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mpv/video/out/opengl/context_wayland.c
Dudemanguy e32554cd57 wayland: drop buffer_scale use for viewporter
The core wayland protocol way of handling scaling is to use the
buffer_scale mechanism. But this sucks in several ways for reasons I
won't list here and fractional scaling rightly avoids this altogether
and uses a buffer_scale of 1 (i.e. not setting it) along with
viewporter. When originally implemented, this was only specifically used
when the fractional scale protocol was available, but we actually can
use it as a full replacement instead. This means that mpv now hard
requires viewporter, but this protocol is supported by everyone and is
one of the few that is actually stable.

How it works is the same regardless of fractional scaling or not. When
the compositor has a scale value not equal to 1, it will always scale
the client by that factor (unless you set buffer_scale). What we do here
is pass a viewporter size that exactly undos the compositor-side scale
(sans a possible rounding error). So what we are left with is just the
exactly physical pixels we want to display. Fixes #13316.
2024-01-27 05:12:12 +00:00

231 lines
6.6 KiB
C

/*
* This file is part of mpv video player.
* Copyright © 2013 Alexander Preisinger <alexander.preisinger@gmail.com>
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <wayland-egl.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "video/out/present_sync.h"
#include "video/out/wayland_common.h"
#include "context.h"
#include "egl_helpers.h"
#include "utils.h"
#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
struct priv {
GL gl;
EGLDisplay egl_display;
EGLContext egl_context;
EGLSurface egl_surface;
EGLConfig egl_config;
struct wl_egl_window *egl_window;
};
static void resize(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv;
struct vo_wayland_state *wl = ctx->vo->wl;
MP_VERBOSE(wl, "Handling resize on the egl side\n");
const int32_t width = mp_rect_w(wl->geometry);
const int32_t height = mp_rect_h(wl->geometry);
vo_wayland_handle_scale(wl);
vo_wayland_set_opaque_region(wl, ctx->opts.want_alpha);
if (p->egl_window)
wl_egl_window_resize(p->egl_window, width, height, 0, 0);
wl->vo->dwidth = width;
wl->vo->dheight = height;
}
static bool wayland_egl_check_visible(struct ra_ctx *ctx)
{
return vo_wayland_check_visible(ctx->vo);
}
static void wayland_egl_swap_buffers(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv;
struct vo_wayland_state *wl = ctx->vo->wl;
eglSwapBuffers(p->egl_display, p->egl_surface);
if (!wl->opts->disable_vsync)
vo_wayland_wait_frame(wl);
if (wl->use_present)
present_sync_swap(wl->present);
}
static void wayland_egl_get_vsync(struct ra_ctx *ctx, struct vo_vsync_info *info)
{
struct vo_wayland_state *wl = ctx->vo->wl;
if (wl->use_present)
present_sync_get_info(wl->present, info);
}
static bool egl_create_context(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv = talloc_zero(ctx, struct priv);
struct vo_wayland_state *wl = ctx->vo->wl;
if (!(p->egl_display = mpegl_get_display(EGL_PLATFORM_WAYLAND_EXT,
"EGL_EXT_platform_wayland",
wl->display)))
return false;
if (eglInitialize(p->egl_display, NULL, NULL) != EGL_TRUE)
return false;
if (!mpegl_create_context(ctx, p->egl_display, &p->egl_context,
&p->egl_config))
return false;
eglMakeCurrent(p->egl_display, NULL, NULL, p->egl_context);
mpegl_load_functions(&p->gl, wl->log);
struct ra_gl_ctx_params params = {
.check_visible = wayland_egl_check_visible,
.swap_buffers = wayland_egl_swap_buffers,
.get_vsync = wayland_egl_get_vsync,
};
if (!ra_gl_ctx_init(ctx, &p->gl, params))
return false;
ra_add_native_resource(ctx->ra, "wl", wl->display);
return true;
}
static void egl_create_window(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv;
struct vo_wayland_state *wl = ctx->vo->wl;
p->egl_window = wl_egl_window_create(wl->surface,
mp_rect_w(wl->geometry),
mp_rect_h(wl->geometry));
p->egl_surface = mpegl_create_window_surface(
p->egl_display, p->egl_config, p->egl_window);
if (p->egl_surface == EGL_NO_SURFACE) {
p->egl_surface = eglCreateWindowSurface(
p->egl_display, p->egl_config, p->egl_window, NULL);
}
eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface, p->egl_context);
// eglMakeCurrent may not configure the draw or read buffers if the context
// has been made current previously. On nvidia GL_NONE is bound because EGL_NO_SURFACE
// is used initially and we must bind the read and draw buffers here.
if(!p->gl.es) {
p->gl.ReadBuffer(GL_BACK);
p->gl.DrawBuffer(GL_BACK);
}
eglSwapInterval(p->egl_display, 0);
}
static bool wayland_egl_reconfig(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv;
if (!vo_wayland_reconfig(ctx->vo))
return false;
if (!p->egl_window)
egl_create_window(ctx);
return true;
}
static void wayland_egl_uninit(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv;
ra_gl_ctx_uninit(ctx);
if (p->egl_context) {
eglReleaseThread();
if (p->egl_window)
wl_egl_window_destroy(p->egl_window);
eglDestroySurface(p->egl_display, p->egl_surface);
eglMakeCurrent(p->egl_display, NULL, NULL, EGL_NO_CONTEXT);
eglDestroyContext(p->egl_display, p->egl_context);
p->egl_context = NULL;
}
eglTerminate(p->egl_display);
vo_wayland_uninit(ctx->vo);
}
static int wayland_egl_control(struct ra_ctx *ctx, int *events, int request,
void *data)
{
struct vo_wayland_state *wl = ctx->vo->wl;
int r = vo_wayland_control(ctx->vo, events, request, data);
if (*events & VO_EVENT_RESIZE) {
resize(ctx);
ra_gl_ctx_resize(ctx->swapchain, wl->vo->dwidth, wl->vo->dheight, 0);
}
return r;
}
static void wayland_egl_wakeup(struct ra_ctx *ctx)
{
vo_wayland_wakeup(ctx->vo);
}
static void wayland_egl_wait_events(struct ra_ctx *ctx, int64_t until_time_ns)
{
vo_wayland_wait_events(ctx->vo, until_time_ns);
}
static void wayland_egl_update_render_opts(struct ra_ctx *ctx)
{
struct vo_wayland_state *wl = ctx->vo->wl;
vo_wayland_set_opaque_region(wl, ctx->opts.want_alpha);
wl_surface_commit(wl->surface);
}
static bool wayland_egl_init(struct ra_ctx *ctx)
{
if (!vo_wayland_init(ctx->vo))
return false;
return egl_create_context(ctx);
}
const struct ra_ctx_fns ra_ctx_wayland_egl = {
.type = "opengl",
.name = "wayland",
.reconfig = wayland_egl_reconfig,
.control = wayland_egl_control,
.wakeup = wayland_egl_wakeup,
.wait_events = wayland_egl_wait_events,
.update_render_opts = wayland_egl_update_render_opts,
.init = wayland_egl_init,
.uninit = wayland_egl_uninit,
};