);
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gl->Begin(GL_QUADS);
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video_vertex(vo, 0, 0);
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video_vertex(vo, 0, 1);
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video_vertex(vo, 1, 1);
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video_vertex(vo, 1, 0);
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gl->End();
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p->fns.unbind_texture(vo);
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}
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static void flip_page(struct vo *vo)
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{
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struct priv *p = vo->priv;
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p->mpglctx->swapGlBuffers(p->mpglctx);
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p->mpglctx->gl->Clear(GL_COLOR_BUFFER_BIT);
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}
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static void draw_image(struct vo *vo, struct mp_image *mpi)
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{
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struct priv *p = vo->priv;
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p->fns.prepare_texture(vo, mpi);
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do_render(vo);
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}
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static void uninit(struct vo *vo)
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{
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struct priv *p = vo->priv;
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if (p->osd)
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mpgl_osd_destroy(p->osd);
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p->fns.uninit(vo);
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mpgl_uninit(p->mpglctx);
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}
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static int preinit(struct vo *vo)
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{
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struct priv *p = vo->priv;
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*p = (struct priv) {
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.mpglctx = mpgl_init(vo, "cocoa"),
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.colorspace = MP_CSP_DETAILS_DEFAULTS,
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.quad = talloc_ptrtype(p, p->quad),
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};
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return 0;
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}
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static void draw_osd(struct vo *vo, struct osd_state *osd)
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{
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struct priv *p = vo->priv;
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assert(p->osd);
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mpgl_osd_draw_legacy(p->osd, osd, p->osd_res);
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}
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static CFStringRef get_cv_csp_matrix(enum mp_csp format)
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{
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switch (format) {
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case MP_CSP_BT_601:
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return kCVImageBufferYCbCrMatrix_ITU_R_601_4;
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case MP_CSP_BT_709:
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return kCVImageBufferYCbCrMatrix_ITU_R_709_2;
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case MP_CSP_SMPTE_240M:
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return kCVImageBufferYCbCrMatrix_SMPTE_240M_1995;
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default:
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return NULL;
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}
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}
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static void apply_csp(struct vo *vo, CVPixelBufferRef pbuf)
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{
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struct priv *p = vo->priv;
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CFStringRef matrix = get_cv_csp_matrix(p->colorspace.format);
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assert(matrix);
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CVPixelBufferLockBaseAddress(pbuf, 0);
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CVBufferSetAttachment(pbuf, kCVImageBufferYCbCrMatrixKey, matrix,
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kCVAttachmentMode_ShouldPropagate);
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CVPixelBufferUnlockBaseAddress(pbuf, 0);
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}
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static int get_yuv_colorspace(struct vo *vo, struct mp_csp_details *csp)
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{
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struct priv *p = vo->priv;
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*(struct mp_csp_details *)csp = p->colorspace;
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return VO_TRUE;
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}
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static int get_image_fmt(struct vo *vo, CVPixelBufferRef pbuf)
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{
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OSType pixfmt = CVPixelBufferGetPixelFormatType(pbuf);
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switch (pixfmt) {
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case kYUVSPixelFormat: return IMGFMT_YUYV;
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case k2vuyPixelFormat: return IMGFMT_UYVY;
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case k24RGBPixelFormat: return IMGFMT_RGB24;
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case k32ARGBPixelFormat: return IMGFMT_ARGB;
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case k32BGRAPixelFormat: return IMGFMT_BGRA;
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}
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MP_ERR(vo, "Failed to convert pixel format. Please contact the "
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"developers. PixelFormat: %d\n", pixfmt);
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return -1;
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}
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static mp_image_t *get_screenshot(struct vo *vo, CVPixelBufferRef pbuf)
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{
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int img_fmt = get_image_fmt(vo, pbuf);
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if (img_fmt < 0) return NULL;
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struct priv *p = vo->priv;
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CVPixelBufferLockBaseAddress(pbuf, 0);
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void *base = CVPixelBufferGetBaseAddress(pbuf);
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size_t width = CVPixelBufferGetWidth(pbuf);
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size_t height = CVPixelBufferGetHeight(pbuf);
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size_t stride = CVPixelBufferGetBytesPerRow(pbuf);
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struct mp_image img = {0};
