mirror of https://github.com/mpv-player/mpv
334 lines
9.4 KiB
C
334 lines
9.4 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "options/m_config.h"
|
|
#include "context.h"
|
|
#include "ra_gl.h"
|
|
#include "utils.h"
|
|
|
|
// 0-terminated list of desktop GL versions a backend should try to
|
|
// initialize. Each entry is the minimum required version.
|
|
const int mpgl_min_required_gl_versions[] = {
|
|
/*
|
|
* Nvidia drivers will not provide the highest supported version
|
|
* when 320 core is requested. Instead, it just returns 3.2. This
|
|
* would be bad, as we actually want compute shaders that require
|
|
* 4.2, so we have to request a sufficiently high version. We use
|
|
* 440 to maximise driver compatibility as we don't need anything
|
|
* from newer versions.
|
|
*/
|
|
440,
|
|
320,
|
|
210,
|
|
0
|
|
};
|
|
|
|
enum {
|
|
FLUSH_NO = 0,
|
|
FLUSH_YES,
|
|
FLUSH_AUTO,
|
|
};
|
|
|
|
struct opengl_opts {
|
|
bool use_glfinish;
|
|
bool waitvsync;
|
|
int vsync_pattern[2];
|
|
int swapinterval;
|
|
int early_flush;
|
|
int gles_mode;
|
|
};
|
|
|
|
#define OPT_BASE_STRUCT struct opengl_opts
|
|
const struct m_sub_options opengl_conf = {
|
|
.opts = (const struct m_option[]) {
|
|
{"opengl-glfinish", OPT_BOOL(use_glfinish)},
|
|
{"opengl-waitvsync", OPT_BOOL(waitvsync)},
|
|
{"opengl-swapinterval", OPT_INT(swapinterval)},
|
|
{"opengl-check-pattern-a", OPT_INT(vsync_pattern[0])},
|
|
{"opengl-check-pattern-b", OPT_INT(vsync_pattern[1])},
|
|
{"opengl-restrict", OPT_REMOVED(NULL)},
|
|
{"opengl-es", OPT_CHOICE(gles_mode,
|
|
{"auto", GLES_AUTO}, {"yes", GLES_YES}, {"no", GLES_NO})},
|
|
{"opengl-early-flush", OPT_CHOICE(early_flush,
|
|
{"no", FLUSH_NO}, {"yes", FLUSH_YES}, {"auto", FLUSH_AUTO})},
|
|
{"opengl-debug", OPT_REPLACED("gpu-debug")},
|
|
{"opengl-sw", OPT_REPLACED("gpu-sw")},
|
|
{"opengl-vsync-fences", OPT_REPLACED("swapchain-depth")},
|
|
{"opengl-backend", OPT_REPLACED("gpu-context")},
|
|
{0},
|
|
},
|
|
.defaults = &(const struct opengl_opts) {
|
|
.swapinterval = 1,
|
|
},
|
|
.size = sizeof(struct opengl_opts),
|
|
};
|
|
|
|
struct priv {
|
|
GL *gl;
|
|
struct mp_log *log;
|
|
struct ra_gl_ctx_params params;
|
|
struct opengl_opts *opts;
|
|
struct ra_swapchain_fns fns;
|
|
GLuint main_fb;
|
|
struct ra_tex *wrapped_fb; // corresponds to main_fb
|
|
// for debugging:
|
|
int frames_rendered;
|
|
unsigned int prev_sgi_sync_count;
|
|
// for gl_vsync_pattern
|
|
int last_pattern;
|
|
int matches, mismatches;
|
|
// for swapchain_depth simulation
|
|
GLsync *vsync_fences;
|
|
int num_vsync_fences;
|
|
};
|
|
|
|
enum gles_mode ra_gl_ctx_get_glesmode(struct ra_ctx *ctx)
|
|
{
|
|
void *tmp = talloc_new(NULL);
|
|
struct opengl_opts *opts;
|
|
enum gles_mode mode;
|
|
|
|
opts = mp_get_config_group(tmp, ctx->global, &opengl_conf);
|
|
mode = opts->gles_mode;
|
|
|
|
talloc_free(tmp);
|
|
return mode;
|
|
}
|
|
|
|
void ra_gl_ctx_uninit(struct ra_ctx *ctx)
|
|
{
|
|
if (ctx->swapchain) {
|
|
struct priv *p = ctx->swapchain->priv;
|
|
if (ctx->ra && p->wrapped_fb)
|
|
ra_tex_free(ctx->ra, &p->wrapped_fb);
|
|
talloc_free(ctx->swapchain);
