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mirror of https://github.com/mpv-player/mpv synced 2024-12-22 06:42:03 +00:00
mpv/sub/dec_sub.c
dyphire b563b2aed0 options: add --secondary-sub-ass-override
Default: strip. preserve the old behavior
2023-12-18 14:58:34 +00:00

508 lines
15 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include "demux/demux.h"
#include "sd.h"
#include "dec_sub.h"
#include "options/m_config.h"
#include "options/options.h"
#include "common/global.h"
#include "common/msg.h"
#include "common/recorder.h"
#include "misc/dispatch.h"
#include "osdep/threads.h"
extern const struct sd_functions sd_ass;
extern const struct sd_functions sd_lavc;
static const struct sd_functions *const sd_list[] = {
&sd_lavc,
&sd_ass,
NULL
};
struct dec_sub {
mp_mutex lock;
struct mp_log *log;
struct mpv_global *global;
struct mp_subtitle_opts *opts;
struct mp_subtitle_shared_opts *shared_opts;
struct m_config_cache *opts_cache;
struct m_config_cache *shared_opts_cache;
struct mp_recorder_sink *recorder_sink;
struct attachment_list *attachments;
struct sh_stream *sh;
int play_dir;
int order;
double last_pkt_pts;
bool preload_attempted;
double video_fps;
double sub_speed;
struct mp_codec_params *codec;
double start, end;
double last_vo_pts;
struct sd *sd;
struct demux_packet *new_segment;
struct demux_packet *cached_pkts[2];
};
static void update_subtitle_speed(struct dec_sub *sub)
{
struct mp_subtitle_opts *opts = sub->opts;
sub->sub_speed = 1.0;
if (sub->video_fps > 0 && sub->codec->frame_based > 0) {
MP_VERBOSE(sub, "Frame based format, dummy FPS: %f, video FPS: %f\n",
sub->codec->frame_based, sub->video_fps);
sub->sub_speed *= sub->codec->frame_based / sub->video_fps;
}
if (opts->sub_fps && sub->video_fps)
sub->sub_speed *= opts->sub_fps / sub->video_fps;
sub->sub_speed *= opts->sub_speed;
}
// Return the subtitle PTS used for a given video PTS.
static double pts_to_subtitle(struct dec_sub *sub, double pts)
{
struct mp_subtitle_shared_opts *opts = sub->shared_opts;
float delay = sub->order < 0 ? 0.0f : opts->sub_delay[sub->order];
if (pts != MP_NOPTS_VALUE)
pts = (pts * sub->play_dir - delay) / sub->sub_speed;
return pts;
}
static double pts_from_subtitle(struct dec_sub *sub, double pts)
{
struct mp_subtitle_shared_opts *opts = sub->shared_opts;
float delay = sub->order < 0 ? 0.0f : opts->sub_delay[sub->order];
if (pts != MP_NOPTS_VALUE)
pts = (pts * sub->sub_speed + delay) * sub->play_dir;
return pts;
}
static void wakeup_demux(void *ctx)
{
struct mp_dispatch_queue *q = ctx;
mp_dispatch_interrupt(q);
}
void sub_destroy(struct dec_sub *sub)
{
if (!sub)
return;
demux_set_stream_wakeup_cb(sub->sh, NULL, NULL);
if (sub->sd) {
sub_reset(sub);
sub->sd->driver->uninit(sub->sd);
}
talloc_free(sub->sd);
mp_mutex_destroy(&sub->lock);
talloc_free(sub);
}
static struct sd *init_decoder(struct dec_sub *sub)
{
for (int n = 0; sd_list[n]; n++) {
const struct sd_functions *driver = sd_list[n];
struct sd *sd = talloc(NULL, struct sd);
*sd = (struct sd){
.global = sub->global,
.log = mp_log_new(sd, sub->log, driver->name),
.opts = sub->opts,
.shared_opts = sub->shared_opts,
.driver = driver,
.order = sub->order,
.attachments = sub->attachments,
.codec = sub->codec,
.preload_ok = true,
};
if (sd->driver->init(sd) >= 0)
return sd;
talloc_free(sd);
}
MP_ERR(sub, "Could not find subtitle decoder for format '%s'.\n",
sub->codec->codec);
return NULL;
}
// Thread-safety of the returned object: all functions are thread-safe,
// except sub_get_bitmaps() and sub_get_text(). Decoder backends (sd_*)
// do not need to acquire locks.
