mirror of https://github.com/mpv-player/mpv
163 lines
4.6 KiB
C
163 lines
4.6 KiB
C
/*
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* This file is part of mpv video player.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPLAYER_WAYLAND_COMMON_H
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#define MPLAYER_WAYLAND_COMMON_H
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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#include <xkbcommon/xkbcommon.h>
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#include "vo.h"
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#include "input/event.h"
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struct wayland_opts {
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int disable_vsync;
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int edge_pixels_pointer;
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int edge_pixels_touch;
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};
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struct vo_wayland_sync {
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int64_t ust;
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int64_t msc;
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int64_t sbc;
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bool filled;
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};
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struct vo_wayland_output {
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struct vo_wayland_state *wl;
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uint32_t id;
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struct wl_output *output;
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struct mp_rect geometry;
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int phys_width;
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int phys_height;
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int scale;
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uint32_t flags;
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double refresh_rate;
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char *make;
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char *model;
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bool has_surface;
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struct wl_list link;
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};
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struct vo_wayland_state {
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struct mp_log *log;
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struct vo *vo;
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struct wl_display *display;
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struct wl_shm *shm;
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struct wl_compositor *compositor;
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struct wl_registry *registry;
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struct wayland_opts *opts;
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struct m_config_cache *vo_opts_cache;
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struct mp_vo_opts *vo_opts;
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/* State */
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struct mp_rect geometry;
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struct mp_rect window_size;
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struct mp_rect vdparams;
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int gcd;
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int reduced_width;
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int reduced_height;
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bool frame_wait;
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bool render;
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bool state_change;
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bool toplevel_configured;
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bool activated;
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bool has_keyboard_input;
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bool focused;
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int timeout_count;
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int wakeup_pipe[2];
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int pending_vo_events;
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int mouse_x;
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int mouse_y;
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int mouse_unscaled_x;
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int mouse_unscaled_y;
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int scaling;
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int touch_entries;
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int toplevel_width;
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int toplevel_height;
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uint32_t pointer_id;
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int display_fd;
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struct wl_callback *frame_callback;
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struct wl_list output_list;
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struct vo_wayland_output *current_output;
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/* Shell */
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struct wl_surface *surface;
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struct xdg_wm_base *wm_base;
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struct xdg_toplevel *xdg_toplevel;
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struct xdg_surface *xdg_surface;
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struct wp_presentation *presentation;
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struct wp_presentation_feedback *feedback;
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struct zxdg_decoration_manager_v1 *xdg_decoration_manager;
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struct zxdg_toplevel_decoration_v1 *xdg_toplevel_decoration;
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struct zwp_idle_inhibit_manager_v1 *idle_inhibit_manager;
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struct zwp_idle_inhibitor_v1 *idle_inhibitor;
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/* Presentation Feedback */
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struct vo_wayland_sync *sync;
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int sync_size;
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int64_t last_ust;
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int64_t last_msc;
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int64_t last_skipped_vsyncs;
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int64_t last_queue_display_time;
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int64_t refresh_interval;
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int64_t vsync_duration;
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/* Input */
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uint32_t keyboard_code;
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struct wl_seat *seat;
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struct wl_pointer *pointer;
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struct wl_touch *touch;
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struct wl_keyboard *keyboard;
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struct xkb_context *xkb_context;
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struct xkb_keymap *xkb_keymap;
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struct xkb_state *xkb_state;
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/* DND */
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struct wl_data_device_manager *dnd_devman;
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struct wl_data_device *dnd_ddev;
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struct wl_data_offer *dnd_offer;
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enum mp_dnd_action dnd_action;
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char *dnd_mime_type;
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int dnd_mime_score;
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int dnd_fd;
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/* Cursor */
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struct wl_cursor_theme *cursor_theme;
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struct wl_cursor *default_cursor;
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struct wl_surface *cursor_surface;
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int allocated_cursor_scale;
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bool cursor_visible;
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};
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int vo_wayland_init(struct vo *vo);
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int vo_wayland_reconfig(struct vo *vo);
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int vo_wayland_control(struct vo *vo, int *events, int request, void *arg);
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int last_available_sync(struct vo_wayland_state *wl);
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void vo_wayland_uninit(struct vo *vo);
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void vo_wayland_wakeup(struct vo *vo);
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void vo_wayland_wait_events(struct vo *vo, int64_t until_time_us);
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void vo_wayland_wait_frame(struct vo_wayland_state *wl);
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void vo_wayland_set_opaque_region(struct vo_wayland_state *wl, int alpha);
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void wayland_sync_swap(struct vo_wayland_state *wl);
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void vo_wayland_sync_shift(struct vo_wayland_state *wl);
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void queue_new_sync(struct vo_wayland_state *wl);
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#endif /* MPLAYER_WAYLAND_COMMON_H */
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