|
|
ctx->swapchain = NULL;
|
|
}
|
|
|
|
// Clean up any potentially left-over debug callback
|
|
if (ctx->ra)
|
|
ra_gl_set_debug(ctx->ra, false);
|
|
|
|
ra_free(&ctx->ra);
|
|
}
|
|
|
|
static const struct ra_swapchain_fns ra_gl_swapchain_fns;
|
|
|
|
bool ra_gl_ctx_init(struct ra_ctx *ctx, GL *gl, struct ra_gl_ctx_params params)
|
|
{
|
|
struct ra_swapchain *sw = ctx->swapchain = talloc_ptrtype(NULL, sw);
|
|
*sw = (struct ra_swapchain) {
|
|
.ctx = ctx,
|
|
};
|
|
|
|
struct priv *p = sw->priv = talloc_ptrtype(sw, p);
|
|
*p = (struct priv) {
|
|
.gl = gl,
|
|
.log = ctx->log,
|
|
.params = params,
|
|
.opts = mp_get_config_group(p, ctx->global, &opengl_conf),
|
|
.fns = ra_gl_swapchain_fns,
|
|
};
|
|
|
|
sw->fns = &p->fns;
|
|
|
|
const struct ra_swapchain_fns *ext = p->params.external_swapchain;
|
|
if (ext) {
|
|
if (ext->color_depth)
|
|
p->fns.color_depth = ext->color_depth;
|
|
if (ext->start_frame)
|
|
p->fns.start_frame = ext->start_frame;
|
|
if (ext->submit_frame)
|
|
p->fns.submit_frame = ext->submit_frame;
|
|
if (ext->swap_buffers)
|
|
p->fns.swap_buffers = ext->swap_buffers;
|
|
}
|
|
|
|
if (!gl->version && !gl->es)
|
|
return false;
|
|
|
|
if (gl->mpgl_caps & MPGL_CAP_SW) {
|
|
MP_WARN(p, "Suspected software renderer or indirect context.\n");
|
|
if (ctx->opts.probing && !ctx->opts.allow_sw)
|
|
return false;
|
|
}
|
|
|
|
gl->debug_context = ctx->opts.debug;
|
|
|
|
if (gl->SwapInterval) {
|
|
gl->SwapInterval(p->opts->swapinterval);
|
|
} else {
|
|
MP_VERBOSE(p, "GL_*_swap_control extension missing.\n");
|
|
}
|
|
|
|
ctx->ra = ra_create_gl(p->gl, ctx->log);
|
|
return !!ctx->ra;
|
|
}
|
|
|
|
void ra_gl_ctx_resize(struct ra_swapchain *sw, int w, int h, int fbo)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
if (p->main_fb == fbo && p->wrapped_fb && p->wrapped_fb->params.w == w
|
|
&& p->wrapped_fb->params.h == h)
|
|
return;
|
|
|
|
if (p->wrapped_fb)
|
|
ra_tex_free(sw->ctx->ra, &p->wrapped_fb);
|
|
|
|
p->main_fb = fbo;
|
|
p->wrapped_fb = ra_create_wrapped_fb(sw->ctx->ra, fbo, w, h);
|
|
}
|
|
|
|
int ra_gl_ctx_color_depth(struct ra_swapchain *sw)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
GL *gl = p->gl;
|
|
|
|
if (!p->wrapped_fb)
|
|
return 0;
|
|
|
|
if ((gl->es < 300 && !gl->version) || !(gl->mpgl_caps & MPGL_CAP_FB))
|
|
return 0;
|
|
|
|
gl->BindFramebuffer(GL_FRAMEBUFFER, p->main_fb);
|
|
|
|
GLenum obj = gl->version ? GL_BACK_LEFT : GL_BACK;
|
|
if (p->main_fb)
|
|
obj = GL_COLOR_ATTACHMENT0;
|
|
|
|
GLint depth_g = 0;
|
|
|
|
gl->GetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, obj,
|
|
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, &depth_g);
|
|
|
|
gl->BindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
|
|
return depth_g;
|
|
}
|
|
|
|
bool ra_gl_ctx_start_frame(struct ra_swapchain *sw, struct ra_fbo *out_fbo)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
|
|
bool visible = true;
|
|
if (p->params.check_visible)
|
|
visible = p->params.check_visible(sw->ctx);
|
|
if (!visible)
|
|
return false;
|
|
|
|
// If out_fbo is NULL, this was called from vo_gpu_next. Bail out.