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mp_image_setfmt(&img, img_fmt);
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mp_image_set_size(&img, width, height);
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img.planes[0] = base;
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img.stride[0] = stride;
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struct mp_image *image = mp_image_new_copy(&img);
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mp_image_set_display_size(image, vo->aspdat.prew, vo->aspdat.preh);
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mp_image_set_colorspace_details(image, &p->colorspace);
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CVPixelBufferUnlockBaseAddress(pbuf, 0);
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return image;
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}
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static int control(struct vo *vo, uint32_t request, void *data)
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{
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struct priv *p = vo->priv;
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switch (request) {
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case VOCTRL_GET_PANSCAN:
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return VO_TRUE;
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case VOCTRL_SET_PANSCAN:
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resize(vo);
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return VO_TRUE;
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case VOCTRL_REDRAW_FRAME:
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do_render(vo);
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return VO_TRUE;
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case VOCTRL_SET_YUV_COLORSPACE:
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return p->fns.set_yuv_colorspace(vo, data);
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case VOCTRL_GET_YUV_COLORSPACE:
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return p->fns.get_yuv_colorspace(vo, data);
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case VOCTRL_SCREENSHOT: {
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struct voctrl_screenshot_args *args = data;
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if (args->full_window)
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args->out_image = glGetWindowScreenshot(p->mpglctx->gl);
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else
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args->out_image = p->fns.get_screenshot(vo);
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return VO_TRUE;
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}
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}
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int events = 0;
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int r = p->mpglctx->vo_control(vo, &events, request, data);
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if (events & VO_EVENT_RESIZE)
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resize(vo);
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return r;
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}
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static void dummy_cb(struct vo *vo) { }
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static void cv_uninit(struct vo *vo)
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{
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struct priv *p = vo->priv;
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CVPixelBufferRelease(p->cv.pbuf);
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p->cv.pbuf = NULL;
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CVOpenGLTextureRelease(p->cv.texture);
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p->cv.texture = NULL;
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CVOpenGLTextureCacheRelease(p->cv.texture_cache);
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p->cv.texture_cache = NULL;
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}
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static void cv_bind_texture(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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gl->Enable(CVOpenGLTextureGetTarget(p->cv.texture));
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gl->BindTexture(CVOpenGLTextureGetTarget(p->cv.texture),
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CVOpenGLTextureGetName(p->cv.texture));
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}
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static void cv_unbind_texture(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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gl->Disable(CVOpenGLTextureGetTarget(p->cv.texture));
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}
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static void upload_opengl_texture(struct vo *vo, struct mp_image *mpi)
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{
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struct priv *p = vo->priv;
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if (!p->cv.texture_cache || !p->cv.pbuf) {
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CVReturn error;
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error = CVOpenGLTextureCacheCreate(NULL, 0, vo_cocoa_cgl_context(vo),
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vo_cocoa_cgl_pixel_format(vo), 0, &p->cv.texture_cache);
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if(error != kCVReturnSuccess)
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MP_ERR(vo, "Failed to create OpenGL texture Cache(%d)\n", error);
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error = CVPixelBufferCreateWithBytes(NULL, mpi->w, mpi->h,
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p->cv.pixfmt, mpi->planes[0], mpi->stride[0],
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NULL, NULL, NULL, &p->cv.pbuf);
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if(error != kCVReturnSuccess)
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MP_ERR(vo, "Failed to create PixelBuffer(%d)\n", error);
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apply_csp(vo, p->cv.pbuf);
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}
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struct quad *q = p->quad;
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CVReturn error;
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CVOpenGLTextureRelease(p->cv.texture);
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error = CVOpenGLTextureCacheCreateTextureFromImage(NULL,
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p->cv.texture_cache, p->cv.pbuf, 0, &p->cv.texture);
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if(error != kCVReturnSuccess)
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MP_ERR(vo, "Failed to create OpenGL texture(%d)\n", error);
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CVOpenGLTextureGetCleanTexCoords(p->cv.texture,
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q->lowerLeft, q->lowerRight, q->upperRight, q->upperLeft);
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}
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static mp_image_t *cv_get_screenshot(struct vo *vo)
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{
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struct priv *p = vo->priv;
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return get_screenshot(vo, p->cv.pbuf);
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}
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static int cv_set_yuv_colorspace(struct vo *vo, struct mp_csp_details *csp)
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{
