mirror of https://github.com/mpv-player/mpv
d5f1cd07dc
The libplacebo colorspace hint api makes sense for things like vulkan, but for other APIs like drm that are capable of directly handling colorspaces and hdr metadata it's a nuisance. Add a pass_colorspace fns that signals to vo_gpu_next that the backend doesn't need the color information to be manipulated and can handle the metadata itself. |
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.. | ||
angle_dynamic.c | ||
angle_dynamic.h | ||
common.c | ||
common.h | ||
context.c | ||
context.h | ||
context_android.c | ||
context_angle.c | ||
context_drm_egl.c | ||
context_dxinterop.c | ||
context_glx.c | ||
context_wayland.c | ||
context_win.c | ||
context_x11egl.c | ||
egl_helpers.c | ||
egl_helpers.h | ||
formats.c | ||
formats.h | ||
gl_headers.h | ||
hwdec_d3d11egl.c | ||
hwdec_dxva2egl.c | ||
hwdec_dxva2gldx.c | ||
hwdec_vdpau.c | ||
libmpv_gl.c | ||
ra_gl.c | ||
ra_gl.h | ||
utils.c | ||
utils.h |