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mirror of https://github.com/mpv-player/mpv synced 2025-01-05 06:30:06 +00:00
mpv/video/out
wm4 4a1657da01 vo: minor simplification for queue size handling
Instead of calling it "future frames" and adding or subtracting 1 from
it, always call it "requested frames". This simplifies it a bit.

MPContext.next_frames had 2 added to it; this was mainly to ensure a
minimum size of 2. Drop it and assume VO_MAX_REQ_FRAMES is at least 2;
together with the other changes, this can be the exact size of the
array.
2015-07-20 21:12:46 +02:00
..
cocoa
wayland
aspect.c video: fix panscan in vertical case 2015-06-29 23:46:59 +02:00
aspect.h
bitmap_packer.c
bitmap_packer.h
cocoa_common.h
cocoa_common.m
d3d_shader_420p.h
d3d_shader_nv12.h
d3d_shader_yuv.hlsl
dither.c
dither.h
drm_common.c vo_drm: fix missing newlines in error messages 2015-06-28 15:22:11 +02:00
drm_common.h
filter_kernels.c Various spelling fixes 2015-06-18 19:36:58 +02:00
filter_kernels.h
gl_cocoa.c
gl_common.c vo_opengl: reduce verbose output 2015-07-11 20:01:28 +02:00
gl_common.h client API, dxva2: add a workaround for OpenGL fullscreen issues 2015-07-03 16:38:12 +02:00
gl_header_fixes.h
gl_hwdec_dxva2.c client API, dxva2: add a workaround for OpenGL fullscreen issues 2015-07-03 16:38:12 +02:00
gl_hwdec_vaglx.c video: reduce error message when loading hwdec backend fails 2015-06-20 22:26:57 +02:00
gl_hwdec_vda.c
gl_hwdec_vdpau.c video: reduce error message when loading hwdec backend fails 2015-06-20 22:26:57 +02:00
gl_hwdec.c gl_hwdec: change wording in verbose message 2015-07-10 12:22:24 +02:00
gl_hwdec.h vo_opengl_cb, vo_opengl: add option for preloading hwdec context 2015-07-07 15:05:32 +02:00
gl_lcms.c
gl_lcms.h
gl_osd.c gl_osd: fix license header 2015-06-08 22:13:00 +02:00
gl_osd.h
gl_rpi.c
gl_utils.c vo_opengl: fix a small memory leak when loading user shaders 2015-06-09 22:42:03 +02:00
gl_utils.h
gl_video.c vo: minor simplification for queue size handling 2015-07-20 21:12:46 +02:00
gl_video.h vo_opengl: add temporal-dither-period option 2015-07-20 19:32:58 +02:00
gl_w32.c
gl_wayland.c
gl_x11.c vo_opengl: X11: don't leak when GL init fails 2015-07-02 00:30:13 +02:00
gl_x11egl.c vo_opengl: X11 EGL: more detailed error reporting 2015-07-02 00:28:25 +02:00
vo_caca.c
vo_direct3d.c vo_direct3d, dxva2: use the same D3D device 2015-07-03 16:04:42 +02:00
vo_drm.c vo_drm: make VT switching non mandatory 2015-06-28 17:11:51 +02:00
vo_image.c
vo_lavc.c
vo_null.c
vo_opengl_cb.c vo_opengl: refactor queue configuration 2015-07-16 22:43:40 +02:00
vo_opengl.c vo_opengl: refactor queue configuration 2015-07-16 22:43:40 +02:00
vo_rpi.c
vo_sdl.c vo_sdl: fix glaring memory leak 2015-06-25 09:55:24 +02:00
vo_vaapi.c vo_vaapi: drop unused field 2015-07-15 13:27:38 +02:00
vo_vdpau.c vo: minor simplification for queue size handling 2015-07-20 21:12:46 +02:00
vo_wayland.c Various spelling fixes 2015-06-18 19:36:58 +02:00
vo_xv.c x11: move GCs and background clearing to vo_xv 2015-07-01 23:55:10 +02:00
vo.c vo: minor simplification for queue size handling 2015-07-20 21:12:46 +02:00
vo.h vo: minor simplification for queue size handling 2015-07-20 21:12:46 +02:00
w32_common.c win32: remove a wine hack 2015-06-20 14:32:14 +02:00
w32_common.h
wayland_common.c
wayland_common.h
win_state.c
win_state.h
x11_common.c x11: move GCs and background clearing to vo_xv 2015-07-01 23:55:10 +02:00
x11_common.h x11: move GCs and background clearing to vo_xv 2015-07-01 23:55:10 +02:00
x11_icon.bin