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struct priv *p = vo->priv;
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if (get_cv_csp_matrix(csp->format)) {
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p->colorspace = *csp;
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return VO_TRUE;
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} else
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return VO_NOTIMPL;
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}
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static struct cv_functions cv_functions = {
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.init = dummy_cb,
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.uninit = cv_uninit,
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.bind_texture = cv_bind_texture,
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.unbind_texture = cv_unbind_texture,
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.prepare_texture = upload_opengl_texture,
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.get_screenshot = cv_get_screenshot,
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.get_yuv_colorspace = get_yuv_colorspace,
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.set_yuv_colorspace = cv_set_yuv_colorspace,
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};
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#if HAVE_VDA_HWACCEL
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static void iosurface_init(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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p->dr.texture_target = GL_TEXTURE_RECTANGLE_ARB;
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p->fns.bind_texture(vo);
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gl->GenTextures(1, &p->dr.texture);
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p->fns.unbind_texture(vo);
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p->dr.texture_allocated = true;
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}
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static void iosurface_uninit(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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if (p->dr.texture_allocated) {
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gl->DeleteTextures(1, &p->dr.texture);
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p->dr.texture_allocated = false;
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}
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}
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static void iosurface_bind_texture(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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gl->Enable(p->dr.texture_target);
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gl->BindTexture(p->dr.texture_target, p->dr.texture);
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gl->MatrixMode(GL_TEXTURE);
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gl->LoadIdentity();
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gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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}
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static void iosurface_unbind_texture(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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gl->BindTexture(p->dr.texture_target, 0);
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gl->Disable(p->dr.texture_target);
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}
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static void extract_texture_from_iosurface(struct vo *vo, struct mp_image *mpi)
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{
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struct priv *p = vo->priv;
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CVPixelBufferRelease(p->dr.pbuf);
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p->dr.pbuf = (CVPixelBufferRef)mpi->planes[3];
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CVPixelBufferRetain(p->dr.pbuf);
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IOSurfaceRef surface = CVPixelBufferGetIOSurface(p->dr.pbuf);
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MP_DBG(vo, "iosurface id: %d\n", IOSurfaceGetID(surface));
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p->fns.bind_texture(vo);
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CGLError err = CGLTexImageIOSurface2D(
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vo_cocoa_cgl_context(vo), p->dr.texture_target, GL_RGB8,
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p->image_width, p->image_height,
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|
GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE, surface, 0);
|
|
|
|
if (err != kCGLNoError)
|
|
MP_ERR(vo, "error creating IOSurface texture: %s (%x)\n",
|
|
CGLErrorString(err), glGetError());
|
|
|
|
p->fns.unbind_texture(vo);
|
|
|
|
// video_vertex flips the coordinates.. so feed in a flipped quad
|
|
*p->quad = (struct quad) {
|
|
.lowerRight = { p->image_width, p->image_height },
|
|
.upperLeft = { 0.0, 0.0 },
|
|
};
|
|
}
|
|
|
|
static mp_image_t *iosurface_get_screenshot(struct vo *vo)
|
|
{
|
|
struct priv *p = vo->priv;
|
|
return get_screenshot(vo, p->dr.pbuf);
|
|
}
|
|
|
|
static int iosurface_set_yuv_csp(struct vo *vo, struct mp_csp_details *csp)
|
|
{
|
|
if (csp->format == MP_CSP_BT_601) {
|
|
struct priv *p = vo->priv;
|
|
p->colorspace = *csp;
|
|
return VO_TRUE;
|
|
} else
|
|
return VO_NOTIMPL;
|
|
}
|
|
|
|
static struct cv_functions iosurface_functions = {
|
|
.init = iosurface_init,
|
|
.uninit = iosurface_uninit,
|
|
.bind_texture = iosurface_bind_texture,
|
|
.unbind_texture = iosurface_unbind_texture,
|
|
.prepare_texture = extract_texture_from_iosurface,
|
|
.get_screenshot = iosurface_get_screenshot,
|
|
.get_yuv_colorspace = get_yuv_colorspace,
|
|
.set_yuv_colorspace = iosurface_set_yuv_csp,
|
|
};
|
|
#endif /* HAVE_VDA_HWACCEL */
|
|
|
|
struct fmt_entry {
|
|
enum mp_imgfmt imgfmt;
|
|
OSType cvfmt;
|
|
struct cv_functions *funs;
|
|
};
|
|
|
|
static const struct fmt_entry supported_fmts[] = {
|
|
#if HAVE_VDA_HWACCEL
|
|
{ IMGFMT_VDA, 0, &iosurface_functions },
|
|
#endif
|
|
{ IMGFMT_YUYV, kYUVSPixelFormat, &cv_functions },
|
|
{ IMGFMT_UYVY, k2vuyPixelFormat, &cv_functions },
|
|
{ IMGFMT_RGB24, k24RGBPixelFormat, &cv_functions },
|
|
{ IMGFMT_BGRA, k32BGRAPixelFormat, &cv_functions },
|
|
{ IMGFMT_NONE, 0, NULL }
|
|
};
|
|
|
|
static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
|
|
{
|
|
struct priv *p = vo->priv;
|
|
if (p->fns.uninit)
|
|
p->fns.uninit(vo);
|
|
|
|
for (int i = 0; supported_fmts[i].imgfmt; i++)
|
|
if (supported_fmts[i].imgfmt == params->imgfmt) {
|
|
p->fns = *supported_fmts[i].funs;
|
|
p->cv.pixfmt = supported_fmts[i].cvfmt;
|
|
break;
|
|
}
|
|
|
|
p->image_width = params->w;
|
|
p->image_height = params->h;
|
|
|
|
int mpgl_caps = MPGL_CAP_GL_LEGACY;
|
|
if (!mpgl_config_window(
|
|
p->mpglctx, mpgl_caps, vo->dwidth, vo->dheight, flags))
|
|
return -1;
|
|
|
|
init_gl(vo, vo->dwidth, vo->dheight);
|
|
p->fns.init(vo);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int query_format(struct vo *vo, uint32_t format)
|
|
{
|
|
for (int i = 0; supported_fmts[i].imgfmt; i++)
|
|
if (supported_fmts[i].imgfmt == format)
|
|
return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW;
|
|
return 0;
|
|
}
|
|
|
|
const struct vo_driver video_out_corevideo = {
|
|
.name = "corevideo",
|
|
.description = "Mac OS X Core Video",
|
|
.preinit = preinit,
|
|
.query_format = query_format,
|
|
.reconfig = reconfig,
|
|
.control = control,
|
|
.draw_image = draw_image,
|
|
.draw_osd = draw_osd,
|
|
.flip_page = flip_page,
|
|
.uninit = uninit,
|
|
.priv_size = sizeof(struct priv),
|
|
};
|