// Ownership of attachments goes to the callee, and is released with
// talloc_free() (even on failure).
struct dec_sub *sub_create(struct mpv_global *global, struct track *track,
struct attachment_list *attachments, int order)
{
assert(track->stream && track->stream->type == STREAM_SUB);
struct dec_sub *sub = talloc(NULL, struct dec_sub);
*sub = (struct dec_sub){
.log = mp_log_new(sub, global->log, "sub"),
.global = global,
.opts_cache = m_config_cache_alloc(sub, global, &mp_subtitle_sub_opts),
.shared_opts_cache = m_config_cache_alloc(sub, global, &mp_subtitle_shared_sub_opts),
.sh = track->stream,
.codec = track->stream->codec,
.attachments = talloc_steal(sub, attachments),
.play_dir = 1,
.order = order,
.last_pkt_pts = MP_NOPTS_VALUE,
.last_vo_pts = MP_NOPTS_VALUE,
.start = MP_NOPTS_VALUE,
.end = MP_NOPTS_VALUE,
};
sub->opts = sub->opts_cache->opts;
sub->shared_opts = sub->shared_opts_cache->opts;
mp_mutex_init_type(&sub->lock, MP_MUTEX_RECURSIVE);
sub->sd = init_decoder(sub);
if (sub->sd) {
update_subtitle_speed(sub);
return sub;
}
sub_destroy(sub);
return NULL;
}
// Called locked.
static void update_segment(struct dec_sub *sub)
{
if (sub->new_segment && sub->last_vo_pts != MP_NOPTS_VALUE &&
sub->last_vo_pts >= sub->new_segment->start)
{
MP_VERBOSE(sub, "Switch segment: %f at %f\n", sub->new_segment->start,
sub->last_vo_pts);
sub->codec = sub->new_segment->codec;
sub->start = sub->new_segment->start;
sub->end = sub->new_segment->end;
struct sd *new = init_decoder(sub);
if (new) {
sub->sd->driver->uninit(sub->sd);
talloc_free(sub->sd);
sub->sd = new;
update_subtitle_speed(sub);
} else {
// We'll just keep the current decoder, and feed it possibly
// invalid data (not our fault if it crashes or something).
MP_ERR(sub, "Can't change to new codec.\n");
}
sub->sd->driver->decode(sub->sd, sub->new_segment);
talloc_free(sub->new_segment);
sub->new_segment = NULL;
}
}
bool sub_can_preload(struct dec_sub *sub)
{
bool r;
mp_mutex_lock(&sub->lock);
r = sub->sd->driver->accept_packets_in_advance && !sub->preload_attempted;
mp_mutex_unlock(&sub->lock);
return r;
}
void sub_preload(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
struct mp_dispatch_queue *demux_waiter = mp_dispatch_create(NULL);
demux_set_stream_wakeup_cb(sub->sh, wakeup_demux, demux_waiter);
sub->preload_attempted = true;
for (;;) {
struct demux_packet *pkt = NULL;
int r = demux_read_packet_async(sub->sh, &pkt);
if (r == 0) {
mp_dispatch_queue_process(demux_waiter, INFINITY);
continue;
}
if (!pkt)
break;
sub->sd->driver->decode(sub->sd, pkt);
talloc_free(pkt);
}
demux_set_stream_wakeup_cb(sub->sh, NULL, NULL);
talloc_free(demux_waiter);
mp_mutex_unlock(&sub->lock);
}
static bool is_new_segment(struct dec_sub *sub, struct demux_packet *p)
{
return p->segmented &&
(p->start != sub->start || p->end != sub->end || p->codec != sub->codec);
}
// Read packets from the demuxer stream passed to sub_create(). Return true if
// enough packets were read, false if the player should wait until the demuxer
// signals new packets available (and then should retry).
bool sub_read_packets(struct dec_sub *sub, double video_pts, bool force)
{
bool r = true;
mp_mutex_lock(&sub->lock);
video_pts = pts_to_subtitle(sub, video_pts);
while (1) {
bool read_more = true;
if (sub->sd->driver->accepts_packet)
read_more = sub->sd->driver->accepts_packet(sub->sd, video_pts);
if (!read_more)
break;
if (sub->new_segment && sub->new_segment->start < video_pts) {
sub->last_vo_pts = video_pts;
update_segment(sub);
}
if (sub->new_segment)
break;
// (Use this mechanism only if sub_delay matters to avoid corner cases.)
float delay = sub->order < 0 ? 0.0f : sub->shared_opts->sub_delay[sub->order];
double min_pts = delay < 0 || force ? video_pts : MP_NOPTS_VALUE;
struct demux_packet *pkt;
int st = demux_read_packet_async_until(sub->sh, min_pts, &pkt);
// Note: "wait" (st==0) happens with non-interleaved streams only, and
// then we should stop the playloop until a new enough packet has been
// seen (or the subtitle decoder's queue is full). This usually does not
// happen for interleaved subtitle streams, which never return "wait"
// when reading, unless min_pts is set.
if (st <= 0) {
r = st < 0 || (sub->last_pkt_pts != MP_NOPTS_VALUE &&
sub->last_pkt_pts > video_pts);
break;
}
if (sub->recorder_sink)
mp_recorder_feed_packet(sub->recorder_sink, pkt);
// Update cached packets
if (sub->cached_pkts[0]) {
if (sub->cached_pkts[1])
talloc_free(sub->cached_pkts[1]);
sub->cached_pkts[1] = sub->cached_pkts[0];
}
sub->cached_pkts[0] = pkt;
sub->last_pkt_pts = pkt->pts;
if (is_new_segment(sub, pkt)) {
sub->new_segment = demux_copy_packet(pkt);
// Note that this can be delayed to a much later point in time.
update_segment(sub);
break;
}
if (!(sub->preload_attempted && sub->sd->preload_ok))
sub->sd->driver->decode(sub->sd, pkt);
}
mp_mutex_unlock(&sub->lock);
return r;
}
// Redecode both cached packets if needed.