|
|
if (out_fbo == NULL || !visible)
|
|
return visible;
|
|
|
|
if (!out_fbo)
|
|
return true;
|
|
*out_fbo = (struct ra_fbo) {
|
|
.tex = p->wrapped_fb,
|
|
.flip = !p->gl->flipped, // OpenGL FBs are normally flipped
|
|
};
|
|
return true;
|
|
}
|
|
|
|
bool ra_gl_ctx_submit_frame(struct ra_swapchain *sw, const struct vo_frame *frame)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
GL *gl = p->gl;
|
|
|
|
if (p->opts->use_glfinish)
|
|
gl->Finish();
|
|
|
|
if (gl->FenceSync && !p->params.external_swapchain) {
|
|
GLsync fence = gl->FenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
|
if (fence)
|
|
MP_TARRAY_APPEND(p, p->vsync_fences, p->num_vsync_fences, fence);
|
|
}
|
|
|
|
switch (p->opts->early_flush) {
|
|
case FLUSH_AUTO:
|
|
if (frame->display_synced)
|
|
break;
|
|
MP_FALLTHROUGH;
|
|
case FLUSH_YES:
|
|
gl->Flush();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void check_pattern(struct priv *p, int item)
|
|
{
|
|
int expected = p->opts->vsync_pattern[p->last_pattern];
|
|
if (item == expected) {
|
|
p->last_pattern++;
|
|
if (p->last_pattern >= 2)
|
|
p->last_pattern = 0;
|
|
p->matches++;
|
|
} else {
|
|
p->mismatches++;
|
|
MP_WARN(p, "wrong pattern, expected %d got %d (hit: %d, mis: %d)\n",
|
|
expected, item, p->matches, p->mismatches);
|
|
}
|
|
}
|
|
|
|
void ra_gl_ctx_swap_buffers(struct ra_swapchain *sw)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
GL *gl = p->gl;
|
|
|
|
p->params.swap_buffers(sw->ctx);
|
|
p->frames_rendered++;
|
|
|
|
if (p->frames_rendered > 5 && !sw->ctx->opts.debug)
|
|
ra_gl_set_debug(sw->ctx->ra, false);
|
|
|
|
if ((p->opts->waitvsync || p->opts->vsync_pattern[0])
|
|
&& gl->GetVideoSync)
|
|
{
|
|
unsigned int n1 = 0, n2 = 0;
|
|
gl->GetVideoSync(&n1);
|
|
if (p->opts->waitvsync)
|
|
gl->WaitVideoSync(2, (n1 + 1) % 2, &n2);
|
|
int step = n1 - p->prev_sgi_sync_count;
|
|
p->prev_sgi_sync_count = n1;
|
|
MP_DBG(p, "Flip counts: %u->%u, step=%d\n", n1, n2, step);
|
|
if (p->opts->vsync_pattern[0])
|
|
check_pattern(p, step);
|
|
}
|
|
|
|
while (p->num_vsync_fences >= sw->ctx->vo->opts->swapchain_depth) {
|
|
gl->ClientWaitSync(p->vsync_fences[0], GL_SYNC_FLUSH_COMMANDS_BIT, 1e9);
|
|
gl->DeleteSync(p->vsync_fences[0]);
|
|
MP_TARRAY_REMOVE_AT(p->vsync_fences, p->num_vsync_fences, 0);
|
|
}
|
|
}
|
|
|
|
static void ra_gl_ctx_get_vsync(struct ra_swapchain *sw,
|
|
struct vo_vsync_info *info)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
if (p->params.get_vsync)
|
|
p->params.get_vsync(sw->ctx, info);
|
|
}
|
|
|
|
static const struct ra_swapchain_fns ra_gl_swapchain_fns = {
|
|
.color_depth = ra_gl_ctx_color_depth,
|
|
.start_frame = ra_gl_ctx_start_frame,
|
|
.submit_frame = ra_gl_ctx_submit_frame,
|
|
.swap_buffers = ra_gl_ctx_swap_buffers,
|
|
.get_vsync = ra_gl_ctx_get_vsync,
|
|
};
|