..
cocoa
…
wayland
Remove trailing whitespaces
2015-05-15 11:02:44 +02:00
aspect.c
video: fix panscan in vertical case
2015-06-29 23:46:59 +02:00
aspect.h
…
bitmap_packer.c
…
bitmap_packer.h
…
cocoa_common.h
…
cocoa_common.m
cocoa: don't load hardcoded icon if running from bundle
2015-05-25 08:58:32 +02:00
d3d_shader_420p.h
…
d3d_shader_nv12.h
…
d3d_shader_yuv.hlsl
…
dither.c
…
dither.h
…
drm_common.c
vo_drm: fix missing newlines in error messages
2015-06-28 15:22:11 +02:00
drm_common.h
…
filter_kernels.c
Various spelling fixes
2015-06-18 19:36:58 +02:00
filter_kernels.h
…
gl_cocoa.c
…
gl_common.c
vo_opengl: minor simplifications
2015-08-01 21:11:38 +02:00
gl_common.h
client API, dxva2: add a workaround for OpenGL fullscreen issues
2015-07-03 16:38:12 +02:00
gl_header_fixes.h
…
gl_hwdec.c
gl_hwdec: change wording in verbose message
2015-07-10 12:22:24 +02:00
gl_hwdec.h
vo_opengl_cb, vo_opengl: add option for preloading hwdec context
2015-07-07 15:05:32 +02:00
gl_hwdec_dxva2.c
client API, dxva2: add a workaround for OpenGL fullscreen issues
2015-07-03 16:38:12 +02:00
gl_hwdec_vaglx.c
video: reduce error message when loading hwdec backend fails
2015-06-20 22:26:57 +02:00
gl_hwdec_vda.c
vo_opengl: vda: make it work anywhere
2015-05-21 20:27:22 +02:00
gl_hwdec_vdpau.c
video: reduce error message when loading hwdec backend fails
2015-06-20 22:26:57 +02:00
gl_lcms.c
vo_opengl: add support for custom shaders
2015-05-27 11:09:41 +02:00
gl_lcms.h
…
gl_osd.c
gl_osd: fix license header
2015-06-08 22:13:00 +02:00
gl_osd.h
…
gl_rpi.c
…
gl_utils.c
vo_opengl: fix a small memory leak when loading user shaders
2015-06-09 22:42:03 +02:00
gl_utils.h
vo_opengl: add support for custom shaders
2015-05-27 11:09:41 +02:00
gl_video.c
vo_opengl: slightly more informative message when disabling scalers
2015-07-27 23:18:19 +02:00
gl_video.h
vo_opengl: add temporal-dither-period option
2015-07-20 19:32:58 +02:00
gl_w32.c
win32: revert wchar_t changes
2015-08-01 21:09:11 +02:00
gl_wayland.c
vo_opengl: hardcode rquested GL version in backends
2015-05-14 13:07:00 +02:00
gl_x11.c
vo_opengl: X11: don't leak when GL init fails
2015-07-02 00:30:13 +02:00
gl_x11egl.c
vo_opengl: X11 EGL: more detailed error reporting
2015-07-02 00:28:25 +02:00
vo.c
vo_vdpau: fix frame scheduling if display FPS is unknown
2015-08-04 19:23:07 +02:00
vo.h
vo: minor simplification for queue size handling
2015-07-20 21:12:46 +02:00
vo_caca.c
…
vo_direct3d.c
vo_direct3d: create multithreaded IDirect3DDevice9
2015-07-30 21:26:42 +02:00
vo_drm.c
vo_drm: make VT switching non mandatory
2015-06-28 17:11:51 +02:00
vo_image.c
…
vo_lavc.c
…
vo_null.c
vo_null: add framerate emulation
2015-05-24 23:27:18 +02:00
vo_opengl.c
vo_opengl: refactor queue configuration
2015-07-16 22:43:40 +02:00
vo_opengl_cb.c
vo_opengl: refactor queue configuration
2015-07-16 22:43:40 +02:00
vo_rpi.c
vo_rpi: determine and return display refresh rate
2015-07-27 21:09:24 +02:00
vo_sdl.c
vo_sdl: fix glaring memory leak
2015-06-25 09:55:24 +02:00
vo_vaapi.c
vo_vaapi: drop unused field
2015-07-15 13:27:38 +02:00
vo_vdpau.c
vo_vdpau: fix frame scheduling if display FPS is unknown
2015-08-04 19:23:07 +02:00
vo_wayland.c
Various spelling fixes
2015-06-18 19:36:58 +02:00
vo_xv.c
x11: move GCs and background clearing to vo_xv
2015-07-01 23:55:10 +02:00
w32_common.c
win32: revert wchar_t changes
2015-08-01 21:09:11 +02:00
w32_common.h
…
wayland_common.c
…
wayland_common.h
…
win_state.c
…
win_state.h
…
x11_common.c
x11: move GCs and background clearing to vo_xv
2015-07-01 23:55:10 +02:00
x11_common.h
x11: move GCs and background clearing to vo_xv
2015-07-01 23:55:10 +02:00
x11_icon.bin
…