// Used with UPDATE_SUB_HARD and UPDATE_SUB_FILT.
void sub_redecode_cached_packets(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
if (sub->cached_pkts[0])
sub->sd->driver->decode(sub->sd, sub->cached_pkts[0]);
if (sub->cached_pkts[1])
sub->sd->driver->decode(sub->sd, sub->cached_pkts[1]);
mp_mutex_unlock(&sub->lock);
}
// Unref sub_bitmaps.rc to free the result. May return NULL.
struct sub_bitmaps *sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim,
int format, double pts)
{
mp_mutex_lock(&sub->lock);
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
struct sub_bitmaps *res = NULL;
if (!(sub->end != MP_NOPTS_VALUE && pts >= sub->end) &&
sub->sd->driver->get_bitmaps)
res = sub->sd->driver->get_bitmaps(sub->sd, dim, format, pts);
mp_mutex_unlock(&sub->lock);
return res;
}
// The returned string is talloc'ed.
char *sub_get_text(struct dec_sub *sub, double pts, enum sd_text_type type)
{
mp_mutex_lock(&sub->lock);
char *text = NULL;
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
if (sub->sd->driver->get_text)
text = sub->sd->driver->get_text(sub->sd, pts, type);
mp_mutex_unlock(&sub->lock);
return text;
}
char *sub_ass_get_extradata(struct dec_sub *sub)
{
if (strcmp(sub->sd->codec->codec, "ass") != 0)
return NULL;
char *extradata = sub->sd->codec->extradata;
int extradata_size = sub->sd->codec->extradata_size;
return talloc_strndup(NULL, extradata, extradata_size);
}
struct sd_times sub_get_times(struct dec_sub *sub, double pts)
{
mp_mutex_lock(&sub->lock);
struct sd_times res = { .start = MP_NOPTS_VALUE, .end = MP_NOPTS_VALUE };
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
if (sub->sd->driver->get_times)
res = sub->sd->driver->get_times(sub->sd, pts);
mp_mutex_unlock(&sub->lock);
return res;
}
void sub_reset(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
if (sub->sd->driver->reset)
sub->sd->driver->reset(sub->sd);
sub->last_pkt_pts = MP_NOPTS_VALUE;
sub->last_vo_pts = MP_NOPTS_VALUE;
TA_FREEP(&sub->cached_pkts[0]);
TA_FREEP(&sub->cached_pkts[1]);
TA_FREEP(&sub->new_segment);
mp_mutex_unlock(&sub->lock);
}
void sub_select(struct dec_sub *sub, bool selected)
{
mp_mutex_lock(&sub->lock);
if (sub->sd->driver->select)
sub->sd->driver->select(sub->sd, selected);
mp_mutex_unlock(&sub->lock);
}
int sub_control(struct dec_sub *sub, enum sd_ctrl cmd, void *arg)
{
int r = CONTROL_UNKNOWN;
mp_mutex_lock(&sub->lock);
bool propagate = false;
switch (cmd) {
case SD_CTRL_SET_VIDEO_DEF_FPS:
sub->video_fps = *(double *)arg;
update_subtitle_speed(sub);
break;
case SD_CTRL_SUB_STEP: {
double *a = arg;
double arg2[2] = {a[0], a[1]};
arg2[0] = pts_to_subtitle(sub, arg2[0]);
if (sub->sd->driver->control)
r = sub->sd->driver->control(sub->sd, cmd, arg2);
if (r == CONTROL_OK)
a[0] = pts_from_subtitle(sub, arg2[0]);
break;
}
case SD_CTRL_UPDATE_OPTS: {
int flags = (uintptr_t)arg;
if (m_config_cache_update(sub->opts_cache))
update_subtitle_speed(sub);
m_config_cache_update(sub->shared_opts_cache);
propagate = true;
if (flags & UPDATE_SUB_HARD) {
// forget about the previous preload because
// UPDATE_SUB_HARD will cause a sub reinit
// that clears all preloaded sub packets
sub->preload_attempted = false;
}
break;
}
default:
propagate = true;
}
if (propagate && sub->sd->driver->control)
r = sub->sd->driver->control(sub->sd, cmd, arg);
mp_mutex_unlock(&sub->lock);
return r;
}
void sub_set_recorder_sink(struct dec_sub *sub, struct mp_recorder_sink *sink)
{
mp_mutex_lock(&sub->lock);
sub->recorder_sink = sink;
mp_mutex_unlock(&sub->lock);
}
void sub_set_play_dir(struct dec_sub *sub, int dir)
{
mp_mutex_lock(&sub->lock);
sub->play_dir = dir;
mp_mutex_unlock(&sub->lock);
}
bool sub_is_primary_visible(struct dec_sub *sub)
{
return sub->shared_opts->sub_visibility[0];
}
bool sub_is_secondary_visible(struct dec_sub *sub)
{
return sub->shared_opts->sub_visibility[